Panzerfausts requires patience and skill... I quite like them as they are actually - don't get noobs running around like in 0.5 and you can actually kill IS2s more effectively due to their pisspoor trajectory [hit the top]
The new satchel charges sounds very interesting indeed.... how powerful will it be, and will setting and charging be needed?
"The voice of the people is the cry from Hell"
Francis Atterbury (1662-1732), Bishop of Rochester
Panzerfausts requires patience and skill... I quite like them as they are actually - don't get noobs running around like in 0.5 and you can actually kill IS2s more effectively due to their pisspoor trajectory [hit the top]
The new satchel charges sounds very interesting indeed.... how powerful will it be, and will setting and charging be needed?
it will probally just be like a grenade but it dosnt go that far when you throw it .
"I thought this mod placed realism above game balance..."
I expect the modders got such a battering from the console brats, who want EVERY game arcaded down to their crass level, that they succumbed to the pressure in some areas.
It can sometimes be extremely difficult for a visionary to maintain the purity of that vision.
There's a simple solution...re-establish the vision, ignore the brats, and go for it 100%.
The FH modders began, afaik, with the intention of creating a full-real mod. I hope they can go over the mod again and get rid of the 'game balancing' compromises.
If you're going to run a flag up a pole, run it right the way to the top and sod the detractors. They can go play the vanilla game, or BG42.
"I thought this mod placed realism above game balance..."
I expect the modders got such a battering from the console brats, who want EVERY game arcaded down to their crass level, that they succumbed to the pressure in some areas.
It can sometimes be extremely difficult for a visionary to maintain the purity of that vision.
There's a simple solution...re-establish the vision, ignore the brats, and go for it 100%.
The FH modders began, afaik, with the intention of creating a full-real mod. I hope they can go over the mod again and get rid of the 'game balancing' compromises.
If you're going to run a flag up a pole, run it right the way to the top and sod the detractors. They can go play the vanilla game, or BG42.
No, totall realism is not the goal of forgotten hope. It is the balance between gameplay and realism. Leaning more towards realism, but that does NOT mean we can throw gameplay out the freaking window. Because it is a game, and games tend to require, you know... gameplay.
The satchel charge works like a heavy grenade. Run up, toss it, run away. 5 seconds later it blows up real good. So yeh, its pretty much exactly the same as finnwars charge, only it doesnt take 30 seconds to go off.
This site is part of the Defy Media Gaming network
The best serving of video game culture, since 2001. Whether you're looking for news, reviews, walkthroughs, or the biggest collection of PC gaming files on the planet, Game Front has you covered. We also make no illusions about gaming: it's supposed to be fun. Browse gaming galleries, humor lists, and honest, short-form reporting. Game on!