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-   -   FEAR vs. HL2 (http://forums.filefront.com/f-e-r-general-discussion/219016-fear-vs-hl2.html)

FEARPortal October 3rd, 2005 10:33 PM

FEAR vs. HL2
 
Hey guys, new here, so do you guys think FEAR will rival HL2 in terms of storyline? I know it's a bit cliched a bit, what with the little red girl, and from what I can tell it's just a bunch of freaky random shit...(form the SP demo) so do you think it will be better then HL2? I mean the graphics surpass HL2 by far in my opinion...

No competition with DOOM3 at all, I hated it.

So what do ya'll think?

~ FEARPortal.com

Tango Protocol October 4th, 2005 01:29 PM

Re: FEAR vs. HL2
 
well both games do have some freaky shit going on lol

G-Mon3y October 4th, 2005 06:29 PM

Re: FEAR vs. HL2
 
Well, last year when HL2 came out. In my mind I said "There is no game that will ever be better or come close." I was wrong. F.E.A.R. looks so much better than HL2. I still love HL2. FEAR doesnt have the real-world physics engine though... F.E.A.R. does have better graphics, its storyline might be better, and I highly agree with portal that it is better than Doom 3. I was highly anticipating Doom 3 and it sucked balls!

XCON_Faxion October 4th, 2005 10:14 PM

Re: FEAR vs. HL2
 
F.E.A.R. holds on its own compared to major games like Half-Life 2 and Doom 3. Half-Life 2 has a more realistic physics engine then F.E.A.R. but the lighting and shadows effects aren't as good compared to Doom 3 and F.E.A.R. All three games share a common story basis, all three have a voiceless, faceless (F.E.A.R.), nameless (Doom 3, F.E.A.R.), and the knowledge on their backgrounds are unknown. All of the story lines are told indirectly as the character dosen't do much interaction with other people. F.E.A.R.'s storyline is not straightforward and tries its best to confuss the player into figuring out what's going on. Half-Life 2's story is practicaly a given and is fairly straightforward. Doom 3's tells it in PDA's and videos which the story is told indirectly but can be interpreted fairly easier.

Overall F.E.A.R.'s dynamic lighting and shadows look somewhat like Doom 3's on steroids. The individual character and weapon models are more detailed then any of the other games. F.E.A.R. is shaping up well and looks to directly challenge Doom 3 and Half-Life 2 on a technical level. However F.E.A.R.'s community will depend on how easily the engine can be modded and its modding opportunities.

Locomotor October 5th, 2005 09:07 AM

Re: FEAR vs. HL2
 
Currently I'm going for FEAR, but when it comes out, I'll play through each a couple times. They're both, I think, gonna be the basis of comparison for future FPSs.

Dr.SharK October 5th, 2005 12:34 PM

Re: FEAR vs. HL2
 
My opinion

Half-Life 2 and F.E.A.R are pretty easy to compare.

- They're both FPS'
1- They Both have "confusing" storyline
2- Graphics

1:
HL2: After you have worked your way out of Black Mesa, the G-man puts you into sleep for about 10 years. Then you wake in City17, and soon find out that the Earth has been conqured by an alien race : The combine . You find more stuff later on. HL2 is an action game, with a sorta thriller feel to it.

F.E.A.R: You are a "policeman". You dont know your name, but you DO know that you are in a special unit called "First Encounter Assault Recon". A little girl which we know by the name of Alma, has psyched (is that a word?) a man into killing, and almost like a vampire. The force chose to send you in since you have unbeliable reflexes ( slowmo ) . You have now been sent in to eliminate the guy, however he has mass produced super clones, guarding every single corner. Alma kills anyone but you (huh?)
F.E.A.R is an action game with a horror element.

2:
HL2: Extremely realistic textures, physics and facial expressions. However lacks dynamic lights and dynamic shadows. Comes with things such as: HDR Shadermodel2.0b, bump mapping, normal mapping, light mapping.

F.E.A.R: Unbealivible textures and attention to the smallest details (water). Dynamic lights and dynamic shadows. Equipped with Bump mapping, normal mapping. Not sure about HDR though. The Physics system is not too good as Hl2s though. The ragdolls are a little stiff, and the objects tend to slide (Doom3 anyone?)

