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-   -   New Mod If i can get a team together. (http://forums.filefront.com/cnc-modding-mapping-editing/69302-new-mod-if-i-can-get-team-together.html)

Dynamo April 9th, 2003 06:26 PM

New Mod If i can get a team together.
 
I was just sitting at my seat playing generals, when an awesome thought hit my head. Make a kickass mod. And the kickass mod was......HALO!!!! I was thinking that if i could get some modelers and coders 2gether, we could make a sweet conversion of the game into halo format. It would be Human V Covenant (maybe the flood, but not initially)
Here are the Units I think should be on each team

HUMAN:
(all of the marines use same model, but different guns in hteir hands)

Marine - needs a new model (hes like a ranger, just no flashbangs)

Sniper Marine - needs a new model as well

Rocket Marine - needs new model as well

Hero: Master Chief (duh) - thinking he would be like burton, just instead of a knife, it would be an assault rifle thwap. He also needs a model

Atv - model is just a rocket buggy w/o rockets and can hold up to 2 ppl that fire outta it

Warthog - Needs new model has 1 person that can get on and use the turret, and one in side seat

Scorpion - new model as well (no its not the same as the GLA scorpion) can hold up to 4 additional ppl as well

Pelican dropship - needs model

longsword fighter - (its the name of the thing that the chief escapes halo in) needs model as well

I have no clue as of yet will be the resource gatherer, and i could use some more units. Ideas are appreciated.

Covenant

grunt - needs model, 2 @ a time like the chinese

Elite - needs model

rocket grunt - needs model

Hero: Hunter -needs model

vehicles
Mortar tank (wraith) -needs model

ghost - needs model

banshee - needs model

dropship - needs model

no idea for resource gatherer

As you can see, i need modelers bad. I can see whatever i can do to get you any software u need. If you are interested contact me @ Thuggdowt2001@aol.com.
PS i also could use some coders if they are interested

THNX

Dynamo April 15th, 2003 01:59 PM

Well, even though no one feels like helping me, I have decided to start the mod anyways. It would still be appreciated if a modeler or INI coder could help or if anyone could give me some feedback.

Thanks
Dynamo:smokin:

Capt_Striker April 15th, 2003 11:04 PM

Sounds really good, but...
 
I am not a modder myself. I lack the programs and the talent to uses the programs for them. If I was, I would try and help you. I do recemend before you make the mods is that you read the book Halo: The Fall of Reach, Because it answered some questions that the game brought up. And as for resource gatherers I would recommend that you use the Pelican and the Cov dropship and just have like a bunch of people or cov things come out of the ship, load the ship, get back in and go to a supply depot and do the same action as described before to unload the ship. And also are you going to do the flood and the types of new building designs needed for all? But just remember that these are just suggestions and you do not have to use them if you do not want to.

Dynamo April 17th, 2003 08:05 PM

I am planning on making all orginal buildings, and the idea about the pelican and the dropship are awesome, thanks. I do not intend to add the flood in the original mod release, but if i get enough support from people after the mod is out, i will definitely add them. I plan on making completely original ideas for new tanks, aocs, buildings, and maybe some infantry. I have already read TFoR and it is awesome. If you have any more ideas, contact me dude. Also, if you would like to learn how to model, i can give u the software necessary free of charge.

Thnx,
Dynamo:smokin:

Dispraiser April 22nd, 2003 09:34 PM

Covie resource gatherers should be grunts. They are the slaves...


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