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DoW Modding and Editing
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Old May 18th, 2007   #31
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Default similar problem

I have the same problem as above.

I am trying to expand the overall limit or certain units, (like making the limit of force commanders to 3 rather than one) and i have not been able to find the place to edit this. At the moment i have both DoW mod tools and Corsix's mod tools but i use mainly corsix.

I have looked in both the Attrib\EPBS and Attrib\SPBS and i have not found anything to change the limit in either the .lua files or the .rgd files. Any pointers on where to go would be much appreciated

Thanks, Tsukassa
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Old August 1st, 2007   #32
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icon_question Question

where in the attribute editor do you go to edit the limit of a certain type of unit you can have? oh and i will be postion simplistic mods on the DOW Files site, so please tell me what you think. (at least i will when i can get my question(s) answered,)

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Old October 19th, 2007   #33
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could someone please tell me what in the attribute editor I need to change to add a sergeant to a squad?

and to answer others questions on how to increase a squads cap limit
when you open to attribute editor , you click on squad_blueprints find the squad you want to edit , then on the right side of the screen click on squad_loadout_ext, then trooper base ther you will find the squads unit max and min value that you can edit.
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Old October 25th, 2007   #34
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i need help for i just got the mod making tools from fileshack and when i use the attribute editor i click open mod project go to my mod then it asks me to load an attribute folder but its just blank. wtf is going on?

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Old October 26th, 2007   #35
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ok i just got corsix like what before posts said i choose my mod then dark crusade i press create then i get an error saying: error while creating new mod. wtf is going on and how do i fix this plz answer.

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Old October 27th, 2007   #36
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Default Attribute editor

How do you change the size of the models like making a tank the real size as the it is on the table top any help would be perfect.
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Old March 8th, 2008   #37
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Default Re: Attribute Editor

hey guys, could someone point out where im going wrong in my modding coz i've been trying ti pimp out the baneblade amongst other things and some of the changes seem to taking eefect but others not. like the leman-russ upgrades i've made seem to be wrking fine and the heavy bolter ones as well, but i've tryin to make the kasrkin squads so i can have 2 and put more men in the squad but nothing seems to happening. i've changed what i believe to the the appropriate properties in the entity and sqaud bluprints then ssved them and binary saved tham but nothing is happneing. plus i put the BB mega cannon to 3000 damage and 2700 min dmage value but it isnt doing any extar noticable damage :S

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Old May 30th, 2008   #38
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Default Re: Attribute Editor

Hi im new to this site but i have been modding for a few days now and i have found out alot.Theres just 2 things that i realy need help with.
1. how to edit unit health
2. how to edit where units spawn from.

I am making a mod that replaces the chaos race and changes it to a Chaos Daemon race. If anyone could also tell me how to make a new comand unit e.g make a bigger ver of a horror and making it into a monsterous creature i would be greatful. Do u just copy the LUA file and change the name of it?

Thanks for reading.
p.s please help me.
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Old August 7th, 2008   #39
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Default Re: Attribute Editor

hey...i need to change all the health to like 1 to make it more realistic and change the POP limit....so its like a real war....1 hit 1 kill anbd lower the armor too....help?
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Old September 25th, 2008   #40
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Default Re: Attribute Editor

hey, does someone wanna make me a vindicare assassin mod? lol XD =P
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