Anyway thats what i think i know about these 2 games :D

Teh SharK - Getting tired

PS: How was my little novel for a 14 year old dane :)? (lol my english teacher says im better at English than danish but what bout you :)?)

mutti_wilson October 5th, 2005 03:58 PM

Re: FEAR vs. HL2
 
Your "novel" was great for a 14yr old Dane. Jeg er læring norsk nå, det er hardt. Im teaching myself though, so i cant be too hard on myself.

Tango Protocol October 5th, 2005 04:24 PM

Re: FEAR vs. HL2
 
Please keep posts in english please.

wiggleworm October 6th, 2005 06:12 AM

Re: FEAR vs. HL2
 
Well I don't think Fear's story will be as good as HL2's. Not to say Half Life 2's was great, it was good at some points and other bits were just fillers. With this it looks like it could be quite interesting, but it isn't very long and with story stuff being quite tightly scripted, it'll make the replayability fade. It does look very nice graphical wise though, but then again so does the Lost Coast...

Locomotor October 6th, 2005 10:04 AM

Re: FEAR vs. HL2
 
Well, HL2's story may not have been fantastic, but it developed really well and the voice acting was great. Has noone focused on the gameplay at all yet?

Quote:

It does look very nice graphical wise though, but then again so does the Lost Coast...
No matter how much bloom or HDR they add with Lost Coast, the lighting and dynamic shadows in FEAR will still blow Lost Coast away.

Furious_DC October 6th, 2005 07:39 PM

Re: FEAR vs. HL2
 
I loved HL2 it had a great story, Doom 3 had no story really. Well it had one but was really irrelevant to the gameplay. Did you know they actually hired another company to write that story :D. The Fear story is intriging to say the least and creepy as hell.
Anyway the graphics is somewhere in between HL2 and D3. D3 waaaaaaaaaay too dark but very sinister atmoshpere. HL2 bright clean graphics. Fear is a good blend of the 2. The physics from the havoc engine are great. HL2 added alot more to their game when they used the havoc engine tho. I think Fear might just be turning out to be one of the best FPS to date.

Sapphire October 7th, 2005 07:15 AM

Re: FEAR vs. HL2
 
in my opinion the story of half life 2 sucks a bit. I think F.E.A.R will be better than both half life 2 and doom 3.

Furious_DC October 7th, 2005 09:50 AM

Re: FEAR vs. HL2
 
Well anyone who is able to compare the games already paid for them so it's kinda moot anyway.

Trojanman190 October 7th, 2005 10:25 AM

Re: FEAR vs. HL2
 
I was unimpressed by HL2. Doom3 was cool except when you realized that you cant tell the difference between any of the levels.

FEAR will own them both.

wiggleworm October 8th, 2005 06:23 AM

Re: FEAR vs. HL2
 
The amount of GOTY awards that HL2 won say that many people disagree with you. I reckon Fear will be great, maybe a thorn in HL2's side, but I don't think it will be as critically acclaimed, even though it does have better graphics.

Tango Protocol October 8th, 2005 08:56 AM

Re: FEAR vs. HL2
 
I sense G-phoria awards for FEAR..

SS_X October 13th, 2005 10:38 AM

Re: FEAR vs. HL2
 
Personally, I like(d) all 3 of the games. Half-Life 2 I played because 1) it was the sequel to Half-Life. 2) I love me a good FPS and 3) it was the best looking game at it's time (rivaled by Doom 3 and Far Cry). Doom 3 I played because it was made by id, and they haven't seemed to have had any duds at all. The atmosphere was creepy, the sound was top-notch, and the shadows/graphics were excellent. Now, FEAR on the other hand...wow. For those who say that the physics aren't as good as Half-Life 2's, I'd have to agree/disagree with you. There are ragdoll bugs that make the bodies go through walls sometimes, but that'll be fixed. The ragdolls don't clip through things like HL2's do, though. I mean, it uses the same physics engine (Havok...not havoc) for crying out loud, so there's not THAT much difference in the two. FEAR's lighting blows away Doom 3's any day. The shadows are dark enough to hide in, and the dynamic lighting is awesome. And I don't see why nobody's mentioned the AI...FEAR's AI blows away Doom 3's and HL2's COMBINED.

