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Suggestion to prevent bailing without a chute This issue has been discussed quite a few times in the forums, but I don't think this suggestion has seriously been brought up yet. Don't you just hate chuteless bailers? You take your time to chase the plane around the map, and as the plane bursts out in flames the idiot bails out, usually intentionally to deny your kill, sometimes for pure ignorance. This is in my opinion not very sporty. You dogfight, loose and go down with the plane or bail out with the chute, still giving the opposing pilot a chance to strafe you if he's good enough. Now when we think of it, what do you think these guys are after? Good dogfights? Nahh.. Teamplay? Not very likely. Kills? I guess that's pretty close. By bailing you go down faster, letting you get a new plane a tad faster. Not only that, you take the kill away from the other pilot, bringing you one point closer to top. So, how would it sound like, if is-no-moreing gave you -1 or -2 points instead of just one death? I'm pretty confident it's possible to code too. At least many other mods have differing scoring system, like an old XWWII version, which you got -2 points from dying, or various mods giving you few extra points from flag captures. Surely you die from high drops, climbing ladders with low hitpoints, crashing planes and such, but in my opinion -2 scores from that would be a lot less annoying than seeing another idiot bailing out. Now, for upcoming arguments about how kills don't matter and so on.. I agree, but it'd still be nice to get something from shooting the other plane down. Dogfighting rarely brings you to top of the score list anyway, so I'm not about high score either. I for one just happen to rank bailing out of the plane without a chute one of the most idiotic acts currently in BF, right next to teamkilling. |
Re: Suggestion to prevent bailing without a chute Fair enough I guess ! I´d support it ! I might add that you should get 1 point for turning a flag grey, and an additional 2 points for claiming the flag for your side. |
Re: Suggestion to prevent bailing without a chute Great idea... Another parachute idea. Make them one time use. It took quite a while to pack a parachute, and some guy should not be able to take off with one, bail out, then use the chute five other times.... |
Re: Suggestion to prevent bailing without a chute No penalty for chuteless bail outs. If you're so good at dogfights, why don't you shoot the plane to bits and pieces instead of just get it on fire and give them chance to bail out without chute? I wonder why you even complain of such? You really need that one single point that kill would give you so badly? If I was omnipotent and godlike being, I would remove showing everybodys scores. Only thing you could see is the team total points and when the round is over, you would see your own statistics, but no-one elses. That would hopefully take out some people playing games just for frags, not the team effort. It is like some days ago i was playing bombing the reich and i was the sole survivor on axis side after the allied bombed the factories. Whole server (including axis team) was telling me to commit suicide because and cause my team to loose the battle. The time would have run out in 3 minutes anyway. I guess people ARE that worried of their Kill per minute stats. I just wonder where is the whole teamplay effort?? I haven't seen real teamplay EVER on public servers. Just people rushing to get the highest possible personal score. Anyway... Its sad and sometimes extremely frustrating. |
Re: Suggestion to prevent bailing without a chute You bloody noob. They bail out before they go down in flames. It is, without doubt, the most noobish thing in FH. If I see some one guy do this a lot, I add him to my buddy list, join his team, and TK the fuck out of him. Then leave. |
Re: Suggestion to prevent bailing without a chute Really great idea USMA.... About the points: There is no difference between dying ang getting died, so this is not real practical. |
Re: Suggestion to prevent bailing without a chute What is the problem with people bailing out in a realism mod? In rl people bailed from a destroyed aircraft. The fact that scoring does not take into accound a destoryed aircraft and killing the person is a seperate issue. If people go through the trouble of getting a pilot kit and the person was not good enough to shoot the plane to the point it explodes then its realistic that they can bail. People are always talking about people caring about there life in the game-- well here's a great example this and now its a problem! If people want to be nice and give you a kill by taking there plane to the ground when you weren't good enough to finish of the plane off and have it explode then thats there buisness but it should not be forced. |
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Germans on the ground generally suicide, because after the spawning is finished, you will be subjected to air rape, and not get any more planes off the ground. Running around on the ground at that point is useless, it just bores the crap out of every other player on the server. Also, it makes the map really unrealistic, as it forces fighter pilots to land and hunt you down. It's only a problem on that map because of how the scoring works. IMO, once the factories are dead, the tickets should run out fast like in BoB. Losing a kill to a bailer or a crash lander doesn't bother me much, 1/2 the time they smear themselves over a handy terrain feature trying to evade at treetop height, and you don't get a kill anyway. |
Re: Suggestion to prevent bailing without a chute I dont know what the solution is but I have seen way too many people prefer to jump to their death rather than let the enemy pilot get the point. Its not a matter of survival, most dont even use a parachute. But I agree it has become problematic. |
