![]() |
Can't I change the CommandSet ini freely? I just did this!:confused: CommandSet GLAWorkerCommandSet 1 = Command_ConstructGLABarracks 2 = Command_ConstructGLAStingerSite 3 = Command_ConstructGLASupplyStas 4 = Command_ConstructGLATunnelNetwork 5 = Command_ConstructGLAArmsDealer 6 = Command_ConstructGLADemoTrap 7 = Command_ConstructGLAPalace 8 = Command_ConstructGLAScudStor 9 = Command_ConstructGLABlackMarket 10 = mCommand_ConstructGLACommandCenter 13 = Command_UpgradeGLAWorkerFakeCommandSet 14 = Command_DisarmMinesAtPosition End The orijinal one is this: CommandSet GLAWorkerCommandSet 1 = Command_ConstructGLASupplyStash 2 = Command_ConstructGLADemoTrap 3 = Command_ConstructGLABarracks 4 = Command_ConstructGLAPalace 5 = Command_ConstructGLAStingerSite 6 = Command_ConstructGLABlackMarket 7 = Command_ConstructGLATunnelNetwork 8 = Command_ConstructGLAScudStorm 9 = Command_ConstructGLAArmsDealer 10 = Command_ConstructGLACommandCenter 13 = Command_UpgradeGLAWorkerFakeCommandSet 14 = Command_DisarmMinesAtPosition End |
Re: Can't I change the CommandSet ini freely? You spelled Supply Stash and Scud Storm wrong. |
Re: Can't I change the CommandSet ini freely? fuck |
Re: Can't I change the CommandSet ini freely? Yes thats what i noticed to, that will be the fault |
Re: Can't I change the CommandSet ini freely? i tried to let redguard build bunkers and supply trucks build speaker towers and the china dozer build all command centers but it doesnt work |
Re: Can't I change the CommandSet ini freely? Ok Guys!I did it!No problem!:cya: |
Re: Can't I change the CommandSet ini freely? btw my prob is for generals not ZH |
Re: Can't I change the CommandSet ini freely? Your prob is not ceminsaat's prob, go make a new thread about your troubles. But for what it's worth, only Dozers can build structures. |
Re: Can't I change the CommandSet ini freely? Dozers being defined as items with the DOZER Kindof. I've made infantry that could dig foxholes... but it was a pain to do, even building them in sets of ten I think it also needs a ProductionUpdate, not sure though. |
Re: Can't I change the CommandSet ini freely? I can snoop around in that if u want me to. |
Re: Can't I change the CommandSet ini freely? Nah, I did it and the code works. It's just a bit annoying when you're actually playing and you have to order construction when your troops get into position. An RA2-ish deploy would be better, but that requires a different kind of code that is a bit unpratical with large groups... |
Re: Can't I change the CommandSet ini freely? There was a mod for zero hour in which rangers could build some sort of building. It was just like a dozer. If i could remember it I would take a look at it. |
Re: Can't I change the CommandSet ini freely? ive tried many difrent things i now tried a similar thing for ZH the buttons show up but i cant use them like i try to give pathfinders the jarmen kell snipe ability but the same things happens. do i maybe need to change a diffrent file to make it work. |
Re: Can't I change the CommandSet ini freely? Did you give the Sniper the secondary weapon? Code: WeaponSetQuote:
I guess this was like a TunnelNetwork? |
Re: Can't I change the CommandSet ini freely? no :p a foxhole is just a hole in the ground that one or two guys sits in, and they take cover in those when the fighting starts. Pretty common stuff when trenches were no longer used. |
Re: Can't I change the CommandSet ini freely? Neat, I'd sure like the idea of them foxholes. |
Re: Can't I change the CommandSet ini freely? http://www.wideopenwest.com/~medicdu...s/foxholes.jpg Yeah, they were pretty cool, but had their fair share of issues too. |
Re: Can't I change the CommandSet ini freely? Still looks pretty neat. What issues could u have had? |
Re: Can't I change the CommandSet ini freely? oh how do you add the secondary weapon ??? im guessing the amarican infantyry fil right |
Re: Can't I change the CommandSet ini freely? Open AmericaInfantry.ini, locate Object AmericaInfantryPathfinder and replace his existing WeaponSet... Code: WeaponSet |
Re: Can't I change the CommandSet ini freely? Thanks and id do a similar thing for trying to allow other vehicles build a building (ex. Supply truck - Speaker toweres) |
Re: Can't I change the CommandSet ini freely? No, take a look at the Worker. Since he is a Harvester and Dozer, his WorkerAI module would suit the SupplyTruck well in this scenario because it would simply replace SupplyTruckAI. You also need KindOf = DOZER and a ProductionUpdate module. |
Re: Can't I change the CommandSet ini freely? so id copy and edit the Workers code to suit the supply truck |
Re: Can't I change the CommandSet ini freely? Pretty much. You should check the current data for the SupplyTruck and use those settings for the WorkerAI module (such as max boxes, scan range, etc). You won't be needing SupplyTruckAI after (only one AI module can be used per object). |
Re: Can't I change the CommandSet ini freely? so anything that doesnt look like it has to do with building things leave alone |
Re: Can't I change the CommandSet ini freely? This should suffice... Code: Behavior = WorkerAIUpdate AIIf you want it to be able to repair all structures, simply uncomment the first two lines. |
Re: Can't I change the CommandSet ini freely? so just add this were the worker has it or does it matter if it is in beginning or end and i can add this to any thing to make it be abler to build things like say red guard- bunker |