But that's just me :-P I'm partial to the game I'm modding at the time ^_^" Which for me, was never Doom 3 or Half-Life 2. Either way, I have all 3 (well, I will come Tuesday) and I still play 'em all, too ;-)

Furious_DC October 13th, 2005 01:32 PM

Re: FEAR vs. HL2
 
The a.i. in hl2 and d3 was virtually non-existent. For doom it was weird since they revolutionized a.i. with quake 3.

sup2069 October 17th, 2005 08:57 PM

Re: FEAR vs. HL2
 
I would agree on Fears' AI. It is by far the best I have encountered in any game. In one level I engaged the enemy in an ambush; they regrouped and began to chew me up. I threw a grenade and retreated to flank them. They screamed "grenade!" and ran to cover, then screamed again "He’s flanking us, spread out!" I tried to creep up along the back route only to be met by a guy posted up, ready. I fired and killed him and sat there for a few seconds. Just as I was about to storm the room, I heard footsteps behind me and another guy had flanked me and drop kicked my ass!
This game owns!
:bows:
I still love you though HL2 ;)

dysfunctional October 17th, 2005 09:33 PM

Re: FEAR vs. HL2
 
Well, having played F.E.A.R. for about two hours now, I can say that it easily has a better story than HL2. I found HL2 very boring, whereas F.E.A.R. is sucking me in and scaring the crap out of me.

Hugh_jass October 18th, 2005 12:23 PM

Re: FEAR vs. HL2
 
Some of you say the physics in HL2 are better. But I think it depends in what way, the physics in FEAR remind me of action movies the way they keep shooting and twirl the ragdoll around in slow mo. I love it to bits and I have only just stopped playing it this moment :)

Francko October 19th, 2005 08:27 PM

Re: FEAR vs. HL2
 
First let me say that I like FEAR very much. I played the sp and mp demos quite a bit and pre-ordered the game. I got it yesterday and started playing both mp and sp. Its definitely fun.

However, I don't think that FEAR comes close to be as good as either HL2 or Doom3. In particular, the inventiveness of the story, the detailed enviroments and the uniqueness of the characters in HL2 makes FEAR look like... well not much. Its fun, but imo definitely not as good as either.

FEARPortal October 19th, 2005 09:40 PM

Re: FEAR vs. HL2
 
I am enjoying FEAR a whole lot more than I am HL2, thats for sure! FEAR KICKS ASS!!! Whooo!

I hope there is good mod support to make the life of the game longer.

KillaW0lf04 October 20th, 2005 09:28 AM

Re: FEAR vs. HL2
 
I dl the FEAR demo a few days ago...and ever since then ive been drawn into its amazing graphics and gameplay. I cant wait to get the full version. As for story wise i think FEAR seems to have a much better story then hl2,:bows: becouse there seems to be much more to build on as ive seen from the demo; but i cannot be sure as i only have the demo:P I have to comment that the lighting in FEAR is spectacular and that even after 3 days off constant playing, the game doesnt seem to get boring..even if it is a short demo:) :) :) :) >

Rammelslakje (NL) October 20th, 2005 09:42 AM

Re: FEAR vs. HL2
 
I was thinking about FEAR or HL2 GOTY edition...

I choosed HL2 because it was GOTY.... if FEAR becomes it I'm going to buy it!

mizzzzzly October 21st, 2005 12:17 PM

Re: FEAR vs. HL2
 
I liked FEAR better than HL 2 by a tiny bit im looking forword to condemmed now

Defeat October 21st, 2005 01:13 PM

Re: FEAR vs. HL2
 
>The A.I. seals the deal for me, I just can't get enough of how lifelike they are. The slowmo is executed perfectly too.

QuicK Silv3r October 22nd, 2005 06:02 PM

Re: FEAR vs. HL2
 
Yip it makes doom 3 look a G rated game LOL.

wiggleworm October 23rd, 2005 08:20 AM

Re: FEAR vs. HL2
 
Not played the full game yet but I doubt I will enjoy it as much as Half Life 2. As for Condemned, you'll either have to wait a long time or buy an Xbox 360 to play it on.

OpiumMuffin October 23rd, 2005 09:35 AM

Re: FEAR vs. HL2
 
In the past year or so, if I had to pick 5 FPS games to make the top list I would put it in this order;

1) Half-Life 2
2) F.E.A.R.
3) Quake 4
4) Doom 3
5) Battlefield 2

I couldn't really think of a good one for #5 so I put Battlefield 2... its OK.
Quake 4 was pretty sweet, but it only took me a couple days to beat, mp is okay but it gets old after an hour or so of playing so I have to take a break. As far as Half-Life 2 and F.E.A.R. go... well they are both pretty sweet so it was almost a toss up, but then I thought, okay I've beaton fear, and mp is pretty fun but... look at Half-Life 2's multigame/multiplayer experience. Its not JUST Half-Life 2, its Half-Life 2 DM, CTF, DoD: Source, CS: Source. If I get bored of one sort of multiplayer, I can switch to another, if I get bored of F.E.A.R.'s multiplayer... well... it will only be F.E.A.R. so my vote has to go to Half-Life 2 for the game of the year :bows:

