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		<title>FileFront Gaming Forums - ST:BC Problems, Errors and Help</title>
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		<description><![CDATA[Bridge Commander not working? Dissapearing mods? Blank Screen of Death? Porblems with QBR, BCMP, foundation, or BCMI? In here!"]]></description>
		<language>en</language>
		<lastBuildDate>Wed, 25 Nov 2009 01:55:57 GMT</lastBuildDate>
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			<title>FileFront Gaming Forums - ST:BC Problems, Errors and Help</title>
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		<item>
			<title><![CDATA[[Question] Star Trek 2009 Enterprise Mod]]></title>
			<link>http://forums.filefront.com/st-bc-problems-errors-help/412217-question-star-trek-2009-enterprise-mod.html</link>
			<pubDate>Fri, 20 Nov 2009 21:26:00 GMT</pubDate>
			<description>I was reading the readme, and I was wondering about this line: 
 This Enterprise contains 512 res, 1024 res, and 2048 res textures, so anyone can...</description>
			<content:encoded><![CDATA[<div>I was reading the readme, and I was wondering about this line:<br />
 This Enterprise contains 512 res, 1024 res, and 2048 res textures, so anyone can play this ship.<br />
<br />
How would I get the 512 set to work using BCMP? I know that 1012 and 2048 would not work, as those resolutions lag on SFC 3.</div>

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			<category domain="http://forums.filefront.com/st-bc-problems-errors-help-17/">ST:BC Problems, Errors and Help</category>
			<dc:creator>linksword01</dc:creator>
			<guid isPermaLink="true">http://forums.filefront.com/st-bc-problems-errors-help/412217-question-star-trek-2009-enterprise-mod.html</guid>
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			<title><![CDATA[[Help] Graphics Problem With NX Ship Pack (LOW RES)]]></title>
			<link>http://forums.filefront.com/st-bc-problems-errors-help/412138-graphics-problem-nx-ship-pack-low-res.html</link>
			<pubDate>Thu, 19 Nov 2009 07:44:01 GMT</pubDate>
			<description>I have graphic errors with the NX Ship Pack. I have Large Colored boxes like you see in the attachment. 
 
How Do I fix this?</description>
			<content:encoded><![CDATA[<div>I have graphic errors with the NX Ship Pack. I have Large Colored boxes like you see in the attachment.<br />
<br />
How Do I fix this?</div>


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	<td><img class="inlineimg" src="http://forums.filefront.com/images/attach/bmp.gif" alt="File Type: bmp" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
	<td><a href="http://forums.filefront.com/attachments/st-bc-problems-errors-help/71345d1258616516-graphics-problem-nx-ship-pack-low-res-screenshot000.bmp" target="_blank">ScreenShot000.bmp</a> (1.37 MB)</td>
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			<category domain="http://forums.filefront.com/st-bc-problems-errors-help-17/">ST:BC Problems, Errors and Help</category>
			<dc:creator>linksword01</dc:creator>
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			<title>Resolution</title>
			<link>http://forums.filefront.com/st-bc-problems-errors-help/411984-resolution.html</link>
			<pubDate>Tue, 17 Nov 2009 01:24:00 GMT</pubDate>
			<description>I recently reinstalled BC and the KM with 1.1 
 
In my last OS Vista Ultimate 64bit, i was able to play BC in widescreen with no problems and since i...</description>
			<content:encoded><![CDATA[<div>I recently reinstalled BC and the KM with 1.1<br />
<br />
In my last OS Vista Ultimate 64bit, i was able to play BC in widescreen with no problems and since i installed Windows 7, it's not letting me use it wide screen.<br />
<br />
This will show you.<br />
<br />
<a href="http://img130.imageshack.us/img130/4287/90589304.jpg" target="_blank">http://img130.imageshack.us/img130/4287/90589304.jpg</a> <a href="http://img198.imageshack.us/img198/2079/rescj.jpg" target="_blank">http://img198.imageshack.us/img198/2079/rescj.jpg</a><br />
<br />
I don't understand why it's not letting me play it on widescreen, when i was able to on my last OS.<br />
<br />
Is there any chance that this can be fixed? any help would be very appriciated and thanks</div>

