FileFront Gaming Forums

New map pack team

This is a discussion on New map pack team within the DoW Modding and Editing forums, part of the Dawn of War Series category; @ kendall What's the address for this thread anyways?? and you need to rename the file dxp2.zip for it to ...

Go Back   FileFront Gaming Forums > The Games > Dawn of War Series > DoW Modding and Editing


DoW Modding and Editing More info about a Mod? Wanna Edit or Make a Mod? Looking for Modders/Editors? Right here!

Reply
 
LinkBack Thread Tools Display Modes
  #141  
Old March 23rd, 2007
Lord Rumpuss V's Avatar
Follow A Paranoid
Defender of the Dark
 
Join Date: November 24th, 2006
Location: Somewhere Beyond Happiness and Sadness
Posts: 2,310
Rep Power: 9
Lord Rumpuss V mourns the day Revenge left the forumsLord Rumpuss V mourns the day Revenge left the forumsLord Rumpuss V mourns the day Revenge left the forumsLord Rumpuss V mourns the day Revenge left the forumsLord Rumpuss V mourns the day Revenge left the forumsLord Rumpuss V mourns the day Revenge left the forumsLord Rumpuss V mourns the day Revenge left the forums
Send a message via MSN to Lord Rumpuss V Send a message via Yahoo to Lord Rumpuss V
Default Re: New map pack team

@ kendall
What's the address for this thread anyways?? and you need to rename the file dxp2.zip for it to reappear in zip form.
__________________
Boom baby!
Reply With Quote
  #142  
Old March 24th, 2007
elfurreto's Avatar
Psykonots Of The DarZone.
 
Join Date: June 8th, 2006
Location: Proudly in QUÉBEC CITY / Canada !
Posts: 395
Rep Power: 8
elfurreto should make some friends
Send a message via MSN to elfurreto
Default Re: New map pack team

just like you said,

first extract the Zip, than you need to rename the file dxp2.zip for it to reappear in zip form.
__________________
Reply With Quote
  #143  
Old March 24th, 2007
Junk angel's Avatar
Huh, sound?
 
Join Date: January 28th, 2007
Posts: 6,795
Rep Power: 16
Junk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan base
Default Re: New map pack team

Don't forget to turn on
"Display known extensions"
__________________
The combine has not been forgotten
Reply With Quote
  #144  
Old March 24th, 2007
KeNDaLL2000's Avatar
Pa-Pa-Poker Face
 
Join Date: May 16th, 2006
Location: Somewere and nowhere
Posts: 2,073
Rep Power: 10
KeNDaLL2000 is an upstanding memberKeNDaLL2000 is an upstanding memberKeNDaLL2000 is an upstanding member
Send a message via AIM to KeNDaLL2000
Default Re: New map pack team

hmmm but wat are they...ill just find out
__________________
Reply With Quote
  #145  
Old March 24th, 2007
elfurreto's Avatar
Psykonots Of The DarZone.
 
Join Date: June 8th, 2006
Location: Proudly in QUÉBEC CITY / Canada !
Posts: 395
Rep Power: 8
elfurreto should make some friends
Send a message via MSN to elfurreto
Default Re: New map pack team

Can someone comfirm me that the file work fine ( once rename )

Plz,
__________________
Reply With Quote
  #146  
Old March 24th, 2007
KeNDaLL2000's Avatar
Pa-Pa-Poker Face
 
Join Date: May 16th, 2006
Location: Somewere and nowhere
Posts: 2,073
Rep Power: 10
KeNDaLL2000 is an upstanding memberKeNDaLL2000 is an upstanding memberKeNDaLL2000 is an upstanding member
Send a message via AIM to KeNDaLL2000
Default Re: New map pack team

it does work
__________________
Reply With Quote
  #147  
Old March 24th, 2007
Junk angel's Avatar
Huh, sound?
 
Join Date: January 28th, 2007
Posts: 6,795
Rep Power: 16
Junk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan base
Default Re: New map pack team

All praise to Incarnate!!

The scar is no functional!!.
__________________
The combine has not been forgotten
Reply With Quote
  #148  
Old March 24th, 2007
KeNDaLL2000's Avatar
Pa-Pa-Poker Face
 
Join Date: May 16th, 2006
Location: Somewere and nowhere
Posts: 2,073
Rep Power: 10
KeNDaLL2000 is an upstanding memberKeNDaLL2000 is an upstanding memberKeNDaLL2000 is an upstanding member
Send a message via AIM to KeNDaLL2000
Default Re: New map pack team

wait wraith you got the scar to work...do tell....and what is the mappack gona be called
__________________
Reply With Quote
  #149  
Old March 24th, 2007
Junk angel's Avatar
Huh, sound?
 
Join Date: January 28th, 2007
Posts: 6,795
Rep Power: 16
Junk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan baseJunk angel has a solid fan base
Default Re: New map pack team

Code:
import("ScarUtil.scar")
import("WXPScarUtil.scar")

function webwayinit()
	Rule_AddInterval(Rule_websails, 1)
end
Scar_AddInit(webwayinit)

t_Player = {}

function Rule_websails()
	local count = World_GetPlayerCount();
	for i = 0, count -1 do
		local j = (i+1);
		t_Player[j] = World_GetPlayerAt(i);
	end
	for j = 1, count do
		if Player_IsAlive(t_Player[j]) == true then
			for NCno = 1, EGroup_Count("eg_WebEnt") do
				if Player_AreSquadsNearMarker( t_Player[j], "mkr_gatein"..NCno ) == true then
				local group = Player_GetAllSquadsNearMarker(t_Player[j], "sg_wbsl"..NCno, "mkr_gatein"..NCno );
					World_FXEventSquad( "data:Art/Events/eldar_unit_fx/warp_fx", "sg_wbsl"..NCno)
					SGroup_DeSpawn("sg_wbsl"..NCno)
					SGroup_ReSpawnMarker("sg_wbsl"..NCno, "mkr_gateout"..NCno)
					World_FXEventSquad( "data:Art/Events/eldar_unit_fx/warp_fx", "sg_wbsl"..NCno)
				end
			end
		end
	end
end
The code works almost flawlessly.

It's last issue is that it tends to take units from a larger area than what the proximity area is.

Hopefully Incarnate will be able to help me with this.
__________________
The combine has not been forgotten
Reply With Quote
  #150  
Old March 24th, 2007
Ruley's Avatar
The Resident Anime Addict
 
Join Date: December 9th, 2006
Location: SOS Club Room
Posts: 1,273
Rep Power: 8
Ruley has nothing to be ashamed ofRuley has nothing to be ashamed of
Default Re: New map pack team

few days to go! but we need a name.

name... name... name... name... name... name... name...

i duno!!!! help guys?
__________________

Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
- RECRUITING - Ferocity map pack team CrysAk F.E.A.R. Modding, Mapping and Editing 0 October 2nd, 2005 05:02 AM
The STHW team (Homeworld mod team)needs to fix there nebula class sleeper2.5 ST:SC3 Modding, Mapping and Editing 3 August 28th, 2004 05:31 AM
Requesting mod team - Mirror Universe Hazard Team Mod dgood28 ST:EF Modding, Mapping and Editing 0 July 12th, 2003 12:37 PM
Team Skin Pack Needed Chili Dog SoF Mapping, Modeling and Skinning 4 February 19th, 2003 09:41 AM
New Skin Pack For Team Games Fragger SoF Mapping, Modeling and Skinning 4 August 15th, 2002 08:05 AM


All times are GMT -7.


Powered by vBulletin®
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.3.2 ©2009, Crawlability, Inc.