Hey all, need some help with AI paths in my new mod.
I've never done pathing in mods, so this is all new to me.
All I want is for a certain creature (non-hostile to player) at a certain time of the day, to move from his starting location, to a location only a few feet away, stand there for a few moments (1 ingame hour) and then walk back to his original starting location.
I've absolutely no idea how to accomplish this, I have read the construction set wiki's
"Pathing and Playtesting" page, that has not helped.
Can anyone explain how to do this in a simple step-by-step guide?
Thanks in advance!