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List problem Hi well this may seem silly but where do I find the other list of objects? And how can I get the train cars and bridge and crane to appear in the game they just dont show up at all?:uhm: |
Re: List problem I was also curious is the Mine/tunnel a special object that they dont share is the minefield a special object that they dont share |
Re: List problem You mean you want to find list of objects for Battlecraft 1942? Also the mentioned objects have to be in FH files so that new .lst file too. |
Re: List problem no ive got the fh list/files downloaded and ready to use i ment the second list that is the origional bc objects, because it say that they are in seperate "lists" because there were to many objects. and the mentioned objects dont show up in game or they just aren't in the list |
Re: List problem Do you mean 'bf1942.lst'? |
Re: List problem i thinks so |
Re: List problem how do u accesse the bf1942lst list in your fh level |
Re: List problem Well, I'm not sure what you did now but follow these hints to get it working for sure: Download this and use only these files. Now it depends on what is your Battlefield 1942 directorie, if it defferes from defult (C://Program Files/EA GAMES/Battlefield 1942/) open the fh.cfg file with notepad, find directorie and change it to yours - it always have to end up in game bf1942 main folder. Now if you changed this, put both files into Battlecraft 1942 main folder. Start Battlecraft 1942 and go for option "Create New Level", here delete the FH mod and make new one, call it "FH" and tell it to use the fh.cfg (if it will ask) and fh.lst files, after this you can work with these settings. If your battlefield 1942 is not different from defult simply paste both files without changes to Battlefield 1942 main folder and start it, then you're ready to work. this methood works for me fine. |
Re: List problem make sure your bc.cfg file has all these lines in it. i also put them in my fh.cfg aswell. they tell the editor to use both fh and bf42 archives OpenMODArchive=Mods\bf1942\Archives\TreeMesh.rfa OpenMODArchive=Mods\bf1942\Archives\StandardMesh_0 01.rfa OpenMODArchive=Mods\bf1942\Archives\texture_001.rf a OpenMODArchive=Mods\bf1942\Archives\StandardMesh.r fa OpenMODArchive=Mods\bf1942\Archives\texture.rfa OpenMODArchive=Mods\FH\Archives\TreeMesh.rfa OpenMODArchive=Mods\FH\Archives\StandardMesh.rfa any vanilla objects you wish to use while making fh maps, will have to be added to your fh.lst yourself |
Re: List problem Ive got another problem pretty much the same: when I want to put in a... lets say, a PzKW-III tank in my FH level, it ain't there when I play the level! That goes for some German halftracks too (not all of them) and Italian vehicles as well. What exactly should I do? |
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