That is a very good reason to ditch the map. Why did you download Forgotten Hope? I don't know about you, but I did it because I was fed up with the terrible code, maps, and vehicles of Vanilla BF. If you really want to go play an unrealisitc and cartoonish version of this map, then don't play FH and go back to Vanilla. Forgotten Hope is a realism mod after all!
Here are some pics of what the terrain around the map should look like. Pictures taken in the city, or around it.
and therein lies your madness, USMA. XWW2 is a more of a realism mod than FH is, even you can admit that...that's why you play XWW2. Yet you play FH because of the shear amount of models in it, with the pretty textures...like everyone else, new toys appeal to you. But don't delude yourself and call FH a realism mod.
"Forgotten Hope is a modification for Battlefield 1942 that concentrates on adding both a more realistic and more enjoyable playing experience than the original BF1942 and includes many new specially designed custom maps to play in."
That's how they describe their mod. "More realistic and more enjoyable" is just the way I like it.
FH has never said they aim for 100% realism. And people in htese forums looking for such have been directed to XWW2. People who think FH has too much realism are directed to BG42.
All 3 mods seem to have weathered the last year or two just fine. Seems there is room for all 3.
Except BG, and thats just because I hate that mod. With a passion.
Alright, I've calmed down now...
Daddy, FH is at the very least trying to be historically accurate. Look on the "About FH" link on the FH webpage. It says that it goes for historical accuracy. This means that the steppes should not be these hilly (yes, I know Prokorovka was located in a hilly area, but not as bad as in FH) and populated areas.
The map itself could stay, so long as the things like the German spawn is changed so that its not in a city, and that the Russian spawn is changed so thats its not a fully developed army base.
Realism, historical accuracy, whatever... Given the skill of the FH mappers, redoing this map shouldn't be too hard at all. Hell, maybe keep this one and add in new Kursk maps. Oh yeah, that was tried before...
OT: Takiawa, just a note about the WF Tiger. When firing smoke grenades, they should come out from both sides at the same time, not one grenade at a time.
I was playing with bots, it is an amazing sight to see tha move out. And I actually noticed a few more spawn places for them that I didn't find, So I would guess around 60 T-34's, some amount of KV-1, and Churchill tanks as well.
Personally, I'm just happy the Vanilla Kursk map was scrapped. IMO it was a horrible representation of it.
Playing as Barron_of_Doom in FH2
Lightsabers are for kids! I'd like to see 250, maybe 300 pounds of pure action, my man Jek Porkins, hold off a dozen stormtroopers while downing a couple of cheeseburgers.
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