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CoD Problems, Errors and Help
Call of Duty not working? Need Help? Got useful tips on (technical) difficulties you experienced? Post all your problems and suggestions here!

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Old December 2nd, 2005   #1
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Default skins and mods in MP

hey all,

i need some help getting skins and mods to work in MP, even on 'un-pure' servers i need help in what to do. All the skins i have downloaded are in their correct folders and i dont know whats wrong.
Any help?

thanks.
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Old December 2nd, 2005   #2
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Default Re: skins and mods in MP

For Call of Duty 2 or Uo?

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Old December 2nd, 2005   #3
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Default Re: skins and mods in MP

Quote:
Originally Posted by Aidan8922
hey all,

i need some help getting skins and mods to work in MP, even on 'un-pure' servers i need help in what to do. All the skins i have downloaded are in their correct folders and i dont know whats wrong.
Any help?

thanks.
The server your joining(un-pure) must have the same mods and skins installed
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Old December 2nd, 2005   #4
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Default Re: skins and mods in MP

#3 no you are wrong, on an un-pure server the skins are client side like in counter strike. In a pure server with custom skin, everyone see the skin.

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Old December 2nd, 2005   #5
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Default Re: skins and mods in MP

For UO

and thanks alot for the answer thought it was only somthing only you saw, not serverside .

thanks alot.
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Old December 2nd, 2005   #6
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Default Re: skins and mods in MP

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Old December 5th, 2005   #7
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Default Re: skins and mods in MP

as far as I know you cannot have a 'non-standard' server-side only skin - there must be a client-side download as well. this is bacause the client pc cannot view images which only the server has. this was learnt the hard way when we were working on the German Front mod.

You can change skins server-side, but these would only be the range of skins as part of the game - that is, part of the 'soldiervariations'. these are changed via the gsc script files. For example, you can change the american 'ranger' skin to 'airbourne', or the axis' 'wehrmacht' to 'fallschirmjaeger'.

But if there is a new, non-standard skin, then this has to be client-side as well, otherwise the models are invisible to every player, and the players first-person view sees a white uniform.
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