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Pick it up, Doc

This is a discussion on Pick it up, Doc within the FH2 Suggestions forums, part of the Battlefield Mod: Forgotten Hope category; Originally Posted by [11PzG] USMA2010 Porsche too Hartmann. Not to brag, but my parents own two, a Cayenne S and ...

FH2 Suggestions Do you have a suggestion for the future release of FH2? Post it here!

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  #11  
Old January 12th, 2005
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Default Re: Pick it up, Doc

Quote:
Originally Posted by [11PzG] USMA2010


Porsche too Hartmann. Not to brag, but my parents own two, a Cayenne S and a Carrera 4 Cabriolet. Plus a '97 E320.

Oh, and just so you know Skipster, if Daimler Benz purchased Chrystler, not the other way around. So the HQ of Chrystler is in Germany.

And for the record, VW does not own Porsche. If anything, it is the other way around. VW was founded by Ferdinand Porsche.
Well I own a Buick Regal, 1996. Its a beautiful car and given our 65mph speed limits, it suffices just fine for northern Ohio.

Anyone, I repeat, ANYONE who spends over 25,000$ on a car is a moron. Its a CAR. Its not a penis replacement. My dream car is a Cadillac El Dorado, red, two-door, w/ v8 and loaded. Total price? 24,500$. Then there's strip down Porches you can get for around 30,000$ that don't even have power windows and can indeed go 14 mph faster then my Caddy.
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  #12  
Old January 12th, 2005
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Default Re: Pick it up, Doc

The Cayenne is just plain cool. Simple enough.
The Carrera my dad purchased was a good "reward" for a successful couple of years.

Now, those who spend $900,000 on a Ferrari Enzo (yes, the words are in that order) are silly people with no sense of money's value.
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  #13  
Old January 12th, 2005
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Default Re: Pick it up, Doc

ANYWAYS.............

Remeber that when you're at 1 % health, you're still fully functional and it was only a minor injury. However, when you'r at 0 % health, think about it this way:
- You have died
- You have been severely wounded

Either way, you can't fight anymore, so the ingame death simulates this.

Anyways, I don't know what's wrong with having a few medic kits on each map. Just make sure they can't heal themselves...
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  #14  
Old January 12th, 2005
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Default Re: Pick it up, Doc

I would prefer every soldier have 1 morphine syringe, so when you have been shot up/wounded, you can give yourself one and get back say 10% of health and you wont die tripping down 2 or 3 stairs or jumping over obsatcles trying to get back to a med cabinet.
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  #15  
Old January 12th, 2005
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Default Re: Pick it up, Doc

Quote:
Originally Posted by Major Hartmann
Stuttgart is the home of Mercedes

We can't set a limit for healing in terms of HP, like you have to have at least 50% to be able to get healed, no way.
Other than that, who get's shot in FH and has more then 50% left?
You forgot about the steep hills and the stairs of doom.
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  #16  
Old January 13th, 2005
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Default Re: Pick it up, Doc

i dont believe in magic heal ups BAH!!!!!!
maybe if it took 10mins to restore 20% health, like repairing a Battleship.
and only from a cabinet or bed "Hint" (perhaps you get in like a vehicle, making you extra vulnerable and cant shoot)
now who would shoot a bunch of wounded solders lying in their beds ME!!!!
also how about walking/running speeds reducing as damage rises?
i realize that having specific results to specific hits is asking too much.
like you getting hit in the legs, and you cant walk anymore.
but at least some kind of speed reduction as damage rises would be good. i think anyway.

p.s. maybe harder to aim too!

Last edited by Real-BadSeed; January 13th, 2005 at 02:21 AM..
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  #17  
Old January 13th, 2005
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Default Re: Pick it up, Doc

Quote:
Originally Posted by Real-BadSeed
i dont believe in magic heal ups BAH!!!!!!
Magic heal ups!!! I guess you havent seen Band of Brothers or Saving Private Ryan???
Disposable one-shot morphine syringes were the first thing given to wounded soldiers in the field to either ease their pain or their passing.
I'm not suggesting that the morphine shots will restore all health, but I am suggesting maybe they may restore 10% health IF the soldier has none at all, and will possibly avoid death by stairs, jumping tripping etc.
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  #18  
Old January 13th, 2005
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Default Re: Pick it up, Doc

bf 1918 did this whistle call thing for the officer which raises everbodies health, but can only be used once. I could see giving people morphine sringes that repeairing like 15 percenst health maybe.
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  #19  
Old January 14th, 2005
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Default Re: Pick it up, Doc

Battles lasted many days or weeks. Having a one-shot fill-all (slow reload) healing kit for another player doesn't sound unrealistic or detrimental to play.

Getting winged in the arm and being able to be treated fit enough to fight again in 10 days is not too much to ask. Don't say this is a 40 minute map on the server rotation, we all know that 40 min is representative of the real battle that lasted quite some time.
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  #20  
Old January 14th, 2005
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Default Re: Pick it up, Doc

Quote:
Originally Posted by Major Hartmann
Stuttgart is the home of Mercedes

We can't set a limit for healing in terms of HP, like you have to have at least 50% to be able to get healed, no way.
Other than that, who get's shot in FH and has more then 50% left?
Tripping on stairs.. splash damage, long range submachine gun fire.. barbed wire injuries..
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