The Arisaka doesn't allow one to switch to another weapon in the middle of cycling the bolt. All other weapons allow this. My standard procedure for fighting up-close with rifles is to fire one shot with my rifle, then immediately switch to the knife. With the Arisaka, however, I have to wait to chamber another round before I can switch weapons.
I dunno know if this is a glitch, but some pick up kits in Tobruk at the Axis main have German helmets.
Every kit Object.con, there are the parameters of the kit and directorie for the game to wich helmet should be used. It seems that kits with italian helmets haven't been created.
I played the Gold Beach-1944 on hslan. Now this map features push mode but something wird has happened. Allies captured first flag, second and thrid flag. And in the same moment when they capped 3rd flag some germans captured 2nd flag. The cage around 2nd flag spawned and there was no way to cap that flag, if you'll be quick enough you may join hslan and see it by your own eyes. Here's a screen.
These are some of the issues I've mentioned in previous posts:
- Burried tracks for: Panzer IV D, Panzer IV F2, Panzer IV H, Ostwind, Jagdpanzer IV, Brummbar and StuG III B. For these vehicles the problem appears on all maps and types of terrain (as if the zero height level = the ground was set above the tracks) and it wasn't present in FH 0.67. Below are two images with a Panzer IV H on the bridge of Market Garden. Looks ugly...
- Wrong and ugly looking gunsights for the StuG III G (88 mm instead of 75 mm). Problem present in FH 0.67 and not corrected in FH 0.7.
- Valentine Mk II gunsights. Issue present in FH 0.67, not corrected in FH 0.7.
- Ironsights for MG-34 and MG-42. How are you supposed to see your remote (and moving) target, follow it, lead it and hit it if your field of fire is completely obstructed by the flame? The crosshairs in FH 0.67 were perfectly usable and effective even at very long range, but now the MGs are crippled. Not to mention that the Support class doesn't have anymore a side weapon for minimal self-protection, which isn't OK at all.
Last edited by -BMN-; October 30th, 2005 at 05:31 AM.
This site is part of the Defy Media Gaming network
The best serving of video game culture, since 2001. Whether you're looking for news, reviews, walkthroughs, or the biggest collection of PC gaming files on the planet, Game Front has you covered. We also make no illusions about gaming: it's supposed to be fun. Browse gaming galleries, humor lists, and honest, short-form reporting. Game on!