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FH Bug reporting
Have you discovered a bug with the mod? Let us know here, so we can have it fixed in a future release.

 
 
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Old October 28th, 2005   #11
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Default Re: *Official 0.7 bug thread *

We've had many people, including myself, that constantly gets disconnected from Ramelle Neuville.

EDIT : Stauffenberg was faster than me :-P
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Old October 28th, 2005   #12
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Default Re: *Official 0.7 bug thread *

German mortars on Pegasus sound exactly like the R:TW ballistas. No kidding.
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Old October 28th, 2005   #13
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Default Re: *Official 0.7 bug thread *

Server now features vuoksi.
Says map not found. Whats that map doing in FH 0.7 anyway?



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Old October 28th, 2005   #14
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Default Re: *Official 0.7 bug thread *

vuoksi is not in 0.7. they must play old fan maps


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Old October 28th, 2005   #15
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Default Re: *Official 0.7 bug thread *

Stickied

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Old October 28th, 2005   #16
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Default Re: *Official 0.7 bug thread *

Truck of death:
On Pegasus, an allied basecamper went into a german base with a truck. He was likely k:ed and the truck *almost* blown up (but not quite). Anyone that got near the truck died instantly (the truck was a medic truck btw). The burning truck was also invulnerable to mg fire, satchels,..
truly the truck of death, wheels spinning even when standing still and spewing flame and smoke (and death).

Edit: and yeah, it survived until the end of the map. See screenshots.
Attached Thumbnails
*Official 0.7 bug thread *-screenshot20a.jpg   *Official 0.7 bug thread *-screenshot24a.jpg  

Last edited by MLKMR; October 28th, 2005 at 03:16 PM.
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Old October 28th, 2005   #17
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Default Re: *Official 0.7 bug thread *

While playing Aberdeen, we've found the small german armored car and Daimler are both very resistant and sometimes even make tank shells bounce! I needed 4 shells to kill a Sdfkz scout car and survived more than one head to head battles with a panzer III while commanding a Daimler. This just isn't right

Quote:
Originally Posted by MLKMR
German mortars on Pegasus sound exactly like the R:TW ballistas. No kidding.
So true :lol:
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Old October 28th, 2005   #18
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Default Re: *Official 0.7 bug thread *

Pavlov. One of the panzerIIIs had a similar thing as the truck, when it went to the anti basecamp area, the driver got killed, but the tank moved on. It was not possible to kill it with anything, and if you got near it you got killed...(standing right next to it).


Hazáért mindhalálig!
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Old October 28th, 2005   #19
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Default Re: *Official 0.7 bug thread *

Quote:
Originally Posted by Komrad_B
While playing Aberdeen, we've found the small german armored car and Daimler are both very resistant and sometimes even make tank shells bounce! I needed 4 shells to kill a Sdfkz scout car and survived more than one head to head battles with a panzer III while commanding a Daimler. This just isn't right


Confirmed, i was fighting against him and his daimler.



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Old October 28th, 2005   #20
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Default Re: *Official 0.7 bug thread *

Battle of Orel 1943 made everyone on our server crash. The map makes a CTD when the loading is approximatively at 80%
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