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Re: Mines You should be able to both just toss the mine to the ground so that it remains visible, like it currently is, and alternately take some time to "dig it in" and camouflage it, so that it isn't visible, at least easily. |
Re: Mines A while ago I had the mod "Silent Heroes." In that mod, mines put on the ground were only partially visible--as if they had been buried--sort of a neat feature. |
Re: Mines Quote:
primary fire, toss like a frisbe, secondary fire, bury it |
Re: Mines FW have this future the enginer alos have a spade and it can "drop" snow (when you use button nr 2) |
Re: Mines Quote:
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Re: Mines I just found a thread here stating that there are going to be AP mines in FH, burried AP mines! Just wondering why they aren't in yet, that should be easy to get in, only serious problem would be with bridges and inside houses etc. Hope they will have them in 0.62! (If any of the devs read this, it wasn't my purpose to harass you about AP mines earlier, I hadn't seen that thread when I wondered why you don't have them when they are so easy to make.) |
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