Notices

Go Back   FileFront Forums > The Games! > Call of Duty Series > Call of Duty > CoD Problems, Errors and Help

Remember Me?

CoD Problems, Errors and Help
Call of Duty not working? Need Help? Got useful tips on (technical) difficulties you experienced? Post all your problems and suggestions here!

Reply
 
LinkBack Thread Tools Display Modes
Old April 25th, 2007   #11
Who shall watch the watchers?
 
Join Date: April 15th, 2006
Location: Mackay, Queensland, Australia
Status: Available
109 posts, 0 likes.
Rep Power: 0
Goliath_01 has disabled reputation
Default Re: FPS are capped at 60

http://ucguides.savagehelp.com/Quake3/FAQFPSJumps.html
Goliath_01 is offline   Reply With Quote
Old April 25th, 2007   #12
COD Über Support
 
Join Date: November 19th, 2004
Location: London, UK
Status: Available
3,436 posts, 0 likes.
Rep Power: 27
Tally has nothing to be ashamed ofTally has nothing to be ashamed of
Default Re: FPS are capped at 60

right, Goliath - thanks for that link. Thats the technical way of saying what Ive been saying: higher FPS leads to greater velocity and greater speed. And in the COD engine, the same kind of "rounding out" that is described in that net article happens for other vertual renderings like speed and inertia.

The COD engine is not the simple Q3 engine as such. It is a developed form of the MD4 Q3 engine that was used in MOH (which in turn came from Heavy Metal F.A.K.K). This engine always rounds up, never down, over any given number of frames. Hence, the greater the FPS, the greater accumulation of rounding ups.

Last edited by Tally; April 25th, 2007 at 07:58 AM.
Tally is offline   Reply With Quote
Old April 25th, 2007   #13
I'm too cool to Post
 
Join Date: April 22nd, 2007
Status: Available
9 posts, 0 likes.
Rep Power: 0
cringer08 is a n00b
Default Re: FPS are capped at 60

While I really don't notice the speed difference, there is no doubt that the extra fps make you go faster, I can make certain jumps now that I could never do with with the lower frame rate.

saaay... any ideas on my perceived lag issues in previous post?
cringer08 is offline   Reply With Quote
Old April 26th, 2007   #14
I don't spend enough time here
 
LeGa_LiZe!'s Avatar
 
Join Date: November 3rd, 2006
Status: Available
18 posts, 0 likes.
Rep Power: 0
LeGa_LiZe! has disabled reputation
Default Re: FPS are capped at 60

Quote:
Originally Posted by Goliath_01 View Post
There are certain "sweet" FPS settings that do allow higher/longer jumps, 125FPS and 333FPS are two that spring to mind. I have never tried 333FPS, but 125FPS definitely allows higher, longer jumps. These are often necessary for exploits like:-
jumping out of the map in Stanjel
In Dawnville & Neuville there are a couple of spots that can only be got to with 125FPS (or another "sweet" setting)
Google "cod jumpers" and download a few demos. I don't think the extra is achieved through "velocity" or "inertia", but rather through a mathematical rounding anomaly.
Not at all. i can make the stanjel and nueville jumps on my 6800u(91fps), radeon x600 (60fps) or my 7900gt(200fps). I personally do not see or feel a difference between 90 and 125fps, 60 feels slower, and anything above 125 get choppy because my computer has to wait for the server to catch up.
LeGa_LiZe! is offline   Reply With Quote
Old April 26th, 2007   #15
COD Über Support
 
Join Date: November 19th, 2004
Location: London, UK
Status: Available
3,436 posts, 0 likes.
Rep Power: 27
Tally has nothing to be ashamed ofTally has nothing to be ashamed of
Default Re: FPS are capped at 60

Try reading the posts in this thread, and not just cheery picking those little bits you want to reply to.
Tally is offline   Reply With Quote
Old April 27th, 2007   #16
unDutchable
 
Gift's Avatar
 
Join Date: February 23rd, 2004
Location: The Netherlands
Status: Available
4,398 posts, 1 likes.
Rep Power: 29
Gift knows it's spelt 'colour'Gift knows it's spelt 'colour'Gift knows it's spelt 'colour'
Default Re: FPS are capped at 60

I still think it's weird though, it's only happening in the Q3 Engine? it sounds pretty fubar'd to me then

Signature removed. Maximal allowed size is 800 x 160 pixels. That includes images and text lines. Read the FAQ for more info. Thank you.
Gift is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
inactivity after a certain number of points are capped lespauljames CoH Modding, Mapping and Editing 3 June 29th, 2010 02:11 AM
Does Anyone Serve w/Comcast Capped Cable connection oldgrover SW:JK3 Problems, Errors and Help 5 October 6th, 2003 04:41 AM


All times are GMT -7.







   
 





This site is part of the Defy Media Gaming network

The best serving of video game culture, since 2001. Whether you're looking for news, reviews, walkthroughs, or the biggest collection of PC gaming files on the planet, Game Front has you covered. We also make no illusions about gaming: it's supposed to be fun. Browse gaming galleries, humor lists, and honest, short-form reporting. Game on!

FileFront Forums - Terms of Service - Top
Theme Selection
Copyright © 2002-2016 Game Front. All rights reserved. Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
Forum Theme by Danny King (FileTrekker), Sheepeep & Graeme(rs)
RSS Feed Widget by FeedWind