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-   -   Brothers in Arms-Hell's Highway (http://forums.filefront.com/fh-off-topic/381695-brothers-arms-hells-highway.html)

Kradovech October 19th, 2008 11:29 PM

Re: Brothers in Arms-Hell's Highway
 
According to that video, it looks like they completely got rid of the suppression effect :/ I disapprove.

[130.Pz]W.Fuchs October 20th, 2008 04:23 AM

Re: Brothers in Arms-Hell's Highway
 
It's still there. And it's very usefull. I mostly use my MG or rifle squad to surpress them so they won't notice me and assault squad flanking them.
And if you don't surpress them they will stand up and aim, if you surpress them they will still fire but they don't aim, they just put their gun/rifle around a corner and fire on the spot where they think you are :p So actually the AI is somewhat smarter there now.

Kradovech October 20th, 2008 09:56 AM

Re: Brothers in Arms-Hell's Highway
 
Well yeah. I meant that the the suppression was gone for you, the player. The bots were firing at him, yet it didn't make accurately returning fire any harder. (In previous BiA games, the sway was drastically increased when under fire)

Biiviz October 20th, 2008 09:59 AM

Re: Brothers in Arms-Hell's Highway
 
Quote:

Originally Posted by Kradovech (Post 4641814)
Well yeah. I meant that the the suppression was gone for you, the player. The bots were firing at him, yet it didn't make accurately returning fire any harder. (In previous BiA games, the sway was drastically increased when under fire)

The screen turns red, though.

[130.Pz]W.Fuchs October 20th, 2008 10:14 AM

Re: Brothers in Arms-Hell's Highway
 
Quote:

Originally Posted by Polska (Post 4640295)
I also noted that there seems to be no option (either that or I overlooked it) to send my attack-team in to take out the enemy at close range. I remember that in the earlier BiA's you could let a team either fire at an enemy to suppress them or let them engage the enemy.



Those Raketenpanzerbuche are a real pain, I had to do the part in the factory several times over before I nailed them all.

Yes, the "kill 'em all" charge has been removed. Shame. Loved to use that option to end a stalemate (atleast thats how Dawson calls it)

I didn't had real trouble with the RPB's in the factory. I just kept having lucky headshots on the RPB gunner :p

Pornska October 20th, 2008 01:34 PM

Re: Brothers in Arms-Hell's Highway
 
Quote:

Originally Posted by Biiviz (Post 4641820)
The screen turns red, though.

Yep, when the screen turns completely red you know your luck has run out, and the next bullet will most likely be fatal.


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