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FH Mapping
For mappers to discuss mapping for their favourite BF1942 mod.

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Old February 16th, 2005   #1
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Default Coding Question

Im coding a new weapon for personal use but when its done I'll be happy to share it with other people

The only thing I need to know is where I can find the TGA files etc the k98sniper tga cuz im going to make a new file in the same directory so I can use it for my new leet weapon. It was produced in the war tho

Its a StG44 with Infared Scope

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Old February 20th, 2005   #2
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Default Re: Coding Question

I want to help you, but unfortunately I can't understand the middle paragraph enough to know exactly what you want.

" I know its jsut germans and brtiish with is cool i wanan try out that new bern in look down the sight"
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Old February 20th, 2005   #3
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Default Re: Coding Question

well first of all arent skins in dds?, if so they might be in the old vanilla texture.rfa

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Old February 23rd, 2005   #4
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Default Re: Coding Question

your mentor has probably already said so, but.....

is it the icon file you're looking for? the one seen at the bottom of the screen? doesn't the sniper-code say where it is?

Archives\menu.rfa
menu/Texture/Weapon/icon_stg44_scope.dds

(hey, what's the "winchester bayonette" at the bottom of that file?!?)
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Old February 23rd, 2005   #5
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Default Re: Coding Question

Quote:
Originally Posted by Arisaka
hey, what's the "winchester bayonette" at the bottom of that file?!?
ummm sumptin' I guess? :lol:
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