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FH2 Suggestions
Do you have a suggestion for the future release of FH2? Post it here!

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Old May 27th, 2004   #11
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Default Re: suggestions

Yeah! It is a damned shame McGibs gave up on them! It would have been incredibly wonderful!

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Old May 27th, 2004   #12
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take away the knife.... take away the knife! are you outta your mind??? knife rulez on wolfgaming and katana is the knifes big bro!

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Old May 27th, 2004   #13
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All I gotta say is some of what you said IS impossible on this engine, if FH moved to Joint Ops or Söldner, then we could have lag free smoke and have vehicles that can be disabled, however, I think I speak for everyone when I say few, if any people buy a game for ONE mod. Although ........

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Old May 27th, 2004   #14
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Quote:
See one of the many medic related threads, to see why medics are not in FH
there are medic kits tho. love those, makes me feel important.
dude, GET THE IRONSIGHTS!
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Old May 27th, 2004   #15
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u think ironsights are easy to make, well there NOT

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Old May 27th, 2004   #16
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and where, my friend, di you get that idea?
i never said that it was easy...

think man, ur better than that
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Old May 29th, 2004   #17
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Default Re: suggestions

Quote:
Originally Posted by Mazz
alot of us are just waiting for .62 to get that Katana.
engys should get bayonets for their rifles insted of kinfes, it would be realy cool and give some diverceity to the types of meele weapons.
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