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FH Bug reporting
Have you discovered a bug with the mod? Let us know here, so we can have it fixed in a future release.

 
 
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Old October 28th, 2005   #21
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Default Re: *Official 0.7 bug thread *

^^Same for me



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Old October 28th, 2005   #22
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Default Re: *Official 0.7 bug thread *

hmmm ive played both maps on 2 different servers, and not one person was disconnected.


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Old October 28th, 2005   #23
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Default Re: *Official 0.7 bug thread *

No wreck skin for the Matilda I on Counterattack.

FH2 Mapper

Historical Texture and Sound Pack for FH 0.7 Released! -> Here!
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Old October 28th, 2005   #24
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Default Re: *Official 0.7 bug thread *

Wow,this is getting pretty confusing. Why do we have certain people diconnecting and others not,engine limit or PC?

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Old October 28th, 2005   #25
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Default Re: *Official 0.7 bug thread *

Disturbing, yes. Kharkov Winter also crashed
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Old October 28th, 2005   #26
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Default Re: *Official 0.7 bug thread *

Where are the Australians/Italians?

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Old October 28th, 2005   #27
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Default Re: *Official 0.7 bug thread *

Running a dedicated 0.7 LAN server in co-op mode and the following maps crash after a few minutes. The load on the server was only 2 players before crashing occurs. Please note that only the dedicated server crashes. Each of the listed maps, with the exception of Desert Rose and Berlin 1945 Streets, ran perfectly under the .67 dedicated LAN server in co-op mode and would never crash. If I load up the .67 client and dedicated server versions, Kasserine Pass and Orel do not crash, even with loads of up to 20 players (the most we every play with on our LAN). It is definitely an issue with .7.

MAPS THAT CRASH THE SERVER IN CO-OP:
Berlin 1945 Streets
Battle of Orel 1945
Desert Rose
Kasserine Pass (my absolute favorite)

Please fix!! This is my favorite game of all time and Kasserine Pass rocks!
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Old October 28th, 2005   #28
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Default Re: *Official 0.7 bug thread *

On Midway-1942 the jap carriers reload B-26 machine gun ammo and American carriers only reload bombs but not machine gun ammo.

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Old October 28th, 2005   #29
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Default Re: *Official 0.7 bug thread *

Quote:
Originally Posted by MLKMR
Truck of death:
On Pegasus, an allied basecamper went into a german base with a truck. He was likely k:ed and the truck *almost* blown up (but not quite). Anyone that got near the truck died instantly (the truck was a medic truck btw). The burning truck was also invulnerable to mg fire, satchels,..
truly the truck of death, wheels spinning even when standing still and spewing flame and smoke (and death).

Edit: and yeah, it survived until the end of the map. See screenshots.
That would be the anti-base camp code. Enemy base acts like out of bounds for you.
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Old October 28th, 2005   #30
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Default Re: *Official 0.7 bug thread *

It takes three hits to kill a Panzer II with a two pounder. Not... Cool...
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