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AI Should not be allowed to see stealthed units!!!!!!!!!!!!! Ok, so I was playing the Kane's Wrath level "Hearts and Mines" where you have to reclaim a Nod city from the Scrin. I had it on medium, and it was still kind of hard, the AI kept sending waves and waves after me.:Puzzled: lol Anyway, the AI finally destroyed my base but I had a few Specters (I love those guys!!:p). I guess campaign mode victory/loss condition is every enemy unit, not just base structure. What's weird is I only had 3 Specters, but the AI could somehow see them, and without any seekers or stealth detecters around! I might have been able to win, but the AI FOLLOWED me around the map with just gun walkers and corruptors. I could tell it 'knew' I was there, since it followed my units but did not attack, and it waited for me to do something that would bring my Specters out of stealth mode. If the victory condition is set so that you can lose your whole base and not lose the mission, then you should be able to finish it with the units you have. Either all structures or all units. I could probably get a video too if anyone wanted. THIS NEEDS TO BE FIXED! |
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