| pvt. Allen | August 26th, 2007 11:18 PM | Quote:
Originally Posted by Lobo
(Post 3882761)
Yes, but as BIA fanboy your credibility = zero :P
Mohaa, RTCW, CoD2 and FH --- > best games ever :lol: | Meh, I lost interest in BiA long time ago, especially after realy bad sequel. So yeah, it's rather very dull. It's just that it had realy nice different feel to the way its dev tried appraoching realism.
I agree with other games you listed, but certainly not CoD2, comon, even the first game was better than that!
I'd say something about your credibility, but other than being a mod leader at your own will, I can't quite find anything I could pick on.=D Quote:
Originally Posted by Yossarian
(Post 3882827)
It requires a tad bit of suspension of belief, but it's not as far out as some other games. It's kind of cool actually, to see an almost fascistic utopia (a la ayn rand and the classic, philosophical fascism) after the fall. You see all the science and technology that the society had striven for turned against them, destroying their humanity. Its influences are a lot more philosophical than most other FPS, drawing heavily from dystopian and fascist thought, with a fair helping of twists and turns to mutate into something hideous. It's really not as far out there as say, Half Life 2, where the world is invaded by aliens or something and then some zombies show up and a white Erkel has to save the world. Story has become an integral part of games these days, especially FPSes. And as more games get made, and more people grow up with games, the natural progression is for the medium to become more complex, in its programming, mechanics, and other aspects, including story.
I like the way the story is told. You as a player really have no idea what is going on, much like your character on screen. Literally, you were dropped from the sky into this underwater utopia, and now you're fighting monsters. Through audio diaries and your unshrugging friend Atlas (the symbolism of this name is punching you in the face), you are filled in on what has happened and what you need to be doing. | I quite agree, Rapture is very different and has that sort of feeling, of attempt at better society frozen in hour of its collapse. Removing the question of how belivable it is comes quite easy as the narrative is not telling you what you should belive, you're just walking around and observing everything yourself.
However I have similar feelings to BadSeed when it comes to RPGs, neverthless I loved Black Isle for its style and games they made and how high this particular game was rated, I found myself unable to get into the world presented in Planscape - Torment.
Oh, and Yoss, you know Half-Life is more than that. |