General Rommel October 23rd, 2005 09:47 AM

Re: FEAR vs. HL2
 
I honestly loved G-man and the facial expressions in Hl2, however; I loved Fear it was intense and sweet. I would say Fear is better,yet; depending if its moddable I'm sure it wont be as good as hl2 and the counterstrike series.

mizzzzzly October 23rd, 2005 02:47 PM

Re: FEAR vs. HL2
 
speaking of codmened dose it use the same enigine as FEAR cuz the graphics look pretty damn the same?
http://image.com.com/gamespot/images..._screen001.jpg

http://image.com.com/gamespot/images..._screen005.jpg

god like killer October 25th, 2005 05:27 PM

Re: FEAR vs. HL2
 
ithink all games are good like fear has it qualites half life 2 has its too so does doom 3 soooooo im say that all games u should buy

bf2bubbles October 25th, 2005 08:38 PM

Re: FEAR vs. HL2
 
FEAR is a much faster game I think than HL2, but HL2 had its fast bits and its slow bits. FEAR seems much more full on and that works for me. Although FEAR physics is fairly crap comparred to HL2's engine. HL2 has a better combination of things to make it slightly better than FEAR.

1. IT has good AI (sometimes better than fear but mostly not as good)
2. Brilliant, rich graphics
3. Great physics
4. mix of slow and fast gameplay
5. intresting storyline which takes you over many very different levals (big bonus)

This makes HL2 one of the best games out to this day.

sup2069 October 25th, 2005 08:54 PM

Re: FEAR vs. HL2
 
I like both games for their different aspects.

Fear:

Dynamic shadows and lighting
Weaponary
Story
New scary element feel (not the cheap doom crap)
A.I

HL2:

Physics engine baby!
Closed and super open environments (fear got me feeling like doom most of the time, clostrophobic)
Gravity Gun
Modding community
Models (facial expressions)
Graphics look richer and lively


Until Fear gets a modding community up and running, HL2 is mainly my favorite

Ernie Collins October 29th, 2005 07:29 AM

Re: FEAR vs. HL2
 
Half-Life 2's campaign was longer than F.E.A.R. But that might be the reason I never completed Half-Life 2, FEAR I did in less than 12 hours.
After I finished FEAR I played Lost Coast. It's clear that there is more interaction with the enviroment in HL2, anyone who played Lost Coast knows what I mean.

Mr. Matt October 29th, 2005 08:40 AM

Re: FEAR vs. HL2
 
The storyline of the HL saga is more in-depth and complex than virtually any other FPS on the market, including FEAR. There certainly won't be entire forums dedicated to discussing the FEAR storyline, because it was so simplistic that there is no need to discuss it. It won't be remembered through the ages.

veteran_gamer October 29th, 2005 12:28 PM

Re: FEAR vs. HL2
 
F.E.A.R. must use the same engine that Chronicles of Riddick EFBB used. I might be wrong, but it felt very similar to it. Starbreeze engine or something? Especially with the fire fights and AI smack talking during combat, particle effects, lighting, ragdolls, etc. I felt like i was in EFFB pt. 2 at times. F.E.A.R is a pretty cool game, finished it after two days of having it and playing it after work on hardest setting. Although its pretty impressive with some of its graphics, it really has no replay value. You mostly fight one type of enemy throughout the whole game as this nameless hero and it gets really old. I might be wrong, but i doubt there will be much of a modding community for FEAR, because compared to the hl2/source engine, it doesnt have much versatility. FEAR is cool in a lot of ways, but you'll forget about it within a month, i know i already have :D

Eglaerinion October 29th, 2005 05:26 PM

Re: FEAR vs. HL2
 
Quote:

Originally Posted by Mr. Matt
The storyline of the HL saga is more in-depth and complex than virtually any other FPS on the market, including FEAR. There certainly won't be entire forums dedicated to discussing the FEAR storyline, because it was so simplistic that there is no need to discuss it. It won't be remembered through the ages.

