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.GSC files? After extracting some of the .pk3 files and looking for the infantry models, I believe they are in .GSC file format like? If so, do any of you gents here know of a .GSC file importer for either 3DS Max/GMax/Milkshape 3D? I've googled it and no luck sadly. Thanks in advance for any assistance, IndigoSpyder :cya: |
Re: .GSC files? Nope, .gcs files are no models. They predefine the gear of the human models I think. You can open them with the Text Editor, Notepad, etc. |
Re: .GSC files? Yeah, with gsc you can to simple stuff with the models (make the hat into a different xmodel file that the game already has, ex: make german helmets into brushes, etc.), but xmodel files are the real model files. For uo they are mostly in pakuo4, but for old CoD its pak0. |
Re: .GSC files? You cannot import xmodels. xmodels are compliled files, and nothing can edit them once compiled. What you do have are xmodel exporters - for Milkshape 3D and LightRay 3D. With some difficulty, you can export a 3D Studio Max model to LightRay, then to xmodel. |
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