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-   -   Panzerfaust NEEDS UPDATING (http://forums.filefront.com/fh2-suggestions/120531-panzerfaust-needs-updating.html)

PanzerAce May 6th, 2004 08:03 AM

Re: Panzerfaust NEEDS UPDATING
 
YAY!! 5 second charges!! and Gibs, it possible to make them stick to the first surface that they hit? that would be even 1337er....

Count Nosferatu May 6th, 2004 08:23 AM

Re: Panzerfaust NEEDS UPDATING
 
Panzerfausts requires patience and skill... I quite like them as they are actually - don't get noobs running around like in 0.5 and you can actually kill IS2s more effectively due to their pisspoor trajectory [hit the top]

The new satchel charges sounds very interesting indeed.... how powerful will it be, and will setting and charging be needed?

D-Fens May 6th, 2004 08:32 AM

Re: Panzerfaust NEEDS UPDATING
 
So whatever happened to the Pzf 60?

BAM May 6th, 2004 09:41 AM

Re: Panzerfaust NEEDS UPDATING
 
Quote:

Originally Posted by Count Nosferatu
Panzerfausts requires patience and skill... I quite like them as they are actually - don't get noobs running around like in 0.5 and you can actually kill IS2s more effectively due to their pisspoor trajectory [hit the top]

The new satchel charges sounds very interesting indeed.... how powerful will it be, and will setting and charging be needed?

it will probally just be like a grenade but it dosnt go that far when you throw it .

Count Nosferatu May 6th, 2004 11:03 AM

Re: Panzerfaust NEEDS UPDATING
 
Bit like the ET stachel charge? The plot thickens...

SS.SGW.Siggi May 6th, 2004 12:07 PM

Re: Panzerfaust NEEDS UPDATING
 
"I thought this mod placed realism above game balance..."

I expect the modders got such a battering from the console brats, who want EVERY game arcaded down to their crass level, that they succumbed to the pressure in some areas.

It can sometimes be extremely difficult for a visionary to maintain the purity of that vision.

There's a simple solution...re-establish the vision, ignore the brats, and go for it 100%.

The FH modders began, afaik, with the intention of creating a full-real mod. I hope they can go over the mod again and get rid of the 'game balancing' compromises.

If you're going to run a flag up a pole, run it right the way to the top and sod the detractors. They can go play the vanilla game, or BG42.

Kingrudolf May 6th, 2004 12:53 PM

Re: Panzerfaust NEEDS UPDATING
 
So you prefer to have a 100% pure realistic gameplay and get a hugely unbalanced gameplay rather than a little realism being sacrified for more fun?

NoCoolOnesLeft May 6th, 2004 01:12 PM

Re: Panzerfaust NEEDS UPDATING
 
Satchel charge? new faust? this is getting better every day...

BAM May 6th, 2004 01:20 PM

Re: Panzerfaust NEEDS UPDATING
 
Quote:

Originally Posted by Count Nosferatu
Bit like the ET stachel charge? The plot thickens...

more like the charge in Finn wars (if you have tryed it ..)

McGibs May 6th, 2004 01:31 PM

Re: Panzerfaust NEEDS UPDATING
 
Quote:

"I thought this mod placed realism above game balance..."

I expect the modders got such a battering from the console brats, who want EVERY game arcaded down to their crass level, that they succumbed to the pressure in some areas.

It can sometimes be extremely difficult for a visionary to maintain the purity of that vision.

There's a simple solution...re-establish the vision, ignore the brats, and go for it 100%.

The FH modders began, afaik, with the intention of creating a full-real mod. I hope they can go over the mod again and get rid of the 'game balancing' compromises.

If you're going to run a flag up a pole, run it right the way to the top and sod the detractors. They can go play the vanilla game, or BG42.
No, totall realism is not the goal of forgotten hope. It is the balance between gameplay and realism. Leaning more towards realism, but that does NOT mean we can throw gameplay out the freaking window. Because it is a game, and games tend to require, you know... gameplay.

The satchel charge works like a heavy grenade. Run up, toss it, run away. 5 seconds later it blows up real good. So yeh, its pretty much exactly the same as finnwars charge, only it doesnt take 30 seconds to go off.


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