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FH Mapping
For mappers to discuss mapping for their favourite BF1942 mod.

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Old February 1st, 2006   #1
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Default List problem

Hi well this may seem silly but where do I find the other list of objects?
And how can I get the train cars and bridge and crane to appear in the game they just dont show up at all?
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Old February 3rd, 2006   #2
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Default Re: List problem

I was also curious is the Mine/tunnel a special object that they dont share
is the minefield a special object that they dont share
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Old February 3rd, 2006   #3
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Default Re: List problem

You mean you want to find list of objects for Battlecraft 1942? Also the mentioned objects have to be in FH files so that new .lst file too.

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Old February 5th, 2006   #4
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Default Re: List problem

no ive got the fh list/files downloaded and ready to use
i ment the second list that is the origional bc objects, because it say that they are in seperate "lists" because there were to many objects.
and the mentioned objects dont show up in game or they just aren't in the list
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Old February 5th, 2006   #5
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Default Re: List problem

Do you mean 'bf1942.lst'?


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Old February 5th, 2006   #6
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Default Re: List problem

i thinks so
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Old February 9th, 2006   #7
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Default Re: List problem

how do u accesse the bf1942lst list in your fh level
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Old February 9th, 2006   #8
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Default Re: List problem

Well, I'm not sure what you did now but follow these hints to get it working for sure:
Download this and use only these files.
Now it depends on what is your Battlefield 1942 directorie, if it defferes from defult (C://Program Files/EA GAMES/Battlefield 1942/) open the fh.cfg file with notepad, find directorie and change it to yours - it always have to end up in game bf1942 main folder. Now if you changed this, put both files into Battlecraft 1942 main folder. Start Battlecraft 1942 and go for option "Create New Level", here delete the FH mod and make new one, call it "FH" and tell it to use the fh.cfg (if it will ask) and fh.lst files, after this you can work with these settings.
If your battlefield 1942 is not different from defult simply paste both files without changes to Battlefield 1942 main folder and start it, then you're ready to work. this methood works for me fine.

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Old February 10th, 2006   #9
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Default Re: List problem

make sure your bc.cfg file has all these lines in it.
i also put them in my fh.cfg aswell.

they tell the editor to use both fh and bf42 archives

OpenMODArchive=Mods\bf1942\Archives\TreeMesh.rfa
OpenMODArchive=Mods\bf1942\Archives\StandardMesh_0 01.rfa
OpenMODArchive=Mods\bf1942\Archives\texture_001.rf a
OpenMODArchive=Mods\bf1942\Archives\StandardMesh.r fa
OpenMODArchive=Mods\bf1942\Archives\texture.rfa
OpenMODArchive=Mods\FH\Archives\TreeMesh.rfa
OpenMODArchive=Mods\FH\Archives\StandardMesh.rfa

any vanilla objects you wish to use while making fh maps, will have to be added to your fh.lst yourself


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Old February 10th, 2006   #10
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Default Re: List problem

Ive got another problem pretty much the same:
when I want to put in a... lets say, a PzKW-III tank in my FH level, it ain't there when I play the level! That goes for some German halftracks too (not all of them) and Italian vehicles as well.
What exactly should I do?

...and sometimes I happen to kill an enemy.
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