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-   -   Suggestion to prevent bailing without a chute (http://forums.filefront.com/fh2-suggestions/155304-suggestion-prevent-bailing-without-chute.html)

USMA2010 October 25th, 2004 06:10 AM

Re: Suggestion to prevent bailing without a chute
 
Quote:

Originally Posted by Major Hartmann
Really great idea USMA....

About the points: There is no difference between dying ang getting died, so this is not real practical.


:P

There are three major things that piss me of in FH:
1. Tank theives. Half the reason I always expacked my own tanks. If someone stole it, payback's a bitch.

2. Rammers. It takes skill to fly a Jabo well, and none to ram it into shit. During a dogfight its probably an accident, but on CAS, unforgivable.

3. Bailers. They suck at flying, and should leave a server whenever BoB or BtR comes up.

Edit: 4. People that fly around in planes when all spawns are gone on BtR.

I still like the idea about the canopy the most. If you have to bail out, you must get the canopy open first. Then you are sitting in the plane, not already out of it.


Mazz is right.

[tR]Mad Mac October 25th, 2004 08:53 AM

Re: Suggestion to prevent bailing without a chute
 
Quote:

Originally Posted by [11PzG] USMA2010
I still like the idea about the canopy the most. If you have to bail out, you must get the canopy open first. Then you are sitting in the plane, not already out of it.


Mazz is right.

Nope, that wont work. They will just fly around with their canopies open.

It will make indentifying the tards easier, but it wont help the situation.

Myrddraal October 25th, 2004 09:49 AM

Re: Suggestion to prevent bailing without a chute
 
That is why you just script the canopy in with the landing gear just like the Hurricane MkII. Then in order to bail they have to slow down, and it takes some time to get out. Or just write it so that with the canopy open the pilot can be shot out of the plane by anything (even a handgun if it's an amazing shot).

Skipster October 25th, 2004 10:35 AM

Re: Suggestion to prevent bailing without a chute
 
Quote:

Originally Posted by [11PzG] USMA2010
:P

There are three major things that piss me of in FH:
1. Tank theives. Half the reason I always expacked my own tanks. If someone stole it, payback's a bitch.

Good call, never thought of that :D

Quote:

2. Rammers. It takes skill to fly a Jabo well, and none to ram it into shit. During a dogfight its probably an accident, but on CAS, unforgivable.
Or lag. Gets me every time, I don't bother strafing anymore.

Quote:

3. Bailers. They suck at flying, and should leave a server whenever BoB or BtR comes up.
They don't all suck at flying, but they all suck :D

Quote:

Edit: 4. People that fly around in planes when all spawns are gone on BtR.
What's the big deal? Shoot him down. IMO, people running around on the ground after the spawns are gone are worse. They force the Allies to turn a dogfight map into a night ground map, with poorly-armed soldiers. And the mole can hide indefinitely.

Quote:

I still like the idea about the canopy the most. If you have to bail out, you must get the canopy open first. Then you are sitting in the plane, not already out of it.
Not a bad idea, although people might just start bailing earlier. Dunno, I don't bother bailing, the Golden Rule and all that :)

Bupo October 25th, 2004 05:27 PM

Re: Suggestion to prevent bailing without a chute
 
Quote:

Originally Posted by Doedel
I agree, I think this entire topic is about pilots wanting an additional kill tally to their score.

However, better (if possible) suggestion for this: Most pilots bail out of planes after all the health is gone and the plane starts careening towards the ground, right? Well, is it possible to script that if a plane is dying in such a way, the moment the occupant exits it, it'll explode right off the bat? Also make the plane explosion itself kill anyone within a couple of feet since it will explode immediately upon pilot exiting it. This should ensure that if you do kill a plain and the pilot tries to bail, he will die and you'll get the point anyway, for making the plane explode, which then kills him.

Is that possible?

automatically dying upon exiting a plane defeats the purpose of bailing, even people with parachutes would die, which is dumb.

you should all check out my current thread "THE SOLUTION TO ALL PROBLEMS" because the solution to this problem like so many others. is to remove score keeping all together.

this way no one will care anymore about being denied one more kill by somone abandoning their plane, because you wont have a kill count.

this whole issue is because of people that dont recognize the freedom to do as you please. if somone bails from a plane it wasnt your choice, i dont see people suggesting that if you miss somone shooting with your rifle and he ducks under cover that there should be somthing to fix it because "OMG HE DENIED MY KILL" that is just plain stupid....just as this arguement, bailers are completely ok by me

USMA2010 October 25th, 2004 05:35 PM

Re: Suggestion to prevent bailing without a chute
 
Unless its total bull shit where the guy probably is hacking (snipes me down BVR) then I give him the credit.

Its not people going after personal skill. Remember, every time you die, your team looses a point.

I wish I could edit that. Its people hiding in the farthest corners of maps after they loose all the spawns. That pisses me off.

MadMac, still an easy solution. If the canopy is open, the can be shot. Prevents noobs climbing out. Or, rofl, let them fall out in a loop :P

[tR]Mad Mac October 25th, 2004 09:10 PM

Re: Suggestion to prevent bailing without a chute
 
Yeah, that or the landing gear idea would work nicely.


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