I agree that the HL2 storyline is more in-depth but the FEAR storlyline is anything but simplistic, I don't think you have grasped even half of it if you claim this.

By reading alot of posts in this forum I see too many people do not try to understand what happens when playing. Whose voices am I hearing, what are they referring to, why went Paxton Fettel crazy, what happend to Alma, what is the meaning of messages and roles of the characters in the voicemails in the storyline and probably most fascinating is the question who am I and what is my place in this story.

HL2 is imo still the better game but only because it has a more varied leveldesign. Both FEAR and HL2 rank high on my scale as FPS, both because they look great, have a good storlyine and ask the player to figure things out instead of having things forced down our throats by cut scenes. This is also the reason lots of people miss the essence of the story and think the game is boring whilst it is actually very stimulating.

Doom 3? No way near the quality of HL2 and FEAR.

aaronpmc November 1st, 2005 08:23 PM

Re: FEAR vs. HL2
 
Hl2 storyline I think is better than FEARS if you have completed FEAR like me you will see why.HL2 draws you in more with chracters acting and all.In FEAR you are pretty much alone and when you complete the game you'll see how crazy the ending is it gets pretty confusing.But don't get me wrong FEAR has a storyline way more complex than you think like Eglaerinion said you gotta stay sharp and pay attention to whats happening around you and whats being said there are just a couple loose ends in the storyline that are'nt tied up that make it confusing. In HL2 there is much richer detail especially in outdoors environments and great physics.FEAR is made for a much more up close in your face combat,reason for all the bullet holes dust and stuff flying looks great with the slo mo effects and FEAR has the best A.I. out there thats for sure.But once you reach the end it kinda loses its replay value comprared to HL2.Half-life2 has more potential with mods etc...and more to offer different environments,larger scale battles,sequences in c17 with entire buildings being blown open by striders while combat goes on around you looks amazing.Hl2 has an expansion coming(Aftermath) out thats supposed to fill in the missing links in the cliffhanger ending of Hl2.Hl2 has also won so many GOTY awards and other various praise.1.Hl2 2.FEAR

teh_james November 2nd, 2005 03:44 PM

Re: FEAR vs. HL2
 
The two games are a bit hard to compare under some instances. F.E.A.R., for example is in your face cinematic gunfighting action, and creepy atmosphere.

HL2 on the other hand is very environmental. Its beautiful, has expansive interactive environments that keep you wanting more, and some cool gunfighting.

F.E.A.R. = Holy **** I just blew his mother ****ing head off, the other guys ****ing arm hit me in the face, and I just nailed another poor a** mother ****er to the mother ****ing ceiling......I wanna do it AGAIN!!!

HL2 = Wow, what a sophisticated and finely tuned interactive environment...its beautiful. I wonder where I go next. Nice, some zombies...sweet, some rusty sawblades....NO WAY! A gravity gun! Tada!

P R EY November 8th, 2005 06:49 AM

Re: FEAR vs. HL2
 
The one place where F.E.A.R. utterly dominates HL2 is the AI. No question there.

mizzzzzly November 9th, 2005 04:14 PM

Re: FEAR vs. HL2
 
AI pretty much ties with far cry, in HL2 the AI was kinda dumb.

Tango Protocol November 9th, 2005 07:11 PM

Re: FEAR vs. HL2
 
I wish I had more time to play games.

Being a community leader is tough.. especially with school and all.

>Omen< November 9th, 2005 10:20 PM

Re: FEAR vs. HL2
 
I just bought both recently, and I have to say I was dissappointed on certain issues in each that left me underwhelmed, even though both have pretty good immersive gameplay. I will first point out that all my opinions and ratings are based soley on the sp part of each game, as that is what I assumed we were talking about moslty.

HL2:
Good storyline, and very tangible involvement with most details of the story.
Really crappy squad AI, they should stay the hell where you tell them to go, until told otherwise. They actually sometimes say "I think I'll stay right here", instead of going where you direct them. This combined with numerous narrow hallways, tight doorways, and the game's tendency to stutter when going thru doorways, is very annoying.
Lighting and shadows not on par with quality of physics used, 'nough said.
Good variety of terrain, weapons, and vehicles, including enemy vehicles. The love/hate relationship with the Antlions was rather cool too. At first I thought they got in your way just as much or more so than your squad, but clearly it's in how you use the baitsac. In that sense they're less trouble than the "Follow Freeman" dummies.
Ending way too easy, though has some of the best effects in the game.
Terrible stuttering, with very few effective tweaks to cure it, in fact nothing seems to. This is something that Valve is responsible for, not ATI, Nvidia, or the customer's choice of PC spec for that matter. There are also way too many pauses in the maps where you have to wait for textures to load ("Loading" messages). This along with Steam is HL2's greatest failure.

