Update from Pezzalucifer (author) on what will be in version 5:
".Heaps of waypoint fixes so that when bots spawn they can get onto a waypoint without getting stuck on top of sky scrapers etc.. (done)
.Bots no longer have eyes in the back of their heads (done)
.Removed the Modwarfare code so now it's like normal cod4, ranks and custom classes. (done)
.Bots can play S&D and Sabotage. (done)
.Fixed the silly bot walking backwards bug. (done)
.Bots target correctly when players crouch/prone. (almost done)
.Bots no longer camp HQs. (todo)
.Bots move at the correct speeds when running and sprinting. (todo)
Umm probably other things but i cant remember what..
The main one left is the targeting. However, I might delay release a little bit to add some code that makes them go to where the player who killed them was last, this seems like a commonly used tactic in multiplayer anyway, and will stop ppl camping and shooting the crap out of bots as they run towards HQs and Dom flags... which i do all the time, lol.
At the moment they are a bit like gold fish, 1 second memory, if they can remember a little more they might play a little smarter. So I think adding it will be worth the wait as 005p is a little light on "features". It's currently just a much less buggy 004p2