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Re: *Official 0.7 bug thread * Quote:
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Re: *Official 0.7 bug thread * I hope they will fix that italian "Stug" like thing, it has no splash damage at all. |
Re: *Official 0.7 bug thread * Quote:
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Re: *Official 0.7 bug thread * I read the first 3 pages so I'm hoping not to repeat... On Iwo Jima, as Allies, if you go in the Sherman's top mg position, you get a view of the deep blue sea. |
Re: *Official 0.7 bug thread * Quote:
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Re: *Official 0.7 bug thread * Maybe on Pegasus you just have to imagine that there are soldiers bringing you another crates of ammo after you fire 30 rounds. With those aas imagine there are loaders loading arty all the time.:p |
Re: *Official 0.7 bug thread * Another thing (not necessarily a bug, but a question)... Why does the top-turret AA machineguns mounted on some tanks (ex. Panther A, King Tiger) have an incomplete traverse (with a 90 degrees "blind angle" on the back-left side) while other identical AA MG's (ex. for Tiger tank) can be freely rotated 360 degrees? |
Re: *Official 0.7 bug thread * Hard to say. I only remember that there was said something about gunners that would stand on tank back and operate the mg. If done so it would have to be coded only for 90 digrees, otherwise going any further would result in operator standing in the air. But there are no out tank gun operators, aren't there? |
Re: *Official 0.7 bug thread * I really can't find any reason for the limited traverse of the top-turret MG. Panzer IV H, Tiger etc. have full rotation for it, while for Panther A and King Tiger you get only 270 degrees. Odd... |
Re: *Official 0.7 bug thread * There is one satchel bug,but is till fun and donīt need to be fixed... Stand near an ammo-box and start trowing 10 seconds satchels. After some drops,most of the satchels will blow and some will fail!!!And stay there! |
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