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-   -   *Official 0.7 bug thread * (http://forums.filefront.com/fh-bug-reporting/222940-official-0-7-bug-thread.html)

-BMN- November 14th, 2005 08:25 AM

Re: *Official 0.7 bug thread *
 
Nakajima "Kate" torpedo plane - second F9 view (the one that should be without the cockpit, just with the small "normal" crosshairs) is...

http://img.photobucket.com/albums/v4...Crosshairs.jpg

pvt. Allen November 14th, 2005 08:29 AM

Re: *Official 0.7 bug thread *
 
We've got here some nice ironsights.:naughty:

-BMN- November 14th, 2005 09:35 AM

Re: *Official 0.7 bug thread *
 
Quote:

Originally Posted by pvt. Allen
We've got here some nice ironsights.:naughty:

Very "nice" indeed... :)

pvt. Allen November 14th, 2005 10:25 AM

Re: *Official 0.7 bug thread *
 
Are you running game on low details maybe? I know that if you run it on low settings then the tenk sights are not looking good, maybe this happens here too.:confused:

-BMN- November 14th, 2005 10:41 AM

Re: *Official 0.7 bug thread *
 
Quote:

Originally Posted by pvt. Allen
Are you running game on low details maybe? I know that if you run it on low settings then the tenk sights are not looking good, maybe this happens here too.:confused:

No, it's not on low details / settings. It's just... how it looks like (meaning... huge and ugly). And it shouldn't be there at all in secondary F9 view (all other planes have the cockpit image removed and regular crosshairs)...

oscar989 November 14th, 2005 11:27 AM

Re: *Official 0.7 bug thread *
 
When carrying any placeable heavy MG's and you go to your F10 & F11 view. The gun changes to mines.

pvt. Allen November 14th, 2005 11:46 AM

Re: *Official 0.7 bug thread *
 
Yeah, also it dissapears sometimes, if you throw all mines and deploy your mg, you'll still see mine in your hand. And the mg carrying animation is slowed down too much so it looks a little wird.

18Bravo November 14th, 2005 04:37 PM

Re: *Official 0.7 bug thread *
 
I've only tried this on a local game on my machine. About the heavy machine gun kits; I placed the mg down, dropped my mines off to my flanks, then it switched to another heavy mg in my hands, so I got to where I could place TWO HMGs.

pvt. Allen November 15th, 2005 12:04 PM

Re: *Official 0.7 bug thread *
 
You can't place two mgs in this situation, you just hold it but nothing will spawn if you'll drop it.

Ivegottheskill November 16th, 2005 02:46 AM

Re: *Official 0.7 bug thread *
 
FH just crashed to desktop for me playing Battle of Foy with 42 bots. I was about 20 mins into playing the round. It crashed near the East bridge while German bots were attacking

I'm going to try Legi0n's Intensity minimod to see if its just the FH 0.7 bots :\


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