February 13th, 2006
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#1 |
| harsh critic out of love.
Join Date: September 1st, 2005 Status: Available Rep Power: 0 | Coming Soon! Battlefield 1942 Extended v1.0 you guys are gonna get the pre-release (if it's even going to be released anywhere else) Quote:
Battlefield 1942 Extended v1.0
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Battlefield 1942 Extended is a mod that hopes to breat hfresh air into battlefield by adding things to freshen up gameplay or visuals. most of all i do not want to incorporate user created work, because i want this to feel as if DICE made it. so people can enjoy that official feel and security (hey i know some people prefer it)
To install:
- extract the Battlefield_1942_Extended file into your battlefield 1942 directory's mod folder, which is you installed to it's default location should be something like C:/Program Files/EA GAMES/Battlefield 1942/mods/
- if you want to create a shortcut on your desktop, make a copy of your battlefield 1942 shortcut, place it on your desktop. right click on it, then click on properties. under target put "C:\Program Files\EA GAMES\Battlefield 1942\BF1942.exe" +gamepath Battlefield_1942_Extended (this includes qoutation marks) you can then use the icon i have provided. (in the mod files)
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Features in v1.0
- MG42 now has a smoke effect (extracted from b17 muzzle files) for realism
- random shell ejection effect implemented on all weapons.
- stg44 clip enlarged for realism
- bar1918 viewsight flipped up (for possible iron sights later on)
- added voice commands that were removed by dice in bf1942's early stages (high and medium sound detail.)
- control points now require 2+ teammates to capture.
- bf1942 match map pack added (endorsed as official release)
- added some artsy kindof details (in game maps are desaturated for "war" feel, and so they're less distracting)
Possible future additions:
- i would like to add hedgerows on bocage using the dice bushes (making some of my own would violate the mod philosophy)
- for that "enemy at the gates" feel i would like to add a trio of JU88 bombers (DICE versions) to fly over in triangle formation on stalingrad
- iron sights would be cool ( i would keep the crosshairs)
- if i could get an animator to do some small weapon animations, it would be sweet. but i'm not holding my breath
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SPECIAL THANKS:
Bratwurst (of the FH forums) for doing some sound coding for me
knuckles - my cat.. for being who he is.
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questions or comments -> soulsadriftx@bluebottle.com
All work for the match map pack is of their respectful owners. | hope i get a few downloads. SPREAD THE WORD. i need players for his all to come together, maybe we can host a little beta test?
uploading as we speak. |
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