FileFront Forums

FileFront Forums (http://forums.filefront.com/)
-   FH2 Suggestions (http://forums.filefront.com/fh2-suggestions-486/)
-   -   More useful loading screens? (http://forums.filefront.com/fh2-suggestions/135812-more-useful-loading-screens.html)

MelanchOli July 22nd, 2004 09:41 AM

More useful loading screens?
 
I think the map loading screens in FH are usually well done in terms of graphics and so on. But BG42 used these loading screens to tell about the history of the battle, when it took place and how it ended.

In other words, they gave sort of an abstract of the battle the map is about. I don't want FH to copy this, but couldn't we put the map loading screens to something more useful than pictures of vehicles or soldiers? Prokhorokva is a good example, I think. This one gives an overview of what sort of battle it was, which military units were involved, and so on...

What do you think?

striderx2048 July 22nd, 2004 09:56 AM

Re: More useful loading screens?
 
MC loading screens were the best.

terminal-strike July 22nd, 2004 10:18 AM

Re: More useful loading screens?
 
Yea how 'bout they tell when a map is based on fiction so we don't have to listen to people talking about what battle germans helicopters were in. (*sarcasm)

Sungod July 22nd, 2004 11:51 AM

Re: More useful loading screens?
 
I agree with Strider... Merciless's loading screens were great.

A small synopsis of the vehicles used in the battle and a nice layout of where all the flags were on the map.

SilenT AssassiN July 22nd, 2004 11:54 AM

Re: More useful loading screens?
 
It should tell the strategy of what to do on the map.

Kämpfer July 22nd, 2004 12:34 PM

Re: More useful loading screens?
 
I think it should tell what units were involved, when and what happened during the battle, and tell something about a vehicle or feature(give picture and brief history of Tiger, or tell how to change ammo type with the '88').

MrFancypants July 22nd, 2004 12:40 PM

Re: More useful loading screens?
 
Please use at least a part of the maploading screen for a "tip of the mapload"-area listing all those do's and don'ts for newbies. Pretty much please with sugar on top! :)

R4DG aka Run 4 Da Gun July 22nd, 2004 03:01 PM

Re: More useful loading screens?
 
Quote:

Originally Posted by Kämpfer
I think it should tell what units were involved, when and what happened during the battle, and tell something about a vehicle or feature(give picture and brief history of Tiger, or tell how to change ammo type with the '88').

thats the manual's job

MelanchOli July 22nd, 2004 05:15 PM

Re: More useful loading screens?
 
Quote:

Originally Posted by MrFancypants
Please use at least a part of the maploading screen for a "tip of the mapload"-area listing all those do's and don'ts for newbies. Pretty much please with sugar on top! :)

Might be 'cause I'm rather drunk and listening to Judas Priest's "Living after midnight", but I think that that's a really good idea.

Hey, even Word has got a "tip of the day"... and we're better than Word, aren't we? ;)

Eglaerinion July 22nd, 2004 05:57 PM

Re: More useful loading screens?
 
Just keep them the way they are there's a great manual that will include map tactics and information in future releases according to AceS. The manual just needs to be released a couple of days prior to the 0.62 release so that people will actually read it. Gives away almost everything but does that matter a couple of days before the release.


All times are GMT -7.

Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
SEO by vBSEO 3.6.0 ©2011, Crawlability, Inc.