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Re: Prokhorovka I get virtually no lag on Zitadelle. The thing is, XWW2 is not very popular, so only around 10-14 T-34s or Red tanks would be out at any given time. Of course, with skills greater than Wittmann, I engage and destroy all of them. Damn, I'm good. Went something like 84-30-3 in my Tiger, then Panther, then StuG III, then Panzer III. |
Re: Prokhorovka Quote:
I am not saying XWWII isn't good I have tried it and it has some very good points, it's just that going for 100% realism in a game (with computers being technologically where they are now) that incorporates as much variety in it as BF is laughable. Make it fun and make it representative of reality but first and foremost it has to be fun. Prokhorovka is a fun well made map that plays well (if a little long) it deserves its place in the mod. I do agree it could use custom static’s though. |
Re: Prokhorovka Hey I was just visiting a buddy of mine, and I was reading in one of his many books that the 1st version of the Panther (the D) used at Kursk would sometimes erupt into flames -- and without being penetrated! Apparently, there was a design flaw and the shock of impact would on occasion rupture somthing (eh, can't remember if it was a hose or a seal) and spew fuel all over the engine -- kaboom. Let's get that modded in! |
Re: Prokhorovka Quote:
Anways, you want to get together and play a game :D Oh yea, I've been knocked out frontally by T-34's in that game in 1-2 hits what gives? |
Re: Prokhorovka why dont you all get together and figure out how to make the map just right....so many people here know so much info, if we could figure out the map making programs it would probably help make the game that much better |
Re: Prokhorovka I am warning those involved in this thread to watch what you say. Bashing another mod is not allowed. |
Re: Prokhorovka Quote:
Only the vanilla maps feel like vanilla, and even some of those have been improved by FH's code and vehicles. That's not to say that a realistic (I'll take your word for it that Prok isn't) version wouldn't be cool, but the current version is just fine, even if only renamed to something generic. There's no reason to remove it. Also, there's other maps that could use a revamp/redo well ahead of Prokhorovka |
Re: Prokhorovka Quote:
Sure, soon as I get a working gaming computer. The one I have in back at Compaq because I'm getting weird lines on the screen. This one is a craptacular rig with 16 megabytes of video ram. Get out of the Panzer III! Dunno... I can sit there and take round after round after round... And then still kill that bugger in 1-2 shots. Depends on where you were hit, too. A solid strike on the mantlet will ruin your day... Mydrall, have you ever even played that map? Really, have you? It is a perfect representation of the steppes, in my most humble of opinions. FH shouldn't copy it, but learn lessons from it rather. |
Re: Prokhorovka Oh sorry, I forgot to mention I was in a Tiger I, not a Pzr III. I'll listen to some Panzerlied :D that should make me invincible. |
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