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			<category domain="http://forums.filefront.com/st-bc-problems-errors-help-17/">ST:BC Problems, Errors and Help</category>
			<dc:creator>Dundeekid</dc:creator>
			<guid isPermaLink="true">http://forums.filefront.com/st-bc-problems-errors-help/411984-resolution.html</guid>
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			<title><![CDATA[[Help] No text in Engineering]]></title>
			<link>http://forums.filefront.com/st-bc-problems-errors-help/411944-no-text-engineering.html</link>
			<pubDate>Mon, 16 Nov 2009 16:47:28 GMT</pubDate>
			<description><![CDATA[Hi everyone! 
Few days ago, I've encountered a problem. I've wanted to repair my ship, so I've chosen the Engineering and... I've seen, that buttons...]]></description>
			<content:encoded><![CDATA[<div>Hi everyone!<br />
Few days ago, I've encountered a problem. I've wanted to repair my ship, so I've chosen the Engineering and... I've seen, that buttons had no text. I've thought, that it's some memory problem or something. Later, I wanted to play. I've encountered the same problem. I don't know what is causing it.<br />
<br />
I'm using several mods, but I haven't this problem before, and I doesn't installed any mod before the problem occurred. <br />
<br />
[Sorry, If there is any mistake in my message, but I don't feel well today.]</div>

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			<category domain="http://forums.filefront.com/st-bc-problems-errors-help-17/">ST:BC Problems, Errors and Help</category>
			<dc:creator>Pisarz</dc:creator>
			<guid isPermaLink="true">http://forums.filefront.com/st-bc-problems-errors-help/411944-no-text-engineering.html</guid>
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			<title><![CDATA[[Help] Need Help with Creating Scripts that Play SFX?]]></title>
			<link>http://forums.filefront.com/st-bc-problems-errors-help/411902-need-help-creating-scripts-play-sfx.html</link>
			<pubDate>Sun, 15 Nov 2009 20:12:27 GMT</pubDate>
			<description>*_Need Hel_p_ with Creatin_g_ Scri_p_ts that Pla_y_ SFX?_* 
 
Anyone out their who is interested in creating a script that plays a sfx in your...</description>
			<content:encoded><![CDATA[<div><b><u>Need Hel</u>p<u> with Creatin</u>g<u> Scri</u>p<u>ts that Pla</u>y<u> SFX?</u></b><br />
<br />
Anyone out their who is interested in creating a script that plays a sfx in your desired area of the game, please post within this thread, thank you.<br />
 <br />
<b><u>Where I need hel</u>p<u>:</u></b><br />
 <br />
Please could I have your assistance in creating a script that simply plays a sound (wav format) when a Borg ship (all ship types) has any of it's subsystems disabled.<br />
 <br />
I have attached the BorgRegenSFX.py script in the format of a txt file, I would grately appreciate it if you could either:<br />
 <br />
A. Please tell me what I have done wrong so that I may correct it myself.<br />
 <br />
or<br />
 <br />
B. Please correct the script for me.<br />
 <br />
The scripts directory is *scripts/Custom/QBautostart/BorgRegenSFX.py<br />
 <br />
Any sfx can be used as a test, although the script must be modified to play the sfx you are using.<br />
 <br />
I have spent a day and a half working on this script with no luck, so if you can help when you get the time, and respond then I thank you greatly for your assistance.<br />
 <br />
Yours sincearly,<br />
 <br />
Alecto</div>


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			<legend>Attached Files</legend>
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	<td><img class="inlineimg" src="http://forums.filefront.com/images/attach/txt.gif" alt="File Type: txt" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
	<td><a href="http://forums.filefront.com/attachments/st-bc-problems-errors-help/71333d1258315900-need-help-creating-scripts-play-sfx-borgregensfx.txt">BorgRegenSFX.txt</a> (1.6 KB)</td>
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			</table>
		</fieldset>
	

