What's this crazy mod?
This is a discussion on What's this crazy mod? within the The Elder Scrolls General Discussion forums, part of the The Elder Scrolls Series category; Okay. I just installed a bunch of mods and now everytime I hit either a high level enemy or any ...
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#1
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| Okay. I just installed a bunch of mods and now everytime I hit either a high level enemy or any enemy that appears in a high level dungeon and get rewarded with the death trumpet and I really have to say: WHAT THE F***!!!??? Honestly what mod has freaking reflect damage and reflect spell 1000000% on every enemy as a base ability. I swear I kill them with spells If I can't wack'em but my point is why is this happening? I search their bodies for any sign of even 1% reflect damage or reflect spell gear and don't find anything. So how the hell is this happening? Do you guys have any clues? I swear no enemy so far that I've killed that showed signs of reflecting has anything about him/her/it that says, "please do not use conventional methods to kill me as you'll end up dead as soon as you are within a 5 inch radius." Hope you guys can shed some light on this. By the way, I used cheat codes cuz I was getting bored so basically I have a guy with all attributes at 255 and at level 79 with all skills maxed and I have resist magic 100% from enchanted armor, reflect damage 45% from jewelry as well resist disease, poison and paralysis 75% from jewelry, a cape with water breathing, a "lightsaber" that does 194 damage plus has enchantments to give it fire, frost, shock damage (6 points each), soul trap, and weakness to fire, frost, shock and magic (55% each) and finally armor rating 85. |
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#2
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| wow, armour rating 85? I always wear full gear and only managed to get maximum of 22 on that shield icon. Maybe the enemy has it as a skill or something, my game's vampires pretty much has 35% reflect spell and everytime I do a telekinetic push I'd get pushed back as well. The vampires don't wear any spell reflection thing, so yeah its probably their skill. Although I have no idea what mod does it. Maybe its because you are high leveled? The enemies level along with you.
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#3
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| what mods do you have installed? |
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#4
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| @Blitz: It's easy to get 85. The best armor without the shivering isles expansion is Daedric and with it you get madness, considering that you don't take into account the fact that those are only heavy armors. If you have an armorer skill above 75 you can repair anything to 125% and if you have all the sets of these armors you can just get 85 easy. Just so you know, I didn't mention heavy armor skill because that should be obvious. I forgot to mention to everybody that I was also playing at full difficulty but that's also beside the point now that I have made a discovery. Most of the enemies that reflect killed me in one hit were all part of the mod that installs the archeology guild. Hope that adds some info. I can't remember all the mods that I installed because it's a very large list (above 60 or more). The only ones I can remember are MMM, OOO, that dremora city one (damarask or something), hp regen, capes and cloaks, and some others that add custom creatures like golden saints and such and most of the DLCs other than the fighters stronghold. Though, there are still some others that I don't remember. The reason I find this oh so ridiculous is due to the fact that I have like freaking ~2400 hp (by cheating of course ) and they still did one hit reflect kills. Not even storm atronachs or clannfears do that much in reflect damage (although they do take a massive chunk). So yeah I just think it would be a good idea if whatever mod this is being caused by isn't located just about everywhere in every quest and every location.On a small side note, I'm wondering if the guy who made the mod that allows you to summon golden saints as a spell (and not a greater power from the shivering isles quests) made the mod before or after shivering isles was introduced because the spell summoned ones look and sound nothing like the ones in the shivering isles expansion. They look like they were modeled after the ones in morrowind and they sound like your generic imperial/breton woman. So I just would like to know why it's like this. |
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#5
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| I don't know about you, but maybe its because of the full difficulty bar you've set? Although it shouldn't affect the skills/spells. I have MMM and OOO as well, and set difficulty to full once, with deadly reflex everyone becomes REALLY REALLY strong. A normal guard would usually take 3-5 hits to die, but now they require over 10 hits. Hell, without 70+ strength I would pretty much stagger alot and die eventually to a continous strand of staggering and stuns. So you can try to tone down the difficulty. Its single player anyways.
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#6
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| What's deadly reflex? Anyhow, you know that I cheated, right? Well setting the difficulty bar to full does make things extremely challenging but it hasn't ever gone out of hand like with this mod. I've always been able to handle it and that's why I would rather insist on keeping the bar at full. |
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#7
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| Deadly reflex changes combat quite alot. You get to dodge with sufficient agility or duck if you don't. Frying enemies with electric or fire spells will char them occasionally. Combat is based on a few stats instead of one. Stuff like that. You should read the thing yourself. Hard for me to explain. As for cheating... =/ I have the lost spire mod as well, but I haven't started it. So I don't really know.
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) and they still did one hit reflect kills. Not even storm atronachs or clannfears do that much in reflect damage (although they do take a massive chunk). So yeah I just think it would be a good idea if whatever mod this is being caused by isn't located just about everywhere in every quest and every location.



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