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For mappers to discuss mapping for their favourite BF1942 mod.

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Old October 20th, 2004   #1
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Default "scaling objects" how do you do it?

I just used the editor42's scaling tool to resize the houses in my map. After that I adjusted some object placements (like ammoboxes,walls,kits) that got messed up while scaling down the houses. In editor42 everything looks fine now, all objects are where they are supposed to be. But when I run my level those objects are out of place again(walls sticking in the houses, kits flying in the air not beeing on the table where I put them).
So I'd like to know how you guys do that stuff. Do you place your objects on guess and hope that they will be at the right place ingame? Or is there another way to do it?
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Old October 20th, 2004   #2
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Default Re: "scaling objects" how do you do it?

hmm are you sure that you saved the ed2 static lists (packed it again) to BC? I never rezied a house with an interior but i did rezied walls and one closed house, they showed up in bc42 just in the same way as they did in ed42.

But even if you did then why not move the objects again in BC42?
There is the possibility that it is a bug though since resizing can cause troubles, maybe either ed42 or bc42 does not show the correct rescale. Did you test your map in game already to see if the objectplacement bc42 shows is indeed the how it will show up i game?
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Old October 20th, 2004   #3
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Default Re: "scaling objects" how do you do it?

I tested it. Thats what I'm talking about when the objects in Ed42 show up like I want them to, theyre messed up in game. I didn't try in BC, don't even have it installed.
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