Notices

Go Back   FileFront Forums > The Games! > Battlefield Series > Battlefield Mod: Forgotten Hope > FH2 Suggestions

Remember Me?

FH2 Suggestions
Do you have a suggestion for the future release of FH2? Post it here!

Reply
 
LinkBack Thread Tools Display Modes
Old May 6th, 2004   #71
Some Guy...
 
PanzerAce's Avatar
 
Join Date: January 10th, 2004
Status: Dead
759 posts, 0 likes.
Rep Power: 25
PanzerAce is a n00b
Default Re: Panzerfaust NEEDS UPDATING

YAY!! 5 second charges!! and Gibs, it possible to make them stick to the first surface that they hit? that would be even 1337er....

Light a match, for I deserve to burn.
-Screen Name Rommel on the Wolf Server
I AM NOT SENDING SUBLIMINAL MESSAGES! I HATE NOOBS!
PanzerAce is offline   Reply With Quote
Old May 6th, 2004   #72
The Count Stalks...
 
Count Nosferatu's Avatar
 
Join Date: February 22nd, 2004
Status: Available
2,093 posts, 0 likes.
Rep Power: 27
Count Nosferatu is a n00b
Default Re: Panzerfaust NEEDS UPDATING

Panzerfausts requires patience and skill... I quite like them as they are actually - don't get noobs running around like in 0.5 and you can actually kill IS2s more effectively due to their pisspoor trajectory [hit the top]

The new satchel charges sounds very interesting indeed.... how powerful will it be, and will setting and charging be needed?

"The voice of the people is the cry from Hell"
Francis Atterbury (1662-1732), Bishop of Rochester
Count Nosferatu is offline   Reply With Quote
Old May 6th, 2004   #73
uwe bolltastic!
 
D-Fens's Avatar
 
Join Date: May 2nd, 2003
Status: spamming
4,897 posts, 0 likes.
Rep Power: 31
D-Fens should make some friends
Default Re: Panzerfaust NEEDS UPDATING

So whatever happened to the Pzf 60?
D-Fens is offline   Reply With Quote
Old May 6th, 2004   #74
BAM
I pretend I'm cooler than AzH
 
Join Date: April 27th, 2003
Location: Sweden
Status: AFK
3,421 posts, 0 likes.
Rep Power: 30
BAM is a n00b
Default Re: Panzerfaust NEEDS UPDATING

Quote:
Originally Posted by Count Nosferatu
Panzerfausts requires patience and skill... I quite like them as they are actually - don't get noobs running around like in 0.5 and you can actually kill IS2s more effectively due to their pisspoor trajectory [hit the top]

The new satchel charges sounds very interesting indeed.... how powerful will it be, and will setting and charging be needed?
it will probally just be like a grenade but it dosnt go that far when you throw it .
BAM is offline   Reply With Quote
Old May 6th, 2004   #75
The Count Stalks...
 
Count Nosferatu's Avatar
 
Join Date: February 22nd, 2004
Status: Available
2,093 posts, 0 likes.
Rep Power: 27
Count Nosferatu is a n00b
Default Re: Panzerfaust NEEDS UPDATING

Bit like the ET stachel charge? The plot thickens...

"The voice of the people is the cry from Hell"
Francis Atterbury (1662-1732), Bishop of Rochester
Count Nosferatu is offline   Reply With Quote
Old May 6th, 2004   #76
The Internet ends at GF
 
Join Date: November 17th, 2003
Location: UK
Status: Occasionally around.
104 posts, 0 likes.
Rep Power: 0
SS.SGW.Siggi is a n00b
Default Re: Panzerfaust NEEDS UPDATING

"I thought this mod placed realism above game balance..."

I expect the modders got such a battering from the console brats, who want EVERY game arcaded down to their crass level, that they succumbed to the pressure in some areas.

It can sometimes be extremely difficult for a visionary to maintain the purity of that vision.

