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Old February 9th, 2005   #1
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Default C&C Generals Zero Hour Direct Connect Problem

Here is the deal,
me and my friend are trying to get command and conquer generals zero hour to work with direct connect. He is at his house, Im at mine. He uses a linksys router, and I use a belkin (if that makes any difference). The deal is is that anytime one of us makes a game and the other tries to connect it says connection timed out, usually withing about 3 seconds of clicking the connect button. The weird part is though is that the person who created the game, can see the persons name who tried to connect in the player roster. Like say I (Dan) makes a game, then my friend (Scott) goes to connect to it. He gets a connection timed out error, and he doesn't get to enter my game. However, on my screen with the create game menu up, it looks to me like he has joined my game. About a minute after it drops scott off my player roster screen saying that player was not responding.
We both run a network with NAT on, so of course our external IP's are different from our internal ones. I am A+ certified, and in cisco training to get my CCNA and this networking problem has got me stumped. I even created a VPN to try and make a LAN game for us, but that was also a failure. I have gotten the game to run on my own home network between my PCs, but the problem comes when we try to direct connect. We set the firewall port override, we have tried using the same port and different ones, right now we are using different port numbers, Im using 29701, and he is using 29702.

Some Info
-----------------------------------------------------------------------
My Pc IP: XX.41.134.251
Friend PC IP: XX.41.109.238
My Internal IP: 192.168.1.101
His Internal IP: 192.168.1.110
My Firewall override port: 29701
His Firewall override port: 29702
My Subnet Mask: 255.255.255.0
His Subnet Mask: 255.255.255.0
My Ports open in router: 6667 TPC, 28910 TCP, 80 TCP, 29900 TCP, 29920 TCP, 4321 UDP, 27900 UDP, 27901 UDP. (have also had 27902 UDP opened)

His Ports Open in router: 6667 TPC, 28910 TCP, 80 TCP, 29900 TCP, 29920 TCP, 4321 UDP, 27900 UDP, 27902 UDP. (have also had 27901 UDP opened)

IPX protcol on both: Have tried enthernet II and autodetect, I know the old C&C games used IPX with ethernet II.

Following information is true for both computers
Zone Alarm Firewall: Shut off
Built in firewall: Neither are running windows service pack two, so there is none.
Send Delay: Has been tried both on and off in all of our differnt configs.
OS: Windows XP Pro
Direct X version: 9.0C 4.09.0000.0904
Command and Conquer Generals Zero Hour Version: 1.02
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Old February 9th, 2005   #2
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Default Re: C&C Generals Zero Hour Direct Connect Problem

Try making a game in online mode and just use a password if you don't want other people to join.

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Old February 10th, 2005   #3
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Default Re: C&C Generals Zero Hour Direct Connect Problem

Not to sound rude or anything, but I am trying to get direct connect working, not really looking for alternatives. I don't really like the westwood online thing cause it lags a lot, and this is also sort of a personal challenge thing ya know? Like I tried to get to get it working, and it won't, so I want to make it work even more now Anyone got any ideas?
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Old February 10th, 2005   #4
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Default Re: C&C Generals Zero Hour Direct Connect Problem

Quote:
Originally Posted by Kenji776
this is also sort of a personal challenge thing ya know? Like I tried to get to get it working, and it won't, so I want to make it work even more now
OK, I know what you mean about the challenge thing, but I don't know how to fix it. I don't use direct connect anymore because I and my friend always had problems with it. He has a router and I don't. We couldn't get it to work even if I hosted and he tried to connect. The only time that direct connect worked was when he temporarily disconencted his router and just plugged direct into the modem, that way there was no routers involved on either end.

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Old February 10th, 2005   #5
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Default Re: C&C Generals Zero Hour Direct Connect Problem

I am beginning to think that perhaps the direct connect feature doesn't know how to deal with NAT or something. Perhaps if I place myself in my DMZ and he puts himself in his DMZ that could perhaps bypass the NAT problem. Although I do not know it the NAT will still try and give me an IP, or if when in DMZ it is as though you are physically not connected to the router. Hmmmm. Anyone know?

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Old February 11th, 2005   #6
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Default Re: C&C Generals Zero Hour Direct Connect Problem

I think DMZ just routes that majority of the traffic to the person in DMZ so it becomes similar to connecting directly to the modem. Thats just a guess though. I know that I had to place myself in DMZ in order to host an online BF1942 game at a lan party.

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Old February 11th, 2005   #7
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Default Re: C&C Generals Zero Hour Direct Connect Problem

Alright, maybe I will give that a shot then. My fear is though that I don't think that being in the DMZ gives you a class A or B address, so you are still stuck with the class C that comes with being on a network and therfor the direct connect may still have a prob, but it is worth a shot. My friend is over right now and he brought his pc and we are having fun on LAN, so we are coon for tonight, but tommorow the challenge remains.

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Old February 13th, 2005   #8
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Default Re: C&C Generals Zero Hour Direct Connect Problem

Okay some new info on the topic. This is starting to be more for network experts than C&C people. Me and scott tried pinging and trace routing each other, both of my tests failed, as in i could not ping or trace route scott. However he was able to both trace route and ping me, what in a router could be blocking my connection attempts?

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Old February 13th, 2005   #9
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Default Re: C&C Generals Zero Hour Direct Connect Problem

The router might be blocking icmp packages (which ping, traceroute etc. uses), or he might just block the port. I doubt you need to use different ports on the systems (if its a client server prog., try netstat when you connect to your friend and see if it makes a temporary connection on some port that you didn´t know), but having different ones doesn´t make stuff worse so...
Anyway make certain you portforward the given port which you are using in the router.
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Old February 13th, 2005   #10
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Default Re: C&C Generals Zero Hour Direct Connect Problem

Yeah I was thinking the same thing about the ICMP packages, however this router doesn't seem to have an option for blocking/unblocking them. What are the ports that ping and such use? Man I feel as though I am getting very close to getting this to work, I just need to get my friends router to work. I think I will go contact linksys and ask them if they have a feature built in that will enable/disable ICMP packets. Thanks for the help.

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