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Re: Panzerfaust NEEDS UPDATING Does Gold beach ring a bell? |
Re: Panzerfaust NEEDS UPDATING Quote:
Well anyway, the PF30 kinda sucks, but the PF100 has a quite nice range. It's a defense weapon offcourse, not an assault one. So that's why they cut down on the range. But for me, the PF100 has a very nice range, much better than in 0.5, where they all used to have the same ark. The PF100 now fires say 30 ingame metres straight, then drops down. |
Re: Panzerfaust NEEDS UPDATING the PFs werent all that great in reality... sure they would smash through most any armor, but you had to get uncomfurtably close and could only fire once... besides that, you were a very obvious target once you had fired because of the huge backblast. its a one-shot mini bazooka. use it that way. however, they shouldnt be available until late '43 IIRC. PF60 in 44 and PF100 in 45. the zchreck however, should be available from 43 onwards. id prefer to see chrecks more than fausts in at roles. give the infantry a faust and the at-men panzerchrecks. oh and by the way, just to show im not biased... i always play allied. but the germans had alot more at capacity. |
Re: Panzerfaust NEEDS UPDATING Still, the facts that tanks are controlled by one player, and thus act as a single mind controlling its every movement, AND you can hear footsteps around your tank whilst in reality you couldn't hear yourself talking inside one should be compensated a little. |
Re: Panzerfaust NEEDS UPDATING Yes there are some strange occurances of Pzf100 in early maps and Pzf30 in late maps and more Panzerschrecks would be welcome. |
Re: Panzerfaust NEEDS UPDATING Quote:
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Re: Panzerfaust NEEDS UPDATING Im pretty sure the Shrek also was a 1 rocket weapon, unreloadable. Based on the Bazooka. Not 100 on that though. |
Re: Panzerfaust NEEDS UPDATING I'm certain the panzerschreck was reloadable. Ingame it is pretty good, I just wish there were more kits. It has the same problem as many other kits, while the kits are ingame they're virtually all located at main bases. There need to be more kits around the flags. |
Re: Panzerfaust NEEDS UPDATING lol I was drunk when I made those replies...so...yeah. The panzerfaust 100 was the only decent panzerfaust in my opinion, 30 meters to take out a tank is errily close IRL to me, in game it's quite easy too though. HOWEVER, they need to lose their damn arc!!! They did not do this, they went 30/60/100 meters and then died out, STRAIGHT AS AN ARROW. Still, they did not punch through the most steel. Panzerschrecks went 300m straight and punched through 330mm, the panzerfaust is nowhere NEAR that. That's why I get pissed off when the faust/schreck doesn't knock out a Sherman through the front, it's bull honkey. Panzerschrecks should knock any tank out, period. Panzerfausts should knock any tank out in the right spot, period. Panzerfausts need to lose their damned arc, that's not realistic. Period. *EDIT* In game, for some God awful retarded reason, the panzerfaust is the most powerful HEAT weapon. I do NOT know why. The panzerschreck was clearly superior on all accounts, especially penetration and range. This needs to be fixed. *EDIT 2* Sorry, my bad. Quote:
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Re: Panzerfaust NEEDS UPDATING I hates the Panzerfaust30. It is unrealistically shortranged. It really need to get some range to be an effective tank weapon. If I could hit a tank with the butt of my rifle, I should be able to shoot it with a Panzerfaust, but that's not the case now. I prefer the Panzershreck over the faust based on two factors. Range, and ammo. Better range, 5 shots. I can usually kill a tank in one shot. |
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