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Re: How about a New Berlin? lots of open buildings, together in larger groups, can add uber lag. unless you keep it to 2-3 square blocks of city. dices berlin with all open buildings, would be laggier, but probably playable. but, build a bigger city, you start lagging. unless you reduce viewdistance to below fh standards. a foggy night map with low viewdistance, might work though. but again to many open buildings and its holy lagouts batman |
Re: How about a New Berlin? Please no more night maps, they don't work well on this engine. Is the Arnhem map as big as DICE's Berlin? That map doesn't seem to lag and its a pretty decent looking city. Can we get something more along the lines of that? I like the idea of the Russians starting on the outside of the city and having to push their way in. |
Re: How about a New Berlin? Well now that Forgotten Hope 2 is announced, I think a Berlin map would be an awsome part of the release to show just how good FH is. |
Re: How about a New Berlin? Quote:
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Re: How about a New Berlin? the reichstag wasnt a fortress it was held by a ragtag group that didnt get the chance to retreat |
Re: How about a New Berlin? And two king tigers. It was used as a fortress, it just wasn't the Germans' final stand against the Russians. Either way, it was the primary objective of the Russians, so it'd be great to see the Reichstag as the final flag on a push mode Berlin map. Just remember the Kroll Opera House opposite to the Reichstag, it was of equal strategic importance in the fight. |
Re: How about a New Berlin? 2 king tigers? okay lets not get crazy Spoiler: yes final POLITICAL objective |
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