Notices

Go Back   FileFront Forums > The Games! > Battlefield Series > Battlefield Mod: Forgotten Hope > FH2 Suggestions

Remember Me?

FH2 Suggestions
Do you have a suggestion for the future release of FH2? Post it here!

Reply
 
LinkBack Thread Tools Display Modes
Old April 21st, 2004   #41
Banned
El Bano
 
KillorLive's Avatar
 
Join Date: November 12th, 2003
Location: Puyallup, WA 98375
Status: BNY = bny
1,050 posts, 0 likes.
Rep Power: 0
KillorLive is a n00b
Send a message via ICQ to KillorLive
Default Re: Panzerfaust NEEDS UPDATING

Well, this is like the mg on planes issue.

Do you make it unrealistic and take the easy way out or do you actually fix the damned problem?

Instead of excuses, we should be looking for answers. XWWII did a great job on theirs. Why can't FH?

[img]http://killorlive.ninjahamster.net/HAHAHA.GIF[/img][img]http://killorlive.ninjahamster.net/owned.jpg[/img]
Explanation: Two percent probability that the miniature organic is simply looking for trouble and needs to be blasted. That may be wishful thinking on my part, master.
KillorLive is offline   Reply With Quote
Old April 21st, 2004   #42
GF Pwns Me!
 
Join Date: March 13th, 2004
49 posts, 0 likes.
Rep Power: 0
Flunken is a n00b
Default Re: Panzerfaust NEEDS UPDATING

Sorry for such a large reply, tried to edit it so it wouldnt' be so large,i tried but was prohibited to do it after 15 mins .
Flunken is offline   Reply With Quote
Old April 21st, 2004   #43
peck peck peck wooodddddd
 
peckens's Avatar
 
Join Date: January 25th, 2004
Status: Bored
413 posts, 0 likes.
Rep Power: 25
peckens has disabled reputation
Default Re: Panzerfaust NEEDS UPDATING

Quote:
Originally Posted by McGibs
I dont think BF has a fuel time for rockets. They go the same speed and trajectory no matter what sprites are spitting out the back of them.

Which means if the faust was changed to go straighter, it's range would be too extreame (it cant be coded to go straight, THEN drop)

Which poses a large prolem, and is likely why it was coded the way it was now.
i think it does it just doesnt stop because if u shoot a bazooka round strait up it will come back down with out smoke

peckens is offline   Reply With Quote
Old April 21st, 2004   #44
Give war a chance. Seriously.
 
Join Date: April 17th, 2004
Location: somewhere out there
Status: Available
29 posts, 0 likes.
Rep Power: 0
The Bells of Hell is a n00b
Default Re: Panzerfaust NEEDS UPDATING

Looking at the specs for the PF30, it should perform like throwing a shotput. Considering that it uses a blackpowder charge, i'd say it's more like an unrifled RR than a rocket, ie. extremely short burn time. Therefore, its trajectory is probably close to correct. I'd have to test it to be sure, though. No way in this time-space continuum could it, or any object with mass, have ever have achieved a level flight path without wings, by any stretch. A secondary fire with a useable and accurate distance site would be a great solution in my opinion.
The Bells of Hell is offline   Reply With Quote
Old April 21st, 2004   #45
GF best viewed w/ pants off
 
cheesemancrusader's Avatar
 
Join Date: February 22nd, 2004
Location: Porltand, Oregon
Status: Available
336 posts, 0 likes.
Rep Power: 25
cheesemancrusader is a n00b
Send a message via AIM to cheesemancrusader
Default Re: Panzerfaust NEEDS UPDATING

Here is some cool video of the panzerfaust

http://www.warhobbies.com/video/Panz...n%20action.MPG

I cant really say much for the flight path though which is cut out in the video,
sure as hell fun to watch crap getting blown up though.

beats the crap out of our little physics lesson earlier....

Last edited by cheesemancrusader; April 21st, 2004 at 07:12 PM.
cheesemancrusader is offline   Reply With Quote
Old April 21st, 2004   #46
FHdev
 
McGibs's Avatar
 
Join Date: October 2nd, 2003
Status: Available
4,377 posts, 0 likes.
Rep Power: 30
McGibs has disabled reputation
Default Re: Panzerfaust NEEDS UPDATING

k, this is what i ment...

