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-   -   Suggestion to prevent bailing without a chute (http://forums.filefront.com/fh2-suggestions/155304-suggestion-prevent-bailing-without-chute.html)

MkH^ October 20th, 2004 07:55 AM

Suggestion to prevent bailing without a chute
 
This issue has been discussed quite a few times in the forums, but I don't think this suggestion has seriously been brought up yet.

Don't you just hate chuteless bailers? You take your time to chase the plane around the map, and as the plane bursts out in flames the idiot bails out, usually intentionally to deny your kill, sometimes for pure ignorance. This is in my opinion not very sporty. You dogfight, loose and go down with the plane or bail out with the chute, still giving the opposing pilot a chance to strafe you if he's good enough.

Now when we think of it, what do you think these guys are after? Good dogfights? Nahh.. Teamplay? Not very likely. Kills? I guess that's pretty close. By bailing you go down faster, letting you get a new plane a tad faster. Not only that, you take the kill away from the other pilot, bringing you one point closer to top.

So, how would it sound like, if is-no-moreing gave you -1 or -2 points instead of just one death? I'm pretty confident it's possible to code too. At least many other mods have differing scoring system, like an old XWWII version, which you got -2 points from dying, or various mods giving you few extra points from flag captures. Surely you die from high drops, climbing ladders with low hitpoints, crashing planes and such, but in my opinion -2 scores from that would be a lot less annoying than seeing another idiot bailing out.

Now, for upcoming arguments about how kills don't matter and so on..

I agree, but it'd still be nice to get something from shooting the other plane down. Dogfighting rarely brings you to top of the score list anyway, so I'm not about high score either.

I for one just happen to rank bailing out of the plane without a chute one of the most idiotic acts currently in BF, right next to teamkilling.

Dee-Jaý October 20th, 2004 08:37 AM

Re: Suggestion to prevent bailing without a chute
 
Fair enough I guess ! I´d support it !


I might add that you should get 1 point for turning a flag grey, and an additional 2 points for claiming the flag for your side.

USMA2010 October 20th, 2004 08:42 AM

Re: Suggestion to prevent bailing without a chute
 
Great idea...

Another parachute idea. Make them one time use. It took quite a while to pack a parachute, and some guy should not be able to take off with one, bail out, then use the chute five other times....

Kahju October 20th, 2004 09:08 AM

Re: Suggestion to prevent bailing without a chute
 
No penalty for chuteless bail outs. If you're so good at dogfights, why don't you shoot the plane to bits and pieces instead of just get it on fire and give them chance to bail out without chute?

I wonder why you even complain of such? You really need that one single point that kill would give you so badly?

If I was omnipotent and godlike being, I would remove showing everybodys scores. Only thing you could see is the team total points and when the round is over, you would see your own statistics, but no-one elses. That would hopefully take out some people playing games just for frags, not the team effort.

It is like some days ago i was playing bombing the reich and i was the sole survivor on axis side after the allied bombed the factories. Whole server (including axis team) was telling me to commit suicide because and cause my team to loose the battle. The time would have run out in 3 minutes anyway. I guess people ARE that worried of their Kill per minute stats.

I just wonder where is the whole teamplay effort?? I haven't seen real teamplay EVER on public servers. Just people rushing to get the highest possible personal score.

Anyway... Its sad and sometimes extremely frustrating.

USMA2010 October 20th, 2004 09:18 AM

Re: Suggestion to prevent bailing without a chute
 
You bloody noob.

They bail out before they go down in flames. It is, without doubt, the most noobish thing in FH. If I see some one guy do this a lot, I add him to my buddy list, join his team, and TK the fuck out of him. Then leave.

Major Hartmann October 20th, 2004 09:42 AM

Re: Suggestion to prevent bailing without a chute
 
Really great idea USMA....

About the points: There is no difference between dying ang getting died, so this is not real practical.

terminal-strike October 20th, 2004 10:26 AM

Re: Suggestion to prevent bailing without a chute
 
What is the problem with people bailing out in a realism mod? In rl people bailed from a destroyed aircraft. The fact that scoring does not take into accound a destoryed aircraft and killing the person is a seperate issue.

If people go through the trouble of getting a pilot kit and the person was not good enough to shoot the plane to the point it explodes then its realistic that they can bail. People are always talking about people caring about there life in the game-- well here's a great example this and now its a problem!

If people want to be nice and give you a kill by taking there plane to the ground when you weren't good enough to finish of the plane off and have it explode then thats there buisness but it should not be forced.

Skipster October 20th, 2004 10:49 AM

Re: Suggestion to prevent bailing without a chute
 
Quote:

Originally Posted by Kahju
It is like some days ago i was playing bombing the reich and i was the sole survivor on axis side after the allied bombed the factories. Whole server (including axis team) was telling me to commit suicide because and cause my team to loose the battle. The time would have run out in 3 minutes anyway. I guess people ARE that worried of their Kill per minute stats.

It actually sounds like YOU are the one worried about kills. If you are the last person left in a plane, all you can do is get yourself more kills. At that point, you cannot do anything to help your team, you have already lost. But eventually, you will be shot down, ending the map. At least in the air, you give the Brits something to do.

Germans on the ground generally suicide, because after the spawning is finished, you will be subjected to air rape, and not get any more planes off the ground. Running around on the ground at that point is useless, it just bores the crap out of every other player on the server.

Also, it makes the map really unrealistic, as it forces fighter pilots to land and hunt you down.

It's only a problem on that map because of how the scoring works. IMO, once the factories are dead, the tickets should run out fast like in BoB.

Losing a kill to a bailer or a crash lander doesn't bother me much, 1/2 the time they smear themselves over a handy terrain feature trying to evade at treetop height, and you don't get a kill anyway.

Anlushac11 October 20th, 2004 11:24 AM

Re: Suggestion to prevent bailing without a chute
 
I dont know what the solution is but I have seen way too many people prefer to jump to their death rather than let the enemy pilot get the point. Its not a matter of survival, most dont even use a parachute.

But I agree it has become problematic.

terminal-strike October 20th, 2004 11:50 AM

Re: Suggestion to prevent bailing without a chute
 
Bailing is a realistic activity, most of time when people bail Iv seen them open up shoots. I never even cared becasue this is what often happened in rl when plane was only partially damaged.

Of course in rl even if pilot bailed it could count as a kill. The key would be giving pilots a point for destroyed aircraft but not a kill. I would not how to do this without avioding abuse though.

I think until then for pilots to actually get a 'kill; point they should be good enough to blow the plane up.


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