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Old November 12th, 2004   #11
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Red face Re: All Maps In Single Player?

Well thanks you guys for the info... MOD developors plz support the A.I. feature on all of your maps incase my internet goes down and i will have something to do when im bored... Thanks...
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Old November 12th, 2004   #12
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Default Re: All Maps In Single Player?

no newfies dont count as canadians to me
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Old November 12th, 2004   #13
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Default Re: All Maps In Single Player?

Quote:
Originally Posted by HDN
Unfortunately adding bot support to a map isn't quick and easy. There will be more bot supported maps in later FH releases, just a matter of time till all of them are done (not counting maps where bot support is not possible )
When you say that some maps may not be able to support bots, are you talking about Omaha Beach Charlie Sector? I know it's impossible to get the bots to make their way through the complex bunkers, but what if you just widened the path on the left and created a similar path on the right, then code the bots to use those paths, just as the bots in vanilla Omaha Beach use the two paths to get up the beach.

If the above changes were made, would AI support for Charlie Sector be possible?
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Old November 12th, 2004   #14
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Default Re: All Maps In Single Player?

Yeah I'm mainly talking about Charlie Sector, but there are a few others that are very difficult to do (Adak, Rheinuebung, etc.)

Those changes may work, but they won't get done, it's too much work. The former FH Omaha beach map was a better candidate for bot support, but it's being reworked, so it may end up being too difficult to do as well, just have to see how things go.
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Old November 13th, 2004   #15
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Default Re: All Maps In Single Player?

Quote:
Originally Posted by Braun
no newfies dont count as canadians to me
Yep, I wonder if they even have computers.. (that would explain why we don't see any here.. as the whole internet runs around GF, and, more precisly, around FH).
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