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Re: *Official 0.7 bug thread * Has anyone noticed, in the Battle of Makin, there's this bug involving the landing craft with stuart tanks? When players move the stuart tanks off the landing craft, the stuarts explode the moment it gets onto shore. |
Re: *Official 0.7 bug thread * |
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Re: *Official 0.7 bug thread * Today I played on Saipan, autobalance changed my team to japanese, I wait a couple of minutes and rejoined allied. Now I could pick any control point to spawn, no matter if it was japanese or US. But when wave spawn time reached zero not earlyer but now it told me that I can't spawn there. Well it's not dangerous but a little wird, I never encountered that before.:uhm: Btw, Lobo and Anlushac11, gg!:cya: |
Re: *Official 0.7 bug thread * The pagasus bridge is messed up when you'r sclose to it: http://users.pandora.be/assistonline.bvba1/pagasus1.jpg http://users.pandora.be/assistonline.bvba1/pagasus2.jpg http://users.pandora.be/assistonline.bvba1/pagasus3.jpg And is it normal that I can walk through the banisters? |
Re: *Official 0.7 bug thread * Are you sure that you installed FH right, no corrupted files?:uhm: |
Re: *Official 0.7 bug thread * The first 700MB (part 1/3) were corrupted and I downloaded it again. This is the only object that has this problem. |
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Here is the strange collision mesh (have tested it with Bazook, PanzerShreck ... and no damage indeed) :uhoh: http://www.dahurideur.free.fr/FH/forum/panther.jpg Miaou |
Re: *Official 0.7 bug thread * Quote:
It happens on all maps with landing crafts containing tanks, if you dont beach the landing craft completely the tanks explode when they drive off the ramp, effectively destroying American chances to win the map |
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