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Old February 2nd, 2005   #41
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Default Re: 20mm shell needs some power.

I'd like to see tiny and weak splash damage. So, if a 20mm round hit 3 inches from the foot of an infantry it would do some damage. Anyway, fighters already go around killing anything they can see so Major Hartmann's point isn't valid. Hell, bombers go around using a bomb or 2 to often kill a single infantry. Happens to me enough.
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Old February 2nd, 2005   #42
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Default Re: 20mm shell needs some power.

A 20mm round a few feet from a soldier would kill. A 20mm round 3 INCHES from the FOOT of an soldier would blow his leg off. These things are powerful, even if they are small. It should be an insta-kill anywhere withen like 5-7 feet.

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Old February 2nd, 2005   #43
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Default Re: 20mm shell needs some power.

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Originally Posted by Von Mudra
A 20mm round a few feet from a soldier would kill. A 20mm round 3 INCHES from the FOOT of an soldier would blow his leg off. These things are powerful, even if they are small. It should be an insta-kill anywhere withen like 5-7 feet.
That's just insane though
If that was done billions would run to get an aircraft and then just strafe infantry and rack up hundreds of kills
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Old February 2nd, 2005   #44
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Default Re: 20mm shell needs some power.

Question is, what are the chances a pilot will go after one little infy, or that tank over there? Most would chose the tank. Plus, remember, this is how it was, the 20mm could own all infy. Ever seen saving private ryan? Remeber when the 20mm goes into action? It was realistic, that thing could kill infy like flys to a bug zapper. Also, no, the fighter pilot won't get hunderds of kills, he will get shot down long before then. All this will do it make it a bit eaiser to kill infy. Trust me, you don't have to hit exactly on to kill a soldier with a little grenade.

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Old February 2nd, 2005   #45
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Default Re: 20mm shell needs some power.

I can understand increasing splash damage on any ground units that fire 20mm rounds, but do we really need to up the splash damage on aircraft that fired 20mm rounds? Let's atleast allow infantry the opportunity to kill each other
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Old February 2nd, 2005   #46
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Default Re: 20mm shell needs some power.

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Originally Posted by Von Mudra
Question is, what are the chances a pilot will go after one little infy, or that tank over there? Most would chose the tank. Plus, remember, this is how it was, the 20mm could own all infy. Ever seen saving private ryan? Remeber when the 20mm goes into action? It was realistic, that thing could kill infy like flys to a bug zapper. Also, no, the fighter pilot won't get hunderds of kills, he will get shot down long before then. All this will do it make it a bit eaiser to kill infy. Trust me, you don't have to hit exactly on to kill a soldier with a little grenade.
Please do not use Saving private Ryan as any kind of historic reference. Or any movie for that matter. They are not historicaly accurate.
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Old February 2nd, 2005   #47
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Default Re: 20mm shell needs some power.

Lol, yeah, I know. SPR wwas about as realistic as the Lion King. But, that part I did indeed find realistic, and basically only that part.

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Old February 2nd, 2005   #48
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Default Re: 20mm shell needs some power.

Quote:
Originally Posted by Von Mudra
Question is, what are the chances a pilot will go after one little infy, or that tank over there? Most would chose the tank. Plus, remember, this is how it was, the 20mm could own all infy. Ever seen saving private ryan? Remeber when the 20mm goes into action? It was realistic, that thing could kill infy like flys to a bug zapper. Also, no, the fighter pilot won't get hunderds of kills, he will get shot down long before then. All this will do it make it a bit eaiser to kill infy. Trust me, you don't have to hit exactly on to kill a soldier with a little grenade.
Whats easier to kill? Infantry or tanks? Oh yeah, infantry. More kills for me!

I think a VERY small amount of splash damage would be appropriate. DC_Realism gave a very very small amount of splash damage to heavy MGs like the PKM and M240/60. What it does is simulates cover fire. Dive behind sandbags, and he shoots above you, you get very slightly hurt. It actually adds a lot of atmosphere and tension to the fights. Note, its such a small amount of splash that it rarely kills anyone.

20mms should have this. 23mm could be AP and this wouldn't be a problem. 30mm should have a bit more.

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Old February 2nd, 2005   #49
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Default Re: 20mm shell needs some power.

Thing is, this isn't a 50cal. This would be a small hand grenade coming at you. Make it an insta kill, but haveing a much smaller radius then a grenade. Still, when I pump 10 into a room, it should kill everyone in that room.

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Old February 3rd, 2005   #50
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Default Re: 20mm shell needs some power.

Quote:
Originally Posted by Von Mudra
Thing is, this isn't a 50cal. This would be a small hand grenade coming at you. Make it an insta kill, but haveing a much smaller radius then a grenade. Still, when I pump 10 into a room, it should kill everyone in that room.
Small handgrenade? With a charge of 1-2 gramms?
Let's look at a german stock handgrenade: 165g of explosives, and the manual says shrapnell wounds in a radius of 10-15m.
Notice something? A damn firecracker has a charge of about 1-2gramms.....

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