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FH Mapping
For mappers to discuss mapping for their favourite BF1942 mod.

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Old May 29th, 2005   #1
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Default Sky height

Is it possible to change the "height" of the sky? By this I mean I want to use the old(?) Wake sky on a dawn map but the sun is too high above the horizon. I found this line in the SkyandSun.con:

sky.changeOfsSkyHeight -25

I changed it to -25 but I didn't see any difference in the height of the sun. Does the number need to be bigger (ie. in the thousands) to make a noticable difference of does it need to be positive instead of negative?

Cheers

FH2 Mapper

Historical Texture and Sound Pack for FH 0.7 Released! -> Here!
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Old May 29th, 2005   #2
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Default Re: Sky height

I have done that before, and it seemed to work to me.
You should try with a pretty high positive number, like 500 or something, and see if you notice anything.
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Old May 29th, 2005   #3
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Default Re: Sky height

Yes, it needs corrections in hundreds to notice any significant changes.

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