Re: Suggestion to prevent bailing without a chute Bailing is a realistic activity, most of time when people bail Iv seen them open up shoots. I never even cared becasue this is what often happened in rl when plane was only partially damaged. Of course in rl even if pilot bailed it could count as a kill. The key would be giving pilots a point for destroyed aircraft but not a kill. I would not how to do this without avioding abuse though. I think until then for pilots to actually get a 'kill; point they should be good enough to blow the plane up. |
Re: Suggestion to prevent bailing without a chute Hehe, right, think about it this way: in WW2 many figther pilots were glad to see their victim got out of his plane... |
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This did not apply in the Pacifica nd CBI. This was pretty much a race war marred by its brutality on both sides and in alot of places there was no quarter. I have never heard of Germans eating the livers of downed Allied pilots. @tERMINAL sTRIKE: If they bail in a chute fine, I usually dont even strafe them til they are on thre ground but just to bail because your pissed off cuz you got owned is cheap regardless of how you look at it. Its not the gamnes fault, its the mentality of the players, like people who teamkill cuz they dont want you to get a plane or tank. I have seen guys T/K for a plane just so they can kamikaze. |
Re: Suggestion to prevent bailing without a chute I dont care, a dead pilot is a dead pilot |
Re: Suggestion to prevent bailing without a chute You know you shot down the plane why do you care if everyone else knows it? I personally get satisfaction out of downing a zero with my wildcat and even if he bails out I feel good for beating him in a dogfight. Besides, StriderX is right: A dead pilot is a dead pilot and a plane that won't respawn for at least a minute or two. It still gives the enemy team -1 ticket. Its really a non-issue and there are more important things to focus on right now in this mod. Whoever had air superiority in WW2 had a very huge advantage and that is exactly what downing a plane in this game allows for your team. It allows your tanks free reign while at the same time the enemy is getting hard hit by your team's bombers. |
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I can't count the number of points i've lost due to some idiot tking me while i'm capturing a flag. I wonder if it could be coded that if someone tks you while you are capturing a flag, the offender would lose additional points? As for the bailing issue, I only do that if I deem it be an unfair fight, such as if I had just taken off etc. Planes are hard to get, and I will not give you the satisfaction of killing me just after take off. |
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I have been killed many times on Guadalcanal and El Alamein while taking off and I have never bailed unless I had a chute. In fact I dont even bother grabbing a pilot kit anymore, if I get shot down then I get shot down and I ride it down. |
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Re: Suggestion to prevent bailing without a chute well so much for people caring about there battlefield life! We cant exepct people to scared of suppresive fire and then ride there planes to the death at the same time. Bailing is a realistic activity and if people expect a kill point they should finish the plane of properly in an explosion. |
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A Pilot with no chute in real life might try to ride the plane down in attempt to ditch or crash land so he can survive and so the plane can be repaired and reused. They are not bailing about any care for saving there battlefield life, they are bailing for the sole purpose of denying the enemy a point. Whats the difference if they decide to pussy out and bail and fall to their death and die causing their team to lose 2 points for the sole purpose of spiting the enemy pilot or staying in and dying and the other team gets a point. Which is more harmful to the team, a member suiciding or the enemy getting one point? I have stood and watched MG42 who is a dammed good pilot literally single handedly sweep the skies of enemy planes and seen IIRC 8 pilots in a row jump to their death rather than let him have the kill. No chutes just jump and die. |
Re: Suggestion to prevent bailing without a chute It sure is funny though. |
Re: Suggestion to prevent bailing without a chute he needs to kill them faster, 42 tends to stop firing after the plane is on fire, i saw blow the focker to kingdom come. |
Re: Suggestion to prevent bailing without a chute well thats its own problem, if people chicken out of dogfight as soon as they take damage- then delaying exit wont stop that anyway. I already mentioned the idea for a + point for getting the plane itself, but that would be hard to implement without abuse. The things is that however annoying denying the 'kill is, it was part of rl and part of the game. Now if they don't even have parachutes then a better case can be made for it since there not valuing there life anyway, but thats not something Iv seen as much of as people having chutes. In anycase even in rl if a pilot wanted to ditch without a chute that was still his option. What this really comes down is sportsmanship, that if somone manages to to get you you give the point. However, in realism mod its hard to make a real case for this as its not realistic that pilots want to allow the enemy to kill them. If people have a chute, its there obligation to bail for the team. If they dont, then there a annoying wussy bailer and it means that as a pilot you need kill the plane quicker, and not be nearly equally wussy for whining about as an excuse for not finishing the plane off in time. |
