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Re: FH move with new BF? because EA is running the show. |
Re: FH move with new BF? Well, Half-Life is ancient technology and it still has over 100,000 players online almost six years after its release. I don't believe BF1942 will die anytime soon. |
Re: FH move with new BF? Quote:
agreed, if you wanted to play a vietnam game, just get EoD, but im suprised that EA didnt try and buy them to use the stuff they already had done... |
Re: FH move with new BF? Quote:
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Re: FH move with new BF? maybee there will be an SDK out after BF V who knows (i menma for Bf42) |
Re: FH move with new BF? I say stay, dont go over to bf:V it doesnt support some campaigns like eastern front and desert front and it would suck if we just got pacific. |
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Re: FH move with new BF? Quote:
I'm fairly sure everything in BF 1942 mods should work in BFV, considering that they're running a modified version of the exact same engine. The modified version can just support a lot more things, including a lot more things (possibly much bigger maps) on the map at once like forest. It would be great to have some forest maps, could be unique having the perfect rows of planted trees (that's what Europeans do after logging a forest, replanted in perfect rows) and having tanks a large disadvantage to not be able to go inside. It's likely most of the FH stuff will work, and if most or all works FH will be out in a short period of time. Also, with the likely higher system requirements then I'm willing to bet that everyone will be able to play FH, rather than many people having lag from their computer. Quote:
They're likely to add those fronts if they release FH for BFV. They'll just have to redo some graphics. But, it actually looks like the included map editor thing for BFV has everything from BF 1942 and more, meaning it's likely that the FH team could grab all the texture and possibly even the old building files from that and remake the stuff. Otherwise, they might be able to take the old models from BF 1942 for Europe and Africa, with EA's consent. And, the final option would probably be to remake the models and textures for Europe and Africa, which would be a plus cause they're likely to do a much better job than EA ever did with them :D. Most mods for BF 1942 are better than the actual game, in multiple ways. |
Re: FH move with new BF? Yup what are you talking about, all different fronts are is new textures/static objects. Also I think converting to BF:nam will be very easy. heres EAs latest update: Quote:
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Re: FH move with new BF? A matter of weeks sounds more interesting, but I still doubt all the new stuff in FH, wich will be quite a lot in 0.6, including maps, are converted that fast/easy. But I'm a programming/modeling nitwit, I hate even the simplest of map editors, so maybe it will be a good idea. |
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