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Attribute Tutorial needed because im stuck? I am working hard on a new mod which makes Wa more like the table top, things like increasing and decreasing the size of squads making attribute changes and giving some units new abilities, i have so far only increase and decreased the size of squads, configured health and morale stats, but i have come to stop with the weopon and armour stats.....:confused: Does anyone of any really detailed attribute tutorials out there which may help, the sooner that better. cheers |
Re: Attribute Tutorial needed because im stuck? Stats as in armour AC, or like Weapon AP, follow-fire and whatnot from TT rules? Or engine based stats in DOW? |
Re: Attribute Tutorial needed because im stuck? Stats as in everything Weopon ranges, damages, accuracy depending on the user, weopon ap vaules Armour AC Health Morale Points And number of squad members |
Re: Attribute Tutorial needed because im stuck? k lemme see what i can russle up |
Re: Attribute Tutorial needed because im stuck? In the attribute editor, go down to weapon, double click, and select melee or shooting weapon, then what race. In each weapon you will have weapon damage max and min armor piercing, armor piercing by armor type, reload time, etc. |
Re: Attribute Tutorial needed because im stuck? Ive done and found and edited the meele weaopons no problems, but i am so confused with the ranged weopons. What makes up the final damage stats are contribution of accuracy, min and max damage and rate of fire but i what i cant figure out is the sum to make what i want the stats to be work like for e.g. i want the sm bolter to do 48 -72 damage they have an accuracy of 8 while standing and 4 while moving the AP value of the bolter is 6 and the rate of fire is 0.5 so can anyone figure out how to get those values? and the min and max damages with have to be edited accordingly assistance or an answer would be apprieciated cheers |
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