Re: Suggestion to prevent bailing without a chute I wonder what is the issue here. The job of the airforce is to negate the enemy airforce. If the enemy pilot bails the plane the moment he starts to take damage, the air threat is reduced to nill and the pilots job is done. If the issue is over few lost points in online multiplayergame, I call that sad :) |
Re: Suggestion to prevent bailing without a chute Bailing in this manner (choosing to splat vs give the person the kill) is about the most jackass thing someone can do. I'm all for bailing with a chute; about 1/2 the replies here are of the type "Why shouldn't I bail out? It's my right as a chute holding American!". To these people: You are idiots, read the actual thread. The staggering thing about splat-bailers is that jumping out like this serves NO PURPOSE other than to be a jackass. Does it change the ticket count? No. Does it save your plane? No. Do you remain alive? No. There is nothing at all to gain about jumping to splat vs staying with the aircraft and dying that way (because your n00bish ADD riddled self couldn't take the 3 sec to get a pilot kit). Everytime you see someone bail and splat you have to realize they had a choice. "I know I'm going to die anyway, it won't make the damn slightest bit of difference to myself or my team which way this is going to happen. I KNOW, I'LL REDUCE THE OTHER PLAYER'S ENJOYMENT OF THE GAME BY BEING AN ASSHOLE." Think this everytime you see it happen because it's true. |
Re: Suggestion to prevent bailing without a chute what about people who dont pick up a pilot kit because they'd rather be able to land and repair their plane with an engineering kit, most of the time i fly with an engineer kit rather than have a pilot kit which is useless for combat once on the ground. somtimes a skilled enough splat bailer can bail at just the right moment before impact on the ground to survive. as far as preventing splat bailers i think its a TERRIBLE IDEA to make "is-no-more-ing" subtract -1 or -2 points from your score, thats stupid to penalize people for every buggy death that happened while trying to walk down bf1942's very dangerous stair cases. for the most part if you cant destroy the plane before they bail, even if it is to prevent your kill, than i guess you just werent good enough to kill them. but if you really wanted to prevent bailing with no parachute...than why not....i dunno, lock people in the planes unless they have a pilot kit. make it impossible to leave a plane unless it is on the ground or untill theyre within like 4 feet of the ground, in which case if they bail and splat you get credit for a "[killed]" anyways |
Re: Suggestion to prevent bailing without a chute I always jump out on purpose, purely because I don't want the asshole behind me, who just shot up my plane, to give the damn kill. He already shot my plane, pissing me off, so why should I do him a favour? And I almost never use the Pilot kit, you never know who's already taking a plane, so I don't spawn with the kit. But when a good plane is available, I'm going straight to it, pilot kit or not. It's first come first get in this game. Also, bailing out with a chute doesn't offer anything I can use. See, the gun is pretty much useless (except the overpowered n02), and you'll end up in the middle of frickin nowhere anyway, only to get shot by a passing tank after having walked to a flag for 10 minutes. Those, are just all the facts of the game. |
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Re: Suggestion to prevent bailing without a chute What's wrong with being an asshole? :confused: |
Re: Suggestion to prevent bailing without a chute We should just give everyone parachutes. That way they won't be able to bail without one... Oh...wait, nvm. |
Re: Suggestion to prevent bailing without a chute I know how to fix this! When a player exits the plane, he appears INSIDE the cockpit, standing on the seat, and has to actually press the jump button to get out of the plane. This would give enough time for pilots to kill the plane, and give the person a chance at the same time, depending on their jumping skills. :D And it would be some-what realistic. Showing how hard it can be sometimes to get out of a plane that is falling at 200 mph while on fire. :naughty: Sound good? Perhaps even make a cockpit glass jettison animaton when they get out. Oh and heres one more suggestion for planes: When they catch on fire can you make them go out of control? like since its so damaged it would roll and twist and shake and stuff, instead if flying perfectly straight at a gentle speed towards the ground. |
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Re: Suggestion to prevent bailing without a chute A funny account by a US airman was that a German fw190 pilot rolled his plane over, opened the canopy, unfastend his restraints, got out of the cockpit, waited then deployed his chute at which point the straps broke and he fell to his demise. What a bad way to go... You people get so frustrated at people bailing from planes without chutes? Tells me something about priorities here. You kill the plane, he's gone, it's all for the team guys. And I noticed a couple members said that they were for team points only, while they had just previously complained about their score because of a bailer. Look people, bailers are dumb, but I really don't think this idea is the best way of stopping these morons. Besides, I pack on my score with straifing, too, try that instead of whining sometime. :D |
Re: Suggestion to prevent bailing without a chute This debate pops up all the time, and I always seem to be the only one who likes to see plane bailers! The joy of seeing joe selfish leaping to his death after I flame his ass is a never ending source of joy. Knowing that instead of me having to hunt him down to stop him from capping a rear flag cause he's smart and grabbed a chute but instead is most likely TK'ing a team mate on the runway so he can try to exact his revenge on me makes it even sweeter. I love you joe selfish, I love that you're on the other side and I love to see your name in grey, it's much more rewarding than a point. Bail away dumbass. |
