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FH Bug reporting
Have you discovered a bug with the mod? Let us know here, so we can have it fixed in a future release.

 
 
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Old January 8th, 2008   #1
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Thumbs down Not Hitting with AT, Skin Bugs etc

Well yesterday I installed FH and I went playing with a friend.
I allready heard some of the basics of how the game works so I thought 'cool, something different'.
I took the AT kit and went firing at tanks. First round hit and after that nothing :/.
So I asked my friend, how do you fire with this weapon? Because I was afraid I was doing something wrong with the recoil or w.e.
He said well usually I dont wait longer then a second or two before I fire again.
So I was lying there, waiting for like 15 seconds till my next shot but still I missed :/.
Tried it with about 15 rounds and then I gave up.
The problem at the start seemed the only occur with Panzer 3s, but after a while it happened with other vehicles as well.
And if you want to know the distance I shot from, heres a SS.


Anyway later on I took my pistol but the skin disappeared, basically I had my hand with nothing in it.
Then I switched to the rifle I had, it had a weird overall greyish colour. I saw inf so I zoomed in and I got a big grey block in my screen, almost as big as my entire screen :/.
So I jumped into that German AA truck, now I got grey colours inside the jeep >_<.
Then some other weird stuff like not being able to hit an aircraft with my MG 34 (or 42 or w.e), not even when I shot at it with a fixed heavy anti inf gun mounted in one of the bunkers.

So yea guys I have to say I started playing with a lot of good hope.
But I was kinda turned down bad by all of this (next to annoying stuff as the map not showing up right and recon not being able to spot correctly, standing up with AT guns and not being able to do much etc).
Although the last stuff have mostly allready been mentioned I saw.

Cheers,
DH
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Old January 8th, 2008   #2
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Default Re: Not Hitting with AT, Skin Bugs etc

sound like a vcard problem , overheating maybe?

and AT rifles are useless againts almos everything (except stuarts , panzer 2s , some crusaders and the back of the grants) , its better to use the AT granade .
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Old January 8th, 2008   #3
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Default Re: Not Hitting with AT, Skin Bugs etc

I have to second Sicario here.

AT rifles are no bazookas, AT rifles pretty much suck and they only really work against weak tanks and other vehicles. Most tanks need to be hit in the back or top (engne deck) to be able to harm them with an AT rifle.

The graphical problems sound like an external problem (graphics card drivers, system specs etc. try plaing at lower graphic settings , making sure that your graphic cards is up to date etc.).
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Old January 8th, 2008   #4
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Default Re: Not Hitting with AT, Skin Bugs etc

The AT rifles in the game are essentially no different than the .50 BMG rifles we have now. They're anti-materiel weapons, but that doesn't mean they're actually anti-tank weapons. They represent technology that, by the 1940s, was a generation behind what was starting to be produced. In the days of light tanks and armored cars that basically WERE just cars with some extra plating and a machinegun, the AT rifle was quite useful. However, for taking out a medium tank (Sherman, Panzer III - IV, Grant frontally or on the side, Crusader) or an infantry tank (Matilda II, Valentine), they won't do anything other than chip the paint.

The reason why you may be thinking you're not hitting is because the hit indicator isn't flashing. The hit indicator only flashes, I think, when you cause damage. You can hit something and not cause damage, and the hit indicator won't light up. For example, taking a Bren and firing it at an enemy tank. Same thing is probably happening with the AT rifle. You probably got lucky at a particular angle and scored a hit, but future hits were on parts of the tank that were too heavily armored.

One other thing. I think range comes into play as well. AT rifles can only penetrate enemy armor at certain range. Past that, they won't damage the tank, I don't think. That's certainly how it was in real life, anyway, and is probably like that in the game, too. So it's possible that the tank was within range when you first fired, then drove out of range.

In general, your best bet is to use the AT rifle on lighter targets, and from close range. On medium targets you're just wasting your ammo. Better at that point to hide with your stickybomb or gebalt lauding ready, and then toss it at the enemy.
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Old January 8th, 2008   #5
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Default Re: Not Hitting with AT, Skin Bugs etc

Mmh I didnt know it was only for lighter targets.
So basically as inf, when you see a medium or 'heavy' tank, you better wait for tank / air support or get in one of the real AT / Pak guns?
I asume the last category are good against every kind of tanks?

Well about the skin problems, my PC is kinda stone age (especially my gfx card).
Its a 5700 LE if I remember correctly. Processor is a Intel 4 2.80GHz (2 CPUs)with 512 mb RAM.

edit: thanks for the fast replies
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Old January 8th, 2008   #6
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Default Re: Not Hitting with AT, Skin Bugs etc

512 mb RAM? There we go. Recommended minimum RAM for FH2 is 1 gig, and 2 gigs is what most people like to have to play FH2.

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Old January 8th, 2008   #7
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Default Re: Not Hitting with AT, Skin Bugs etc

Quote:
Originally Posted by Dutchhero View Post
Mmh I didnt know it was only for lighter targets.
So basically as inf, when you see a medium or 'heavy' tank, you better wait for tank / air support or get in one of the real AT / Pak guns?
I asume the last category are good against every kind of tanks?
Yep. You're better off in an AT cannon or calling for air/armor support. Once they get close enough, you can always try ambushing with a stickybomb, but chances are you'll kill yourself and/or other teammates who have the same idea. That's been my experience. Plus, stickybombs will only damage the tanks. They won't destroy them unless you land the thing on the engine deck.

As for the rifles, remember basically they're firing a single .55 calibre round (14.5mm, I think). It might have a slightly different composition from the average Browning MG bullet, but pretty much that's all it is. Not really enough to take out a tank most of the time. Later in the war, the Russians used PTRDs and PTRSs to damage enemy tanks (IE: shoot at the cupola viewslits, maybe damage a mechanism here or there), but AT rifles were pretty much outclassed after the first few years of WWII and were already becoming obsolete as the first shots were being fired.

Quote:
Well about the skin problems, my PC is kinda stone age (especially my gfx card).
Its a 5700 LE if I remember correctly. Processor is a Intel 4 2.80GHz (2 CPUs)with 512 mb RAM.

edit: thanks for the fast replies
I recommend 2gb of RAM. Your processor can probably handle the game, but the RAM is invaluable. fortunately, RAM is relatively inexpensive these days. Check your motherboard manual to see what configurations you have to run for RAM, then buy what you need (or, I guess, do without...).
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Old January 8th, 2008   #8
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Default Re: Not Hitting with AT, Skin Bugs etc

Well TBH I didnt check the minimum hardware requirements of FH.
Basically because Bf2 only needs 512 and I asumed that a mod for the game would have about the same minimum requirements as the game itself.
Dont think that was a very weird reasoning >_>
Im a poor poor gamer hehe
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Old January 8th, 2008   #9
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Default Re: Not Hitting with AT, Skin Bugs etc

What you need to play FH2 - Forgotten Hope Wiki

AS the wiki states, the game does run if you can run BF2 (but with low specs you need to run the game on all low and may still experience odditities) but if you want to enjoy FH2 fully you should get better specs (ram) so that you can play FH2 on medium or high.
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Old January 8th, 2008   #10
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Default Re: Not Hitting with AT, Skin Bugs etc

Ye I know its pretty bad. I played the 'normal' Bf2 for about 700 hours.
I can manage it just like you said, I need to put everything at low + the viewing distance at 75 %.
I dont mind the gfx since Ive always put em at low (even when I dont have to at games like CS 1.6 etc) but the decreased viewing distance is just a pain in the ass. Especially on the big desert maps of FH.
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