You can't have a variering trajectory on BF's projectiles. So you cant have a faust charge fly relitivly accurate for 30 meters, then start to drop. BF's code wont let you do that. All of the projectiles have a constant arc and speed no matter what.

So if they made the faust fly straight, it would either have an effective range of several hundred meters because it wouldnt drop, or, they would have to make the charge suddenly dissapear after 30 meters like in .5

The faust needs a sound like that. That would be sweet.


Last edited by McGibs; April 21st, 2004 at 09:24 PM.
McGibs is offline   Reply With Quote
Old April 21st, 2004   #47
Not Wise Shitashi - Cheston
 
Ohioan's Avatar
 
Join Date: October 6th, 2003
Location: Cleveland area, Ohio
Status: Available
3,839 posts, 0 likes.
Rep Power: 29
Ohioan is a n00b
Send a message via AIM to Ohioan
Default Re: Panzerfaust NEEDS UPDATING

I would be happy if it fired straight then dissapeared or exploded. It's really a pain in the ass to use right now.

I saw a bazooka being fired on Mail Call the other day, and it looked and acted nothing like FH's slow moving roman candle rocket. There was almost no smoke trail or fire coming out of the back of the rocket. It looked almost like a tank shell. It also didn't "dip" as much, but I guess the BF engine limits that.

If anything, the Pfaust30 needs a few more balls. It's really lame right now.

White Ninja Comics
"Soul too dark for the abyss, aborted son of hell's six hundred and sixty six wombs, a being of pure HELL, sustained by the black umbilical, weaned on HELLMILK and nursed at the teat of ABBADON, whore-queen of FESTERIA." - Penny Arcade
Ohioan is offline   Reply With Quote
Old April 22nd, 2004   #48
People say I post too much
 
-Moldie-'s Avatar
 
Join Date: September 14th, 2003
Location: Sydney
Status: Busy
1,320 posts, 0 likes.
Rep Power: 27
-Moldie- is a n00b
Default Re: Panzerfaust NEEDS UPDATING

In that video there was a hell of a lot of smoke when the panzerfaust was fired, can this be implemented?
-Moldie- is offline   Reply With Quote
Old April 22nd, 2004   #49
uwe bolltastic!
 
D-Fens's Avatar
 
Join Date: May 2nd, 2003
Status: spamming
4,897 posts, 0 likes.
Rep Power: 31
D-Fens should make some friends
Default Re: Panzerfaust NEEDS UPDATING

Could it be made like an object wich HAS fuel then?
D-Fens is offline   Reply With Quote
Old April 22nd, 2004   #50
The stubborn Finn
 
Join Date: March 25th, 2004
Location: Finland
Status: Available
591 posts, 0 likes.
Rep Power: 25
Exel is a n00b
Default Re: Panzerfaust NEEDS UPDATING

*Sigh*

Some people still have the nerve to claim that the 'faust trajectory is correct... IT ISN'T, okay?! Like I said, to reach the maximum designated range of 30 meters the weapon must be fired in an angle of 9.5 degrees from 1.5 meters height. That is not much, and it certainly isn't anything like the present situation. Also, if you fire it straight on without any elevation from the same height, the projectile will fly for 16.5 meters, which is roughly 3 times more than now.

Last edited by Exel; April 22nd, 2004 at 01:43 PM.
Exel is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -7.







   
 





This site is part of the Defy Media Gaming network

The best serving of video game culture, since 2001. Whether you're looking for news, reviews, walkthroughs, or the biggest collection of PC gaming files on the planet, Game Front has you covered. We also make no illusions about gaming: it's supposed to be fun. Browse gaming galleries, humor lists, and honest, short-form reporting. Game on!

FileFront Forums - Terms of Service - Top
Theme Selection
Copyright © 2002-2016 Game Front. All rights reserved. Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
Forum Theme by Danny King (FileTrekker), Sheepeep & Graeme(rs)
RSS Feed Widget by FeedWind