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FH Mapping
For mappers to discuss mapping for their favourite BF1942 mod.

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Old May 14th, 2008   #11
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Default Re: NEED newest FH.07 .lst and cfg files

Quote:
Originally Posted by {-Ebay-}Applesauce View Post
Oh trust me I had plans of making the kits historically accurate, along with the uniforms.

My team is making new skins...
Oh nice!

Please don't take me wrong, Im not saying BC can't make good maps, its just that it really messes up alot of files for you.
For example init.con will be destroyed each time you save, making kits reverse to some obscure default setting.. Detail.dds file also gets reversed to vanilla bf1942 detail and env_files also gets trashed..

If I were you, I'd prepare all the files and folders in an unpacked map somewhere on your harddrive, then extract only those files that you edited in BC, then pack the unpacked map and drop into levels folder to test it.
Trust me this is the best way of making sure you have full control over your map and the files inside it.

Can I ask what you plan to do with your maps?

FH2 Forum has moved to here:

http://fhpubforum.warumdarum.de
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Old May 14th, 2008   #12
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Default Re: NEED newest FH.07 .lst and cfg files

Oh yea, trust me m8. I've been mapping for years, I've always used BC because thats what I was taught to use. But I've had annoying file problems ever since. After this map-pack I might move on to Editor 42. Even if my team doesn't, I can still use ed42 for my own personal use.

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Old May 14th, 2008   #13
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Default Re: NEED newest FH.07 .lst and cfg files

Ok

Don't you wanna make maps for our tournament instead?

You can still make the map-pack, just localize your maps in the theatre that we play (which is now a Normandy campaign)... Its by far the best testing area a map can get, since the map gets played on full servers by organised players, all bugs and balance-errors are located before the battles.. after the campaign is finished you can use all th criticism and comments our players give and finally update your maps before releasing the mappack publicly...

I seriously advice you to consider this, and you'll be very welcomed to our community as mappers... just talk to dutch and he'll send you through to the right people.

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Old May 14th, 2008   #14
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Default Re: NEED newest FH.07 .lst and cfg files

Well I've already spoke to dark about it.

As of now my team and I are to busy to make a mappack, a mod and tournament maps all at the same time. And we have to put our stuff first, of course.
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Old January 25th, 2009   #15
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Default Re: NEED newest FH.07 .lst and cfg files

might someone upload the lst and cfg files? or pm them? i lost them and cant find them ><
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Old January 25th, 2009   #16
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Default Re: NEED newest FH.07 .lst and cfg files

At this point in the game I don't think very many people have them anymore. Your best bet is to use Editor 42 to edit your levels once you have created them in BC.

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Old January 25th, 2009   #17
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Default Re: NEED newest FH.07 .lst and cfg files

How does one un-burry such an old thread?

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Old January 25th, 2009   #18
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Default Re: NEED newest FH.07 .lst and cfg files

What happened with that mod?

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Old January 29th, 2009   #19
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Default Re: NEED newest FH.07 .lst and cfg files

i got one, made by me myself...using the old file of course.

you need to pick your own favourates kit and vehicles, and the list might not be complete and it lacks statics and effects.

Customlistandconfigv2.rar - FileFront.com


and editor 42 is better but it lags like crazy for me



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Old February 6th, 2009   #20
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Default Re: NEED newest FH.07 .lst and cfg files

thx anyway
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