Re: Can't I change the CommandSet ini freely? Just remove the SupplyTruckAIUpdate module and replace it with the above. The WorkerAIUpdate is intended for a unit that can harvest and construct. I assume your RedGuard will only be able to construct, so in that case, use the DozerAIUpdate... Code: Behavior = DozerAIUpdate AICode: Behavior = DozerAIUpdate AI |
Re: Can't I change the CommandSet ini freely? i didnt quite understand what you said lol |
Re: Can't I change the CommandSet ini freely? What bit exactly don't you understand? I really don't think there's any Layman's Terms I could use. |
Re: Can't I change the CommandSet ini freely? That's as basic as u can get. |
Re: Can't I change the CommandSet ini freely? i dont exactly know where in thge file i need to adrd the text or what you mean with the kindof=dozer thing |
Re: Can't I change the CommandSet ini freely? Just put the AI Module anywhere between the ActiveBody module and the Locomotor of the relevant Object. Then, each and every Object will have a line for its KindOfs. This determines exactly what the Object is. Search the INIs for KindOf and you'll see what I mean. |
Re: Can't I change the CommandSet ini freely? but will this change the way the red guard is used by the computer and the ai module i make a new folder for im sorry im confused and im very tired |
Re: Can't I change the CommandSet ini freely? Strictly speaking, no it won't have any effect because the AI are not scripted to build something with anything other than their default Dozer. However, you might notice that, if your RedGuard can repair structures, that an AI RedGuard might happen to go repair something you're attacking (if it doesn't decide to attack you first). On the other hand, I have no idea what you mean by a new folder. |
Re: Can't I change the CommandSet ini freely? sorry iment file not folder i was talking about the ai module im very light headed too apparently tetanus shots arnt meant for me lol |
Re: Can't I change the CommandSet ini freely? I don't think tetanus is really made for anybody. I sure don't like needles, let alone a virus! Anyway, the best thing you can do is create a clone of the RedGuard and SupplyTruck then read some tutorials so you know how to make them buildable. Then you will avoid causing any conflicts by modifying anything that will be used by the AI. |
Re: Can't I change the CommandSet ini freely? so just copy the code for them to make the clone and could you give me a link to find good tutorials that are made for the simple minded me lol |
Re: Can't I change the CommandSet ini freely? BTW i decided to try this to first see how it works in game i have made the buttons and used this in the comandbutton.ini file Quote:
Quote:
|
Re: Can't I change the CommandSet ini freely? Google is your next best friend ;) Check out Generals related forums and their stickies, that's the best bet. It's been so long since I've looked for a tutorial, I don't know any off-hand. Check here too... http://www.gamingforums.com/showthread.php?t=161135 http://deezire.net/modules.php?name=...=viewforum&f=4 When you get errors, check ReleashCrashInfo.txt and also run WorldBuilder. In any case, have you included new entries in Upgrade.ini for those buttons? |
Re: Can't I change the CommandSet ini freely? [quote=Mere_Mortal In any case, have you included new entries in Upgrade.ini for those buttons?[/quote] oops no i dídnt just copy the GLAs upgrade thing and change it to usa and china??? ohh and this crash ifo thing is where and what should i look for in it??? |
Re: Can't I change the CommandSet ini freely? In my docs/zerohour w/e and inside you will see a file called, ReleaseError.ini (is that the correct name? o.O - Haven't received much tech errors lately so i forgot pretty much everything!) |
Re: Can't I change the CommandSet ini freely? in "my documents/command and conquer generals zero hour data" or something to that effect. |
Re: Can't I change the CommandSet ini freely? i checked there it gives me an error that happened last month and thats all |
Re: Can't I change the CommandSet ini freely? then run teh agme again, and if it shows up, check the crashreport.txt or something like taht. |
Re: Can't I change the CommandSet ini freely? So, you never checked if it works or not? :P EDITED: Decided not to be lazy and actually check your problem. Since you're adding fake buildings to a dozer, you will need the ModuleTag in the DozerObject in Object folder, and search for the dozer, first look for the GLA Worker (Can be found under GLAInfantry I think..) Copy the ModuleTag for switching commandset between Real/Fake (etc etc etc) and add it to USA Dozer (would be found under AmericaVehicle..) and add it to the China Dozer (...). Hope this helps. |
Re: Can't I change the CommandSet ini freely? i think i understand what your saying ill try that |
Re: Can't I change the CommandSet ini freely? k i looked at the workers stuff and i found numerous moduletags but nothing that had to do with the switching between fake and real |
Re: Can't I change the CommandSet ini freely? Code: Behavior = CommandSetUpgrade ModuleTag_14... |
Re: Can't I change the CommandSet ini freely? thanks *wispers* where did he find that */wispers* sso just add it at before the death animation or so starts or where |
| All times are GMT -7. |
Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
SEO by vBSEO 3.6.0 ©2011, Crawlability, Inc.