	</div>
]]></content:encoded>
			<category domain="http://forums.filefront.com/st-bc-problems-errors-help-17/">ST:BC Problems, Errors and Help</category>
			<dc:creator>FLX=Alecto=AO</dc:creator>
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			<title><![CDATA[[Help] HELP with BCUT...no TECH!!!]]></title>
			<link>http://forums.filefront.com/st-bc-problems-errors-help/411849-help-bcut-no-tech.html</link>
			<pubDate>Sun, 15 Nov 2009 00:10:00 GMT</pubDate>
			<description>I need help.  this tool works great but unfortunately after I used it to install ships my various tech mods dont work.  (i.e. add ships, intensive...</description>
			<content:encoded><![CDATA[<div>I need help.  this tool works great but unfortunately after I used it to install ships my various tech mods dont work.  (i.e. add ships, intensive scan, boosts shields, etc.)  the mutators are listed in the mutators menu but dont show up in QB at all.  i tried restoring mulitple backups as well as reinstalling the tech mods and they still dont show up in game.  any help on how to correct this would be great.....</div>

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			<category domain="http://forums.filefront.com/st-bc-problems-errors-help-17/">ST:BC Problems, Errors and Help</category>
			<dc:creator>uscsaaap</dc:creator>
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			<title><![CDATA[[Help] Weird problem]]></title>
			<link>http://forums.filefront.com/st-bc-problems-errors-help/411731-weird-problem.html</link>
			<pubDate>Thu, 12 Nov 2009 20:11:08 GMT</pubDate>
			<description>Okay so i had problems getting my mutators tab to show so i up dated BCUT, ran the foundations plugin and then all I get is a black screen with the...</description>
			<content:encoded><![CDATA[<div>Okay so i had problems getting my mutators tab to show so i up dated BCUT, ran the foundations plugin and then all I get is a black screen with the cursor, so I tried re-installing and that didn't change anything at all :mad: any help is greatly appreiciated. Oh and it a Vista machine</div>

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			<category domain="http://forums.filefront.com/st-bc-problems-errors-help-17/">ST:BC Problems, Errors and Help</category>
			<dc:creator>atlantis999</dc:creator>
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			<title>Main menu problem</title>
			<link>http://forums.filefront.com/st-bc-problems-errors-help/411633-main-menu-problem.html</link>
			<pubDate>Wed, 11 Nov 2009 15:04:29 GMT</pubDate>
			<description><![CDATA[The game won't do anything when I click any main menu buttons. There is the standard sound effect, just nothing else. No matter how often they are...]]></description>
			<content:encoded><![CDATA[<div>The game won't do anything when I click any main menu buttons. There is the standard sound effect, just nothing else. No matter how often they are clicked.<br />
 <br />
The only things installed recently are <u><b>Unified Main Menu </b></u> and the mod to change the main menu to a more DS9-like color scheme.<br />
 <br />
I'm sure you can imagine that this tends to impare the game somewhat...</div>

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			<category domain="http://forums.filefront.com/st-bc-problems-errors-help-17/">ST:BC Problems, Errors and Help</category>
			<dc:creator>fadm_tyler</dc:creator>
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			<title>Slipstream problem</title>
			<link>http://forums.filefront.com/st-bc-problems-errors-help/411629-slipstream-problem.html</link>
			<pubDate>Wed, 11 Nov 2009 14:02:23 GMT</pubDate>
			<description><![CDATA[I'm new to this community so this may have been posted 1000 times before, or not.  
  
I can install the Unified Main Menu fine, it works. If I then...]]></description>
			<content:encoded><![CDATA[<div>I'm new to this community so this may have been posted 1000 times before, or not. <br />
 <br />
I can install the Unified Main Menu fine, it works. If I then install the Slipstream mod, the game fails to start up. I come to the black screen with the BC arrow. <br />
 <br />
If I put the slipstream into BC without the menu, the game works, but obviously SS is unusable without UMM. I have Nano installed as it is one of the requirements. When this happens, it completely destroys that build of the game, whether I keep backups of the Main Menu and remove the SS files or not, the game becomes un playable.<br />
 <br />
I've tried this on no less than 3 fresh BC copies, patched etc. No luck.<br />
 <br />
I want the Slipstream mod to work, so that's why I downloaded UMM in the first place, but the 2 don't seem to like each other on my machine.</div>

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			<category domain="http://forums.filefront.com/st-bc-problems-errors-help-17/">ST:BC Problems, Errors and Help</category>
			<dc:creator>Firestorm603</dc:creator>
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