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How to I get carpet bombing in skermish? Can any one tell me how do i get carpet bombing enabled in skermish? I want to add this feture to my mod. |
ask enterdestiny....he is the one who told me step by step! he even made it 2bombers instead of 1! |
1 Attachment(s) i have not seen destiny for a while ok here is the stuff oobootsy Credit goes to me and eRe_ |
thx man! but also, i dont have those textures. like T4 ......:( |
hmm as i recall the t4 is the camo for the airport well i am tired :o :sleep: so i shall post itm up here in this thread tommorow ok? list the others u want or need ok tell u want i will even post my updated plane and weapon the weapon is better and the plane can be promoted ok?:D |
1 Attachment(s) here is a picture |
no its not. T4 isnt the airfield camo. cbthangar(or sumthin like that) is! |
Um can any one give me the ini files that enable the carpet bombing please!? i really want to have this option in skermish matches. |
cmon i really want a mod to make this posible. |
dont expect us to have that code and besides isnt it more fun to make it urselve? nd post it here as ur own invention or something like that??:agreed: |
i have the code lol i made it very cool looking it havce shock waves and every thing i used the demo trap detoation for it a hint the carpet bombing is all resady in the game u just have to make it use able |
1 Attachment(s) i know its fun, but i dont know which ini file it is in. can any one tell me the correct ini file atlest. oh yeah this is the latest version of my mod. 13.0. it makes the building time less than 5 seconds. infinity money. units are much stronger. and extreamly fun and funny if u play with a living opponent. |
hey, Still looking for how u do it over here. :confused: i have no idea how u do that. |
PLEASE HELP ME! i dont know how to do this stuff. the only thing im able to do is edit numbers and switch some stuff around. please help me enable the carpetbombings. |
PlayerTemplate.ini, CommandSet.ini, FactionBuilding.ini. It may not be the smoothest, or the best, but it is, however, the easiest. Also add: Behavior = OCLSpecialPower ModuleTag_XX SpecialPowerTemplate = SuperweaponCarpetBomb OCL = SUPERWEAPON_CarpetBomb CreateLocation = CREATE_AT_EDGE_NEAR_SOURCE End to the entry in FactionBuilding.ini of the building that you would like to have the ability to call in a carpet bombing run. |
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