F.E.A.R.
Lousy storyline IMO, I found it to be not nearly as deep or immersive as the advertising hook showing the Ring rippoff. Hmmm, let's see, Ringu, Ring, Ring 2, Dark Water, is using a little girl that's been abused, deformed, and disgruntled all it takes these days to make a story somehow all of a sudden grippingly horrifying? Worse yet, are all the crappy sounding answering machine messages you get the story details from, never being tied in enough tangibly to the details they're they talking about in map layout.
Repetetive map environments, and very little variety in enemies. Not enough boss fights, especially tough ones, and not nearly enough monsters. I'm not sure there even were any non humans in the game, even the Assassins looked to be humans wearing high tech stealth suits. This is supposed to be about very scary paranormal events, not just technology gone wrong.
Very good AI, enemies respond to sounds, flashlights, and react very quickly warning others, and working in unison. They take cover well, fire over and around cover after noting your position, advance when you don't suppress, and communicate well (sometimes too well) with their squad. Wearing full head gear and being equiped with radios would in reality allow them to speak in wispers without being heard, but when you grade on a curve, FEAR's AI is among the best out there. I just wish on the highest difficulty mode the reality part mentioned would kick in.
Very good lighting and shadows, even with soft shadows turned off and shadow detail at Minimum, it looks better than most games. I see soft edges to shadows even with these lower settings.
Absolutely awesome physics, especially the gunplay, though the extreme amount of dust kicked up by the projectiles is WAY overdone, which tends to kill the enjoyment of it some. I really got tired of the shoot, wait for the dust to settle, then shoot some more routine, otherwise you can't even see the enemy through the dust.
__________________________________________________ __________________________________________________
Bottom line, HL2 is a shooter with a long detailed story that continues on, and is very well implemented, through other characters, situations, monsters, and devices you encounter.

F.E.A.R. is purely a shooter for the physics end of the spectrum, and does not live up to the hype of the elements conatined in it's very weak story. Had they pursed more intricate and detailed aspects like the now ghost having been used in life as subjects for experimental purposes in suspened animation devices for space travel (which is what the spheres tend to look like), or vessels capable of traveling other dimensions, along with some real hands on missions pursing their investigation and destruction, I'd have been much more immersed in the gameplay.

Instead they left you countless phone messages with a vague way of describing some kind of high tech genetic/technological weapons experiments, with no real way of resolving it in detail, other than blowing up the place. You don't even get to find out much from Harlan Wade, then when you come across Fettle, it's one easy pop to the head with the pistol, and the rest of the game is a foo foo, shooting gallery arcade against one shot-one kill ghosts, the only challenge of which is being able to react quickly, step back, enable flashlight, and focus on each one.

This is clearly a game that has too easy an ending, like HL2, though not as spectacular a story, and not nearly as rich with map variety. I also found it was not nearly as scarey as it is touted to be, and many if not most of the crawlways are not placed well, except for those used to turn off power to turrets, etc.

There are many places where I fought a battle, entered a crawl space after shooting a lock, thinking, wow, let me try that again to see if I can attack from a surprise position, or even sneak by. In most cases though, you end up being spotted before you can get to the locked gate, which is loacted at the wrong (enemy) end of the crawlway anyway, making alternate routes unviable.

This only aggravates the lack of map variety further, but despite these things, FEAR has enough immersive gameplay and effects to make it an above average shooter. I would have rated it more like 80%, rather than the 90% average it received, but I also think HL2 does not live up to it's 95-100% rating, more like 90%.

I'm a tough critic, granted, and some might think go overboard with it, but when I see some great things in a game, I think of what parts of it keep it from being REALLY great.

I have a feeling five years down the road, the HL2 story will still be talked about with reverence and intrigue. At that point in time we very well may look back on all the "little girl" stories and say, oh yeah, that use to be creepy and scary, but what was the point?

Perhaps though the real appeal of the HL2 story is merely the future-society-out-of-control/police-state/aliens-invading stuff that's always sold well in sci fi books and movies, but it takes some skill to put it all together well. There are also many elements of HL2 that are very unique and creative, despite the rehashed subject matter.


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