There's a simple solution...re-establish the vision, ignore the brats, and go for it 100%.

The FH modders began, afaik, with the intention of creating a full-real mod. I hope they can go over the mod again and get rid of the 'game balancing' compromises.

If you're going to run a flag up a pole, run it right the way to the top and sod the detractors. They can go play the vanilla game, or BG42.
SS.SGW.Siggi is offline   Reply With Quote
Old May 6th, 2004   #77
Fan FH Mapper
 
Kingrudolf's Avatar
 
Join Date: October 8th, 2003
Location: The Netherlands
Status: Available
1,456 posts, 0 likes.
Rep Power: 27
Kingrudolf is a n00b
Default Re: Panzerfaust NEEDS UPDATING

So you prefer to have a 100% pure realistic gameplay and get a hugely unbalanced gameplay rather than a little realism being sacrified for more fun?

Kingrudolf is offline   Reply With Quote
Old May 6th, 2004   #78
My Blood Is Olive Drab
 
NoCoolOnesLeft's Avatar
 
Join Date: November 18th, 2003
Location: Scouseland, United Kingdom
Status: Dead
4,401 posts, 0 likes.
Rep Power: 30
NoCoolOnesLeft has disabled reputation
Default Re: Panzerfaust NEEDS UPDATING

Satchel charge? new faust? this is getting better every day...

NoCoolOnesLeft is offline   Reply With Quote
Old May 6th, 2004   #79
BAM
I pretend I'm cooler than AzH
 
Join Date: April 27th, 2003
Location: Sweden
Status: AFK
3,421 posts, 0 likes.
Rep Power: 30
BAM is a n00b
Default Re: Panzerfaust NEEDS UPDATING

Quote:
Originally Posted by Count Nosferatu
Bit like the ET stachel charge? The plot thickens...
more like the charge in Finn wars (if you have tryed it ..)
BAM is offline   Reply With Quote
Old May 6th, 2004   #80
FHdev
 
McGibs's Avatar
 
Join Date: October 2nd, 2003
Status: Available
4,377 posts, 0 likes.
Rep Power: 30
McGibs has disabled reputation
Default Re: Panzerfaust NEEDS UPDATING

Quote:
"I thought this mod placed realism above game balance..."

I expect the modders got such a battering from the console brats, who want EVERY game arcaded down to their crass level, that they succumbed to the pressure in some areas.

It can sometimes be extremely difficult for a visionary to maintain the purity of that vision.

There's a simple solution...re-establish the vision, ignore the brats, and go for it 100%.

The FH modders began, afaik, with the intention of creating a full-real mod. I hope they can go over the mod again and get rid of the 'game balancing' compromises.

If you're going to run a flag up a pole, run it right the way to the top and sod the detractors. They can go play the vanilla game, or BG42.
No, totall realism is not the goal of forgotten hope. It is the balance between gameplay and realism. Leaning more towards realism, but that does NOT mean we can throw gameplay out the freaking window. Because it is a game, and games tend to require, you know... gameplay.

The satchel charge works like a heavy grenade. Run up, toss it, run away. 5 seconds later it blows up real good. So yeh, its pretty much exactly the same as finnwars charge, only it doesnt take 30 seconds to go off.


Last edited by McGibs; May 6th, 2004 at 01:33 PM.
McGibs is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -7.







   
 





This site is part of the Defy Media Gaming network

The best serving of video game culture, since 2001. Whether you're looking for news, reviews, walkthroughs, or the biggest collection of PC gaming files on the planet, Game Front has you covered. We also make no illusions about gaming: it's supposed to be fun. Browse gaming galleries, humor lists, and honest, short-form reporting. Game on!

FileFront Forums - Terms of Service - Top
Theme Selection
Copyright © 2002-2016 Game Front. All rights reserved. Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
Forum Theme by Danny King (FileTrekker), Sheepeep & Graeme(rs)
RSS Feed Widget by FeedWind