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I personally don't mind the score difference, what I mind is playing with people who think like you. Quote:
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I always make it a point to harass and goad anyone who bails. I also make it a point to always go down with my plane if I don't have a chute. Same with tanks, unless its a crappy Panzer IVD. If you shoot my tank and it catches on fire, Im sure as hell not leaving it for you to capture. Unless its a Panzer IVD. Then you can have it. |
Re: Suggestion to prevent bailing without a chute Just set up the planes like the Hurricane MkII with the closing cockpit and set the exit point so you can't bail with the cockpit closed. The players have to slow down to bail. This also eliminates accidental bailing . . . . . which is irritating to say the least . . . . . killing a bomber and tapping 'W' to keep your speed down for a longer time on it's tail . . . . . about to kill it and your outside your plane cause you accidentally pressed 'E' |
Re: Suggestion to prevent bailing without a chute or players have to manually open the cockpit to bailout, ie with the ramp keys. |
Re: Suggestion to prevent bailing without a chute you wouldn't get out. ever. because when you're in there all of a sudden you start flying inside the cockpit, so that you can't jump out of your seat. then your head would be smashed by the plane. remember the super stallion and hercules on DC? keep it simple, keep it working! |
Re: Suggestion to prevent bailing without a chute personally i like 2 c the ppl jump out and plumit 2 there death wether i get the point er not, gettin the point is nice but not as nice as watchin the person make a nice lil crater, but im also thinkin maybe make it eaiser for the piolet, sorry fer my bad spelling, 2 get killed throught the window by like a big caliber round, not like sidearm or rifle fer a lil mer realism |
Re: Suggestion to prevent bailing without a chute Well for those of you who have played xww2 and im sure some of you have tank there are some rules to make gameplay realistic like NO bailing. If you bail you get banned or kicked from the server and if your tanking is burning you have to wait 10 seconds before you are alloed to exit. Now this only works because everybody accepts to follow these rules but with people who say they like jumping because they suck too much and get shot down this might be a rpoblem and after getting banned from 3 or 4 servers they might stop. |
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the world is built for winners, what is there for losers other than shame? this is just stupid game after all, i am both for and against bailing...............somones opinion on this matter is as changing as new england weather!!!! IT ALL DEPENDS ON WHETHER YOU WERE JUST THE ONE THAT GOT SHOT DOWN OR THE ONE THAT DID THE SHOOTING. to the person that shot the plane into flames, feel proud that you had the skill enough to do so, dont whine if they bail before you can kill them, if you didnt kill them before they could bail TOUGH SHIT! all that means is that you werent good enough to take it one step further, dont criticize the bailer saying that "INSTEAD OF BAILING WHY DIDNT HE EVADE ME" this is stupid, he obviously didnt and he can do what he wants. and to the person who bails out of their plane without a parachute, take solace in the fact that you denied that guy ONE more kill, because he's probably a pompous jerk anyways, he has enough numbers in his kill column right? andbesides ITS FUNNY. everyone needs to just let out a chuckle when somone bails! you'll all lose less blood vessels in your brain that way. think about it, the pilot gets pride for shooting down the plane, and the bailer gets amusement without the shame of being killed (since it is better to die than to be killed) ITS A WIN WIN SITUATION! |
Re: Suggestion to prevent bailing without a chute could u make it so that it is easier to kill the pilot cause in rl a 20mm round would most likely go right through the plane cause the sides of the cockpit are only a few inches thick |
Re: Suggestion to prevent bailing without a chute I agree, I think this entire topic is about pilots wanting an additional kill tally to their score. However, better (if possible) suggestion for this: Most pilots bail out of planes after all the health is gone and the plane starts careening towards the ground, right? Well, is it possible to script that if a plane is dying in such a way, the moment the occupant exits it, it'll explode right off the bat? Also make the plane explosion itself kill anyone within a couple of feet since it will explode immediately upon pilot exiting it. This should ensure that if you do kill a plain and the pilot tries to bail, he will die and you'll get the point anyway, for making the plane explode, which then kills him. Is that possible? |
Re: Suggestion to prevent bailing without a chute I wonder, could you make the spotlight act sort of like binoculars in that when you use it, you can point at people and when you click the fire button, for everyone else on your team, they will see either a yellow beam (much thinner) or simply some other sort of marker, where you pointed the spotlight at? That way you could atleast pinpoint where you see enemy units, for everyone else on your team to see? Is that possible? |
Re: Suggestion to prevent bailing without a chute Hey StriderX...nice sig....anyone tell you you look like T-Mac? |
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