New map pack team
This is a discussion on New map pack team within the DoW Modding and Editing forums, part of the Dawn of War Series category; how many actual maps do we need from eachh of ud...
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#11
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| how many actual maps do we need from eachh of ud
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#12
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| the packs will consist of 1 map from each person, u got arround 1 month ish 2 make each one. but feel free to submit two for the pack if you want! and wasturr, gr8 maps, they look awsome! anyone else want in? this isnt gona be something strict btw, if you cant make a deadline, no problem we'll just exclude you from that pack or extend the deadline ^.^
__________________ ![]() Last edited by Aerilon; March 12th, 2007 at 06:05 AM.. Reason: Merged |
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#13
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| theres only one problem with my mapping skills cant seem to think of a beginning idea if you could give me a start ive got some free time right about now methinks edit: and also ive got one map i never submitted and got not much feedback when i put it out for beta testing so what do you think of it its for dark crusade so yeah http://files.filefront.com/Ethereal_.../fileinfo.html
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#14
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| yeh, i have the same problem. so i'll just say some random things: starport, comp survival, jungle base, fortress, duck!, cookie!, city, urban, mountains, higway/moterway, pit, chaos, eldar, high-tech, ruins, temple etc.. hope something there helps ^.^ edit: i'll try the map out later when i've finished a few things off. btw, news about this has been posted on dowfiles.
__________________ ![]() Last edited by Ruley; March 11th, 2007 at 03:07 PM.. |
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#15
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| *Looks around* *puts hand up* *shouts with glee* : Oh me!! ![]() some of my maps are http://dawnofwar.filefront.com/file/...oodlands;76321 http://dawnofwar.filefront.com/file/Taurus_River;76008 http://dawnofwar.filefront.com/file/..._Shadows;75994 http://dawnofwar.filefront.com/file/Bugs_Head;75652 http://dawnofwar.filefront.com/file/Lowtide;75254 and working on this one--I hope it will get into the deamonhunt mod ![]() http://forums.relicnews.com/showthread.php?t=140292 So if anyone hands me any ideas, map size preferably 2p. I think I can start working. Also can we use custom textures? |
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#16
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| wraith... dont you remember me? o nvm, anyway, any size map 4v4 -> 1v1 i;ve seen your work and your in, yes you can use coustem textures if you include them with ur map. ok, so thats 6 members! few more and we're off!
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#17
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| Well, my mapper skill left LONG ago but, i'm in custom texture these day, i'm also testing custom Skies, nearly done, i just need to make a texture 1024x256 that fit at both end so you don't see the cylinndrical effect, Well, it's as you wish Buddy but i don not map anymore.
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#18
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| Elfurreto Pleassse send me your custom skies I'm all dried out.. I mean I'm sick of it And to tator and ruley or to anyone in the team If you are dry on Ideas try playing other tactical rts game most of my maps have Ideas ripped Outta Fallout tactics And I actually have a kurast bazzar map(well sort of) you know from diablo2?? Its this limited objects and this ask permission first things that make most of my maps incomplete Case in point: the ds mapper team has excellent jungle trees and objects but I can't use em since it's theirs.And the skies!!! Oh how I wish I had skies like in wa and dc.. Oh!! Btw did the baneblade got bigger at dc??? or is it still same old same old You know the amount of squares it occupies and all that rot.. |
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#19
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| Well about Skies, i can make you one, just send me a picture and i,ll tweak it for you, DC skies ?? you mean you don't have DC yet ? then i can,T make DC skies for other DOW, would be against the EULA agreement... sorry
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#20
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| Well I actually mean't groovy custom skies the ones you made to make things less complicated hey wait!!! I remember almojo posting raw skies at this site only in jpeg format will that do!!?? I actually downloaded the things but the process of converting them to... Was it rhs or whm ? was so complicated I gave up I guess I'm not